Player Matchup

Nemesis
Nemesis
F4RM Dark
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
963 Elo+
Solo
Kukulkan
Kukulkan
JackOldDaniels
Kukulkan
Level 29
God Stats
13W - 13L
1,628 SR
Queue Stats
465W - 424L
1,473 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OceanRose359
Morgan Le Fay
Level 28
God Stats
56W - 72L
1,346 SR
Queue Stats
113W - 140L
1,334 Elo+
Solo
Ra
Ra
amartinezreyes13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
888 Elo+
Party 1
Olorun
Olorun
jose1234am
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
888 Elo+
Party 1
Team Averages
Level 13
1,495 SR
1,109 Elo+

VS

Team Averages
Level 25
1,524 SR
1,286 Elo+
Izanami
Izanami
Lawesy18
Izanami
Level 27
God Stats
6W - 7L
1,595 SR
Queue Stats
80W - 77L
1,314 Elo+
Solo
Thanatos
Thanatos
Paemonkey1
Thanatos
Level 41
God Stats
7W - 9L
1,444 SR
Queue Stats
9W - 17L
1,234 Elo+
Party 2
Kuzenbo
Kuzenbo
RanchItUp333
Kuzenbo
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elbatiAKA
Morgan Le Fay
Level 26
God Stats
25W - 38L
1,582 SR
Queue Stats
289W - 377L
1,426 Elo+
Solo
Jormungandr
Jormungandr
michaelhosking3
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
957 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
F4RM Dark
Nemesis
10
0 / 4 / 0
6,962
332
2,804
9,374
2,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
18
3 / 2 / 0
10,528
501
15,110
7,987
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
OceanRose359
Morgan Le Fay
14
3 / 11 / 0
9,615
458
17,185
18,491
6,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 12 / 2
7,289
347
2,562
8,302
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
jose1234am
Olorun
7
0 / 11 / 1
6,228
297
2,517
8,484
2,533
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lawesy18
Izanami
18
17 / 1 / 5
12,376
589
10,755
15,361
4,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Paemonkey1
Thanatos
15
1 / 4 / 2
9,076
432
4,764
13,629
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
RanchItUp333
Kuzenbo
15
2 / 0 / 1
10,683
509
2,294
11,371
12,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
elbatiAKA
Morgan Le Fay
13
10 / 2 / 12
9,670
460
9,363
10,237
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
michaelhosking3
Jormungandr
17
7 / 0 / 0
11,227
535
6,306
12,616
11,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
6
Kills
37
40
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
F4RM Dark
Nemesis
0
4
0
0
L
Kukulkan
3
2
0
1.5
W
Izanami
Lawesy18
Izanami
17
1
5
19.5
L
Morgan Le Fay
OceanRose359
Morgan Le Fay
3
11
0
0.27
W
Thanatos
Paemonkey1
Thanatos
1
4
2
0.5
W
Kuzenbo
RanchItUp333
Kuzenbo
2
0
1
2.5
L
0
12
2
0.08
W
Morgan Le Fay
elbatiAKA
Morgan Le Fay
10
2
12
8
L
Olorun
jose1234am
Olorun
0
11
1
0.05
W
Jormungandr
michaelhosking3
Jormungandr
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,178
Damage
33,482
52,638
Taken
63,214
18,068
Mitigated
36,542
6,359
Healing
24,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
F4RM Dark
Nemesis
2,804
1,569
0
2,305
9,374
2,736
0
3,325
5,652
0
22,721
L
Kukulkan
15,110
1,323
0
446
7,987
3,593
0
2,294
5,693
82,159
0
W
Izanami
Lawesy18
Izanami
10,755
7,080
402
4,967
15,361
4,987
5,704
10,727
3,994
0
68,157
L
Morgan Le Fay
OceanRose359
Morgan Le Fay
17,185
556
0
3,153
18,491
6,982
0
5,776
12,559
51,350
0
W
Thanatos
Paemonkey1
Thanatos
4,764
561
0
10,021
13,629
4,616
533
8,344
5,285
0
41,607
W
Kuzenbo
RanchItUp333
Kuzenbo
2,294
910
0
2,290
11,371
12,417
411
6,801
4,570
26,292
0
L
2,562
837
17
108
8,302
2,224
360
3,026
5,239
19,605
0
W
Morgan Le Fay
elbatiAKA
Morgan Le Fay
9,363
1,696
166
4,372
10,237
3,175
498
7,027
2,638
37,508
0
L
Olorun
jose1234am
Olorun
2,517
1,125
109
221
8,484
2,533
30
3,005
5,479
6,342
879
W
Jormungandr
michaelhosking3
Jormungandr
6,306
2,465
0
2,388
12,616
11,347
3,291
2,890
9,609
52,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
53,032
321
Minions Killed
407
0
Camps Cleared
0
1,571,045
Distance Traveled
1,641,018
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,962
332
43
2
0
346,450
1
L
Kukulkan
10,528
501
166
8
0
337,137
2
W
Izanami
12,376
589
128
6
0
371,763
2
L
Morgan Le Fay
9,615
458
62
3
0
351,418
0
W
Thanatos
9,076
432
94
4
0
392,143
3
W
Kuzenbo
10,683
509
37
2
0
352,678
0
L
Ra
7,289
347
39
2
0
271,125
2
W
Morgan Le Fay
9,670
460
59
3
0
201,560
0
L
Olorun
6,228
297
11
1
0
264,915
0
W
Jormungandr
11,227
535
89
4
0
322,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role