Player Matchup

Baron Samedi
Baron Samedi
BlackListed-59
Baron Samedi
Level 16
God Stats
51W - 66L
1,456 SR
Queue Stats
93W - 131L
1,291 Elo+
Solo
Yemoja
Yemoja
le__guepard
Yemoja
Level 67
God Stats
0W - 1L
1,278 SR
Queue Stats
8W - 14L
1,330 Elo+
Party 2
Anhur
Anhur
sabelete59
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 2
Team Averages
Level 29
1,411 SR
1,306 Elo+

VS

Team Averages
Level 47
1,619 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Hodrand
Gilgamesh
Level 68
God Stats
7W - 2L
1,671 SR
Queue Stats
31W - 17L
1,504 Elo+
Party 1
Tiamat
Tiamat
KazeDivinus
Tiamat
Level 61
God Stats
6W - 2L
1,686 SR
Queue Stats
14W - 7L
1,546 Elo+
Party 1
Ares
Ares
LimpDaddy33
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlackListed-59
Baron Samedi
9
1 / 6 / 1
6,262
626
3,680
7,512
3,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
8
0 / 6 / 1
6,193
619
2,293
12,848
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
8
0 / 7 / 2
5,675
568
3,467
9,598
2,695
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hodrand
Gilgamesh
13
10 / 0 / 9
8,915
892
11,433
5,775
4,720
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
12
9 / 2 / 10
8,475
848
10,237
6,197
3,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 16
7,152
715
4,312
6,074
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
1
Kills
19
19
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlackListed-59
Baron Samedi
1
6
1
0.25
W
Gilgamesh
Hodrand
Gilgamesh
10
0
9
14.5
W
Tiamat
9
2
10
7
W
0
0
16
8
L
Yemoja
0
6
1
0.08
L
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
25,982
29,958
Taken
18,046
15,119
Mitigated
14,070
4,614
Healing
3,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlackListed-59
Baron Samedi
3,680
201
779
877
7,512
3,995
0
2,744
4,425
17,354
0
W
Gilgamesh
Hodrand
Gilgamesh
11,433
3,020
0
571
5,775
4,720
1,020
2,201
3,574
0
32,569
W
Tiamat
10,237
894
237
2,305
6,197
3,356
1,112
1,125
5,072
26,392
0
W
4,312
218
0
522
6,074
5,994
484
2,647
3,427
11,728
0
L
Yemoja
2,293
826
694
1,164
12,848
8,429
0
4,859
7,369
10,044
0
L
Anhur
3,467
1,825
0
1,100
9,598
2,695
0
5,577
3,615
0
10,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,130
Gold Earned
24,542
58
Minions Killed
102
0
Camps Cleared
0
383,607
Distance Traveled
538,195
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,262
626
31
3
0
134,896
0
W
Gilgamesh
8,915
892
43
4
0
195,706
0
W
Tiamat
8,475
848
45
5
0
172,768
0
W
Ares
7,152
715
14
1
0
169,721
0
L
Yemoja
6,193
619
12
1
0
120,713
2
L
Anhur
5,675
568
15
2
0
127,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role