Player Matchup

Khepri
Khepri
ErenYegga
Khepri
Level 21
God Stats
22W - 15L
1,748 SR
Queue Stats
78W - 83L
1,530 Elo+
Solo
Loki
Loki
HopOnMe
Loki
Level 26
God Stats
37W - 26L
1,639 SR
Queue Stats
129W - 114L
1,506 Elo+
Party 2
Fenrir
Fenrir
JuiceOnUrFace
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 98L
1,511 Elo+
Party 2
Hera
Hera
Maum0
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,517 Elo+
Solo
Hou Yi
Hou Yi
agkurh
Hou Yi
Level 13
God Stats
29W - 40L
1,403 SR
Queue Stats
209W - 200L
1,467 Elo+
Solo
Team Averages
Level 22
1,558 SR
1,506 Elo+

VS

Team Averages
Level 10
1,514 SR
1,548 Elo+
Erlang Shen
Erlang Shen
RiskeyDude909
Erlang Shen
Level 5
God Stats
0W - 1L
1,313 SR
Queue Stats
2W - 8L
1,700 Elo+
Solo
Cthulhu
Cthulhu
TZVNeo567
Cthulhu
Level 4
God Stats
1W - 3L
1,756 SR
Queue Stats
2W - 6L
1,462 Elo+
Party 1
He Bo
He Bo
TranceisSoul
He Bo
Level 15
God Stats
1W - 2L
1,318 SR
Queue Stats
67W - 49L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
VGRDPQ
Tsukuyomi
Level 18
God Stats
8W - 5L
1,682 SR
Queue Stats
51W - 40L
1,605 Elo+
Solo
Medusa
Medusa
Velanil
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ErenYegga
Khepri
9
1 / 1 / 6
5,839
531
2,105
3,732
1,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
HopOnMe
Loki
11
8 / 1 / 1
7,035
640
3,991
5,821
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
5 / 3 / 1
6,366
579
4,821
6,567
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
Maum0
Hera
10
2 / 4 / 2
6,256
569
2,555
6,321
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
agkurh
Hou Yi
10
5 / 2 / 3
6,326
575
6,664
5,486
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
RiskeyDude909
Erlang Shen
4
0 / 4 / 0
3,990
363
676
3,498
2,004
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
TZVNeo567
Cthulhu
8
1 / 4 / 2
5,546
504
2,936
7,198
4,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
4 / 5 / 0
6,250
568
5,480
6,997
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
VGRDPQ
Tsukuyomi
11
4 / 3 / 0
6,525
593
4,980
7,466
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Velanil
Medusa
8
2 / 5 / 1
5,141
467
3,650
6,099
1,327
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
21
Kills
11
11
Deaths
21
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
ErenYegga
Khepri
1
1
6
4
W
Loki
HopOnMe
Loki
8
1
1
8.5
W
5
3
1
1.83
W
Hera
Maum0
Hera
2
4
2
0.75
L
Erlang Shen
RiskeyDude909
Erlang Shen
0
4
0
0
L
Cthulhu
TZVNeo567
Cthulhu
1
4
2
0.5
L
4
5
0
0.8
L
Tsukuyomi
VGRDPQ
Tsukuyomi
4
3
0
1.33
L
Medusa
Velanil
Medusa
2
5
1
0.5
W
Hou Yi
agkurh
Hou Yi
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,136
Damage
17,722
27,927
Taken
31,258
10,189
Mitigated
12,124
3,941
Healing
4,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ErenYegga
Khepri
2,105
360
0
281
3,732
1,752
0
1,100
2,630
14,284
0
W
Loki
HopOnMe
Loki
3,991
289
0
850
5,821
1,422
0
803
4,979
0
29,676
W
4,821
1,573
0
1,218
6,567
3,022
524
91
6,476
0
23,230
W
Hera
Maum0
Hera
2,555
884
0
990
6,321
1,946
0
4,178
1,930
28,871
0
L
Erlang Shen
RiskeyDude909
Erlang Shen
676
426
0
0
3,498
2,004
0
0
3,498
127
6,755
L
Cthulhu
TZVNeo567
Cthulhu
2,936
809
0
650
7,198
4,561
0
1,412
5,786
13,397
0
L
5,480
273
0
1,044
6,997
1,862
106
2,598
4,399
28,010
0
L
Tsukuyomi
VGRDPQ
Tsukuyomi
4,980
1,332
0
1,838
7,466
2,370
0
0
7,466
0
31,266
L
Medusa
Velanil
Medusa
3,650
1,942
251
714
6,099
1,327
0
650
5,449
0
21,296
W
Hou Yi
agkurh
Hou Yi
6,664
4,132
0
602
5,486
2,047
44
2,082
3,400
0
33,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,822
Gold Earned
27,452
240
Minions Killed
226
0
Camps Cleared
0
1,014,987
Distance Traveled
819,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,839
531
14
1
0
204,084
2
W
Loki
7,035
640
55
5
0
238,716
3
W
Fenrir
6,366
579
41
4
0
196,953
1
W
Hera
6,256
569
63
6
0
187,370
0
L
Erlang Shen
3,990
363
11
1
0
91,107
5
L
Cthulhu
5,546
504
32
3
0
199,948
0
L
He Bo
6,250
568
64
6
0
166,294
3
L
Tsukuyomi
6,525
593
75
7
0
184,081
0
L
Medusa
5,141
467
44
4
0
178,004
0
W
Hou Yi
6,326
575
67
6
0
187,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role