Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AX_FFRAN
Janus
Level 69
God Stats
5W - 4L
1,468 SR
Queue Stats
254W - 267L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
ShikeiChan
Aphrodite
Level 44
God Stats
7W - 6L
1,569 SR
Queue Stats
162W - 122L
1,608 Elo+
Party 2
Kali
Kali
culiadoring2
Kali
Level 30
God Stats
47W - 41L
1,610 SR
Queue Stats
233W - 212L
1,508 Elo+
Party 1
Ullr
Ullr
pinchadito
Ullr
Level 69
God Stats
11W - 7L
1,758 SR
Queue Stats
66W - 67L
1,595 Elo+
Party 2
Team Averages
Level 60
1,581 SR
1,541 Elo+

VS

Team Averages
Level 79
1,476 SR
1,449 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
WgnerLX
Scylla
Level 35
God Stats
6W - 8L
1,423 SR
Queue Stats
97W - 121L
1,421 Elo+
Solo
Cu Chulainn
Cu Chulainn
dcraveiro85
Cu Chulainn
Level 56
God Stats
10W - 10L
1,558 SR
Queue Stats
58W - 67L
1,455 Elo+
Party 3
Thanatos
Thanatos
gabrielsilver7
Thanatos
Level 48
God Stats
5W - 9L
1,426 SR
Queue Stats
37W - 41L
1,460 Elo+
Party 3
Janus
Janus
isaaccoandrade
Janus
Level 141
God Stats
1W - 3L
1,475 SR
Queue Stats
20W - 34L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
7 / 0 / 3
6,787
679
4,435
5,750
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
AX_FFRAN
Janus
13
6 / 0 / 3
7,131
713
4,040
4,400
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ShikeiChan
Aphrodite
8
3 / 1 / 11
5,761
576
3,528
6,029
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 1
5,753
575
862
3,299
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 11
5,872
587
4,672
6,422
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 6 / 0
5,199
520
5,988
7,686
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
WgnerLX
Scylla
8
0 / 3 / 1
4,587
459
2,434
3,611
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
dcraveiro85
Cu Chulainn
11
1 / 1 / 0
6,086
609
1,568
4,553
3,311
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
8
0 / 4 / 0
4,907
491
1,470
7,158
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,443
544
1,707
5,480
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
2
2
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
3
8.5
L
Sol
 
Sol
1
6
0
0.17
W
Janus
AX_FFRAN
Janus
6
0
3
7.5
W
Aphrodite
ShikeiChan
Aphrodite
3
1
11
8.5
L
Scylla
WgnerLX
Scylla
0
3
1
0.17
W
0
0
1
0.5
L
Cu Chulainn
dcraveiro85
Cu Chulainn
1
1
0
1
L
Thanatos
0
4
0
0
L
0
4
0
0
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,537
Damage
13,167
25,900
Taken
28,488
10,295
Mitigated
9,468
9,182
Healing
9,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,435
2,486
0
673
5,750
2,218
472
1,653
4,097
0
38,451
L
Sol
 
Sol
5,988
2,402
0
2,397
7,686
1,491
448
1,705
5,942
28,500
0
W
Janus
AX_FFRAN
Janus
4,040
482
0
1,167
4,400
1,296
0
1,517
2,883
46,236
0
W
Aphrodite
ShikeiChan
Aphrodite
3,528
596
1,633
2,852
6,029
3,418
0
3,071
2,958
16,870
0
L
Scylla
WgnerLX
Scylla
2,434
192
0
821
3,611
792
37
1,397
2,200
13,350
0
W
862
355
0
1,291
3,299
1,549
0
0
3,299
0
30,840
L
Cu Chulainn
dcraveiro85
Cu Chulainn
1,568
248
0
644
4,553
3,311
0
516
4,037
0
33,395
L
Thanatos
1,470
240
0
4,833
7,158
1,916
0
1,409
5,749
0
20,692
L
1,707
0
0
1,009
5,480
1,958
37
2,383
2,931
34,047
0
W
4,672
1,365
0
1,566
6,422
1,814
0
4,041
2,381
0
26,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,222
318
Minions Killed
275
0
Camps Cleared
0
1,092,221
Distance Traveled
942,519
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,787
679
69
7
0
242,721
5
L
Sol
5,199
520
44
4
0
180,999
2
W
Janus
7,131
713
98
10
0
229,817
4
W
Aphrodite
5,761
576
29
3
0
200,347
4
L
Scylla
4,587
459
28
3
0
190,207
2
W
Kali
5,753
575
66
7
0
216,546
3
L
Cu Chulainn
6,086
609
80
8
0
187,391
4
L
Thanatos
4,907
491
52
5
0
180,196
1
L
Janus
5,443
544
71
7
0
203,726
3
W
Ullr
5,872
587
56
6
0
202,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role