Player Matchup

Zeus
Zeus
 
Zeus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ImSrloki
Loki
Level 6
God Stats
1W - 3L
1,566 SR
Queue Stats
3W - 10L
1,390 Elo+
Party 1
Pele
Pele
SrGatuno
Pele
Level 7
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 5L
1,203 Elo+
Party 1
Team Averages
Level 42
1,520 SR
1,364 Elo+

VS

Team Averages
Level 8
1,308 SR
1,197 Elo+
Cthulhu
Cthulhu
JoeJackFixaflat
Cthulhu
Level 13
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Cupid
Cupid
Megafirerocket
Cupid
Level 6
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Hun Batz
Hun Batz
SpookuDeathlord
Hun Batz
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
14 / 4 / 9
12,020
859
22,717
8,013
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
8 / 2 / 8
11,277
806
5,364
7,491
2,887
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pele
14
4 / 6 / 16
10,651
761
14,687
11,086
8,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 1
10,550
754
8,982
24,498
25,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 3
8,989
642
5,094
11,274
3,565
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
13
2 / 9 / 6
9,633
688
3,268
13,719
5,295
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
26
Kills
11
12
Deaths
26
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
4
9
4.63
W
Loki
8
2
8
6
L
7
9
1
0.83
L
2
8
3
0.44
L
Hun Batz
2
9
6
0.56
W
Pele
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,768
Damage
17,344
26,590
Taken
49,491
14,654
Mitigated
34,292
1,895
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
22,717
2,051
0
1,075
8,013
3,167
1,335
3,403
4,610
59,214
0
W
Loki
5,364
1,029
0
0
7,491
2,887
848
1,049
6,442
0
37,154
L
8,982
1,869
635
1,820
24,498
25,432
0
10,481
14,017
30,399
0
L
5,094
2,370
234
915
11,274
3,565
242
5,065
6,209
0
21,247
L
Hun Batz
3,268
1,468
0
580
13,719
5,295
117
7,171
6,548
0
13,386
W
Pele
14,687
4,587
0
820
11,086
8,600
228
4,530
6,556
0
30,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
29,172
159
Minions Killed
106
0
Camps Cleared
0
687,430
Distance Traveled
642,304
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,020
859
77
6
0
196,127
0
W
Loki
11,277
806
48
3
0
254,098
0
L
Cthulhu
10,550
754
40
3
0
207,807
2
L
Cupid
8,989
642
43
3
0
211,497
0
L
Hun Batz
9,633
688
23
2
0
223,000
0
W
Pele
10,651
761
34
2
0
237,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role