Player Matchup

Nu Wa
Nu Wa
Emperor sore
Nu Wa
Level 58
God Stats
2W - 3L
1,680 SR
Queue Stats
38W - 48L
1,430 Elo+
Party 2
Bellona
Bellona
Jangllle
Bellona
Level 69
God Stats
33W - 54L
1,353 SR
Queue Stats
322W - 352L
1,466 Elo+
Solo
Bacchus
Bacchus
NekoSamuraii
Bacchus
Level 88
God Stats
1W - 0L
1,694 SR
Queue Stats
59W - 53L
1,459 Elo+
Party 2
Mercury
Mercury
YUMADBRO_GiGy
Mercury
Level 67
God Stats
5W - 2L
1,891 SR
Queue Stats
391W - 351L
1,385 Elo+
Party 1
Izanami
Izanami
mjgcomputer
Izanami
Level 62
God Stats
24W - 15L
1,610 SR
Queue Stats
350W - 328L
1,430 Elo+
Party 1
Team Averages
Level 69
1,646 SR
1,434 Elo+

VS

Team Averages
Level 100
1,579 SR
1,387 Elo+
Jing Wei
Jing Wei
Chaoshour0
Jing Wei
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,351 Elo+
Party 3
Bakasura
Bakasura
DeMi Steady Zee
Bakasura
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 410L
1,356 Elo+
Party 3
Raijin
Raijin
Mr_Motive52
Raijin
Level 98
God Stats
5W - 13L
1,385 SR
Queue Stats
453W - 426L
1,400 Elo+
Solo
Horus
Horus
SPEEDREAMER
Horus
Level 127
God Stats
0W - 1L
1,774 SR
Queue Stats
168W - 192L
1,378 Elo+
Party 3
Sol
Sol
Sleek805
Sol
Level 126
God Stats
21W - 15L
1,737 SR
Queue Stats
460W - 484L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 2
9,150
572
12,465
5,480
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Jangllle
Bellona
14
2 / 2 / 2
8,808
551
8,727
7,679
8,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
NekoSamuraii
Bacchus
12
6 / 2 / 8
8,066
504
9,279
12,531
17,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
14
5 / 2 / 7
8,558
535
7,064
10,955
3,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
mjgcomputer
Izanami
15
4 / 0 / 12
9,353
585
8,732
9,523
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chaoshour0
Jing Wei
14
3 / 2 / 0
8,371
523
4,524
9,487
3,125
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
11
1 / 8 / 3
7,099
444
4,784
15,931
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
12
2 / 4 / 1
7,614
476
5,809
11,303
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 5 / 1
6,481
405
3,639
13,911
9,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 5 / 1
7,013
438
5,858
12,768
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
24
Kills
7
7
Deaths
24
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Chaoshour0
Jing Wei
3
2
0
1.5
L
Bakasura
1
8
3
0.31
W
7
1
2
8
W
Bellona
Jangllle
Bellona
2
2
2
1.5
L
Raijin
2
4
1
0.63
W
Bacchus
NekoSamuraii
Bacchus
6
2
8
5
L
0
5
1
0.1
L
1
5
1
0.3
W
Mercury
5
2
7
4.25
W
Izanami
mjgcomputer
Izanami
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,267
Damage
24,614
46,168
Taken
63,400
34,610
Mitigated
25,294
11,741
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Chaoshour0
Jing Wei
4,524
3,542
0
3,879
9,487
3,125
1,074
2,630
6,523
0
38,690
L
Bakasura
4,784
3,267
0
5,000
15,931
5,029
0
4,553
10,972
0
29,521
W
12,465
1,524
444
629
5,480
1,708
1,717
1,946
3,534
52,504
0
W
Bellona
Jangllle
Bellona
8,727
2,612
0
1,731
7,679
8,856
1,493
183
7,173
1,890
43,081
L
Raijin
5,809
168
0
528
11,303
3,476
0
4,614
6,153
47,941
0
W
Bacchus
NekoSamuraii
Bacchus
9,279
891
1,039
1,638
12,531
17,018
0
2,946
9,515
17,028
0
L
3,639
1,998
2,069
4,647
13,911
9,200
0
4,892
8,491
0
15,286
L
5,858
2,002
156
4,269
12,768
4,464
991
3,863
8,411
43,559
4,673
W
Mercury
7,064
3,206
0
2,663
10,955
3,761
70
2,420
8,465
0
42,070
W
Izanami
mjgcomputer
Izanami
8,732
6,328
0
3,597
9,523
3,267
2,032
3,623
5,900
0
63,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
36,578
392
Minions Killed
346
0
Camps Cleared
0
1,570,071
Distance Traveled
1,460,947
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,371
523
82
5
0
290,596
6
L
Bakasura
7,099
444
67
4
0
295,047
7
W
Nu Wa
9,150
572
96
6
0
314,355
4
W
Bellona
8,808
551
89
6
0
301,699
3
L
Raijin
7,614
476
82
5
0
286,490
4
W
Bacchus
8,066
504
21
1
0
332,966
0
L
Horus
6,481
405
22
1
0
317,032
0
L
Sol
7,013
438
93
6
0
271,782
2
W
Mercury
8,558
535
59
4
0
336,877
0
W
Izanami
9,353
585
127
8
0
284,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role