Player Matchup

Kukulkan
Kukulkan
Martimppp
Kukulkan
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
9W - 10L
1,466 Elo+
Solo
Guan Yu
Guan Yu
Prime312400
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,168 Elo+
Solo
Neith
Neith
SlimJim_5480
Neith
Level 22
God Stats
28W - 37L
1,314 SR
Queue Stats
84W - 120L
1,367 Elo+
Solo
Ao Kuang
Ao Kuang
crashxx01
Ao Kuang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,342 Elo+
Solo
Cernunnos
Cernunnos
xingfree
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,484 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,365 Elo+

VS

Team Averages
Level 22
1,414 SR
1,322 Elo+
Achilles
Achilles
AZaichick0
Achilles
Level 20
God Stats
41W - 51L
1,384 SR
Queue Stats
204W - 261L
1,288 Elo+
Solo
Chang'e
Chang'e
CYLKSLIM4910
Chang'e
Level 24
God Stats
2W - 1L
1,360 SR
Queue Stats
39W - 49L
1,304 Elo+
Solo
Loki
Loki
coolmike900
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,419 Elo+
Solo
Anubis
Anubis
devildude34
Anubis
Level 26
God Stats
22W - 19L
1,468 SR
Queue Stats
107W - 120L
1,357 Elo+
Solo
Nemesis
Nemesis
hooded-tenon5
Nemesis
Level 11
God Stats
2W - 1L
1,361 SR
Queue Stats
66W - 94L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Martimppp
Kukulkan
20
3 / 6 / 15
15,389
962
13,051
23,153
17,255
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
Prime312400
Guan Yu
18
0 / 3 / 2
11,647
728
1,638
5,415
1,765
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
0 / 3 / 12
14,030
877
11,106
15,069
6,904
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ao Kuang
crashxx01
Ao Kuang
20
9 / 19 / 9
15,957
997
12,960
38,949
14,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cernunnos
xingfree
Cernunnos
20
14 / 10 / 8
18,646
1,165
39,879
29,959
12,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AZaichick0
Achilles
20
15 / 4 / 19
17,899
1,119
39,565
24,842
14,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
CYLKSLIM4910
Chang'e
20
4 / 4 / 21
15,186
949
17,110
17,268
12,681
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
17 / 4 / 11
17,721
1,108
28,889
18,226
10,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
20
3 / 0 / 22
15,386
962
7,079
4,465
3,451
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
20
2 / 14 / 21
14,280
893
14,199
23,700
12,197
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
135
26
Kills
41
41
Deaths
26
46
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Achilles
AZaichick0
Achilles
15
4
19
6.13
W
Chang'e
CYLKSLIM4910
Chang'e
4
4
21
3.63
L
Kukulkan
Martimppp
Kukulkan
3
6
15
1.75
L
Guan Yu
Prime312400
Guan Yu
0
3
2
0.33
L
0
3
12
2
W
17
4
11
5.63
L
Ao Kuang
crashxx01
Ao Kuang
9
19
9
0.71
W
Anubis
3
0
22
14
W
Nemesis
2
14
21
0.89
L
Cernunnos
xingfree
Cernunnos
14
10
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,634
Damage
106,842
112,545
Taken
88,501
52,952
Mitigated
53,722
9,440
Healing
24,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AZaichick0
Achilles
39,565
19,371
0
8,790
24,842
14,566
0
7,546
17,162
0
60,609
W
Chang'e
CYLKSLIM4910
Chang'e
17,110
2,985
3,068
8,629
17,268
12,681
0
6,593
10,675
44,804
0
L
Kukulkan
Martimppp
Kukulkan
13,051
2,685
0
1,256
23,153
17,255
0
2,923
20,039
39,529
0
L
Guan Yu
Prime312400
Guan Yu
1,638
331
158
378
5,415
1,765
0
1,814
3,483
0
2,376
L
11,106
3,342
0
1,547
15,069
6,904
0
2,267
12,754
0
44,815
W
28,889
10,515
192
1,915
18,226
10,827
0
2,516
15,710
0
50,536
L
Ao Kuang
crashxx01
Ao Kuang
12,960
8,945
0
3,878
38,949
14,490
0
8,043
30,554
23,927
0
W
Anubis
7,079
0
32
603
4,465
3,451
0
981
3,484
22,128
0
W
Nemesis
14,199
5,353
0
1,398
23,700
12,197
0
8,320
15,325
0
30,068
L
Cernunnos
xingfree
Cernunnos
39,879
23,839
87
2,136
29,959
12,538
0
7,963
21,526
0
76,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,669
Gold Earned
80,472
218
Minions Killed
226
4
Camps Cleared
6
1,116,945
Distance Traveled
1,494,192
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,899
1,119
55
3
2
323,631
0
W
Chang'e
15,186
949
63
4
1
270,146
0
L
Kukulkan
15,389
962
67
4
1
276,624
0
L
Guan Yu
11,647
728
1
0
1
75,797
2
L
Neith
14,030
877
40
3
0
259,554
1
W
Loki
17,721
1,108
42
3
3
296,872
0
L
Ao Kuang
15,957
997
31
2
0
243,309
0
W
Anubis
15,386
962
39
2
0
342,970
0
W
Nemesis
14,280
893
27
2
0
260,573
0
L
Cernunnos
18,646
1,165
79
5
2
261,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role