Player Matchup

Hun Batz
Hun Batz
DBanshee
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,797 Elo+
Party 1
Bellona
Bellona
KiDBXWSER
Bellona
Level 29
God Stats
17W - 26L
1,484 SR
Queue Stats
86W - 99L
1,371 Elo+
Party 1
Chang'e
Chang'e
MarianSR
Chang'e
Level 16
God Stats
0W - 1L
1,619 SR
Queue Stats
14W - 8L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
Supercha0s
Heimdallr
Level 24
God Stats
0W - 2L
1,222 SR
Queue Stats
1W - 3L
1,397 Elo+
Solo
Cthulhu
Cthulhu
trvpolar
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,415 Elo+
Solo
Team Averages
Level 17
1,465 SR
1,518 Elo+

VS

Team Averages
Level 23
1,605 SR
1,450 Elo+
Hades
Hades
AgarthasPacorro
Hades
Level 30
God Stats
64W - 52L
1,593 SR
Queue Stats
115W - 129L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
KhanJohnson
Gilgamesh
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,370 Elo+
Solo
Sol
Sol
MASTERWHITEGP
Sol
Level 27
God Stats
2W - 2L
1,706 SR
Queue Stats
62W - 81L
1,481 Elo+
Solo
Yemoja
Yemoja
Skawid
Yemoja
Level 9
God Stats
4W - 1L
1,810 SR
Queue Stats
9W - 9L
1,434 Elo+
Solo
Mercury
Mercury
Xshi666
Mercury
Level 29
God Stats
14W - 13L
1,417 SR
Queue Stats
380W - 388L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DBanshee
Hun Batz
16
5 / 2 / 3
10,027
557
6,971
11,842
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
KiDBXWSER
Bellona
12
1 / 7 / 2
7,949
442
8,092
14,519
11,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
MarianSR
Chang'e
13
1 / 4 / 2
7,253
403
409
7,136
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Supercha0s
Heimdallr
13
2 / 6 / 5
8,007
445
5,531
12,557
4,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
trvpolar
Cthulhu
15
6 / 5 / 3
8,866
493
12,300
17,079
11,178
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 6
9,478
527
8,808
10,514
6,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
KhanJohnson
Gilgamesh
15
5 / 4 / 3
9,214
512
10,889
15,103
10,313
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 4 / 7
8,305
461
9,007
12,694
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Skawid
Yemoja
13
2 / 2 / 4
9,026
501
4,532
9,635
6,993
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Xshi666
Mercury
20
13 / 2 / 2
11,819
657
11,235
12,512
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
46
15
Kills
24
24
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Hun Batz
DBanshee
Hun Batz
5
2
3
3.25
W
Gilgamesh
KhanJohnson
Gilgamesh
5
4
3
1.63
L
Bellona
KiDBXWSER
Bellona
1
7
2
0.29
W
1
4
7
1.13
L
Chang'e
MarianSR
Chang'e
1
4
2
0.5
W
Yemoja
Skawid
Yemoja
2
2
4
2
L
Heimdallr
Supercha0s
Heimdallr
2
6
5
0.75
W
Mercury
Xshi666
Mercury
13
2
2
7
L
Cthulhu
trvpolar
Cthulhu
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
44,471
63,133
Taken
60,458
34,944
Mitigated
32,185
14,452
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
405
273
3,891
10,514
6,241
1,662
1,304
9,115
51,791
0
L
Hun Batz
DBanshee
Hun Batz
6,971
2,605
0
4,254
11,842
5,178
0
4,630
7,160
0
62,628
W
Gilgamesh
KhanJohnson
Gilgamesh
10,889
2,405
0
2,492
15,103
10,313
161
1,154
13,949
5,492
42,321
L
Bellona
KiDBXWSER
Bellona
8,092
4,227
0
4,171
14,519
11,797
630
862
13,657
254
43,374
W
9,007
2,017
0
4,787
12,694
3,625
744
4,643
8,051
50,995
0
L
Chang'e
MarianSR
Chang'e
409
62
0
621
7,136
2,291
222
3,637
3,499
17,661
0
W
Yemoja
Skawid
Yemoja
4,532
1,705
1,011
461
9,635
6,993
120
4,562
5,073
28,544
0
L
Heimdallr
Supercha0s
Heimdallr
5,531
3,359
0
2,900
12,557
4,500
0
6,363
5,908
0
41,116
W
Mercury
Xshi666
Mercury
11,235
6,794
0
1,010
12,512
5,013
0
1,292
11,220
0
99,309
L
Cthulhu
trvpolar
Cthulhu
12,300
959
127
2,379
17,079
11,178
0
7,982
8,807
53,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,102
Gold Earned
47,842
394
Minions Killed
494
0
Camps Cleared
0
1,605,357
Distance Traveled
1,782,418
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,478
527
103
6
0
335,940
4
L
Hun Batz
10,027
557
118
7
0
379,129
3
W
Gilgamesh
9,214
512
85
5
0
352,074
1
L
Bellona
7,949
442
87
5
0
302,596
0
W
Sol
8,305
461
100
6
0
352,632
1
L
Chang'e
7,253
403
44
2
0
328,297
0
W
Yemoja
9,026
501
49
3
0
350,067
4
L
Heimdallr
8,007
445
66
4
0
293,702
1
W
Mercury
11,819
657
157
9
0
391,705
0
L
Cthulhu
8,866
493
79
4
0
301,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role