Player Matchup

Geb
Geb
Dannydonz413
Geb
Level 21
God Stats
0W - 1L
1,311 SR
Queue Stats
29W - 22L
1,434 Elo+
Party 1
Skadi
Skadi
Il713lI-Brandon
Skadi
Level 48
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Tiamat
Tiamat
Yurtsey
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 1
Bellona
Bellona
iRaGePaNDa
Bellona
Level 2
God Stats
0W - 3L
1,267 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 2
Hera
Hera
junoir101
Hera
Level 14
God Stats
6W - 4L
1,679 SR
Queue Stats
8W - 10L
1,550 Elo+
Solo
Team Averages
Level 18
1,461 SR
1,322 Elo+

VS

Team Averages
Level 14
1,530 SR
1,355 Elo+
Thor
Thor
MTJ_tav
Thor
Level 7
God Stats
1W - 2L
1,228 SR
Queue Stats
5W - 14L
1,135 Elo+
Party 3
Anubis
Anubis
MykulG
Anubis
Level 26
God Stats
9W - 7L
1,648 SR
Queue Stats
25W - 27L
1,457 Elo+
Party 4
Neith
Neith
RiddIeDied
Neith
Level 3
God Stats
7W - 3L
1,766 SR
Queue Stats
108W - 60L
1,744 Elo+
Party 4
Fenrir
Fenrir
marcelm20
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 16L
993 Elo+
Party 3
Ymir
Ymir
washandwear1
Ymir
Level 29
God Stats
56W - 64L
1,509 SR
Queue Stats
403W - 441L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 9
11,188
861
10,422
26,042
18,820
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 4 / 5
14,730
1,133
27,790
16,684
5,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Yurtsey
Tiamat
19
0 / 12 / 8
11,169
859
6,898
17,537
9,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
iRaGePaNDa
Bellona
19
3 / 6 / 8
12,351
950
6,167
19,232
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
19
3 / 9 / 9
13,209
1,016
23,833
18,585
6,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MTJ_tav
Thor
19
0 / 3 / 23
11,775
906
6,316
12,802
5,018
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
MykulG
Anubis
20
5 / 3 / 32
14,607
1,124
12,336
12,396
9,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
26 / 2 / 13
16,549
1,273
47,553
20,211
8,558
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
marcelm20
Fenrir
20
8 / 5 / 20
13,310
1,024
13,869
16,942
7,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
3 / 1 / 26
13,161
1,012
12,967
19,666
29,609
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
156
13
Kills
42
42
Deaths
14
39
Assists
114
Player
Kills
Deaths
Assists
KDA
L
0
11
9
0.41
L
7
4
5
2.38
W
Thor
MTJ_tav
Thor
0
3
23
3.83
W
Anubis
MykulG
Anubis
5
3
32
7
W
Neith
26
2
13
16.25
L
Tiamat
Yurtsey
Tiamat
0
12
8
0.33
L
Bellona
iRaGePaNDa
Bellona
3
6
8
1.17
L
Hera
3
9
9
0.83
W
Fenrir
marcelm20
Fenrir
8
5
20
3.6
W
3
1
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,110
Damage
93,041
98,080
Taken
82,017
56,229
Mitigated
60,281
5,865
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,422
1,141
0
0
26,042
18,820
0
7,593
18,449
20,460
0
L
27,790
17,735
0
2,626
16,684
5,780
0
1,320
15,364
0
72,776
W
Thor
MTJ_tav
Thor
6,316
1,263
0
0
12,802
5,018
0
6,695
5,905
0
14,438
W
Anubis
MykulG
Anubis
12,336
1,093
0
5,245
12,396
9,414
0
5,612
6,698
40,054
0
W
Neith
47,553
33,615
529
11,836
20,211
8,558
0
10,131
9,945
0
90,612
L
Tiamat
Yurtsey
Tiamat
6,898
1,338
0
831
17,537
9,643
0
3,991
13,546
16,414
0
L
Bellona
iRaGePaNDa
Bellona
6,167
901
0
739
19,232
15,056
0
7,249
11,983
0
9,531
L
Hera
23,833
6,424
124
1,545
18,585
6,930
0
5,150
13,435
54,920
0
W
Fenrir
marcelm20
Fenrir
13,869
3,057
0
532
16,942
7,682
0
6,453
10,332
0
18,189
W
12,967
1,287
0
0
19,666
29,609
0
12,262
7,063
29,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,647
Gold Earned
69,402
208
Minions Killed
202
5
Camps Cleared
5
1,179,641
Distance Traveled
1,180,866
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,188
861
17
1
1
256,360
4
L
Skadi
14,730
1,133
102
8
0
230,618
0
W
Thor
11,775
906
14
1
1
238,194
0
W
Anubis
14,607
1,124
83
6
2
209,603
0
W
Neith
16,549
1,273
70
5
0
238,743
0
L
Tiamat
11,169
859
17
1
3
221,795
0
L
Bellona
12,351
950
13
1
1
255,432
4
L
Hera
13,209
1,016
59
5
0
215,436
2
W
Fenrir
13,310
1,024
5
0
2
264,258
0
W
Ymir
13,161
1,012
30
2
0
230,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role