Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Cbailey19
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 37L
1,214 Elo+
Party 3
Nemesis
Nemesis
JBboots
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,214 Elo+
Party 3
Artemis
Artemis
Kyraxius
Artemis
Level 6
God Stats
8W - 11L
1,446 SR
Queue Stats
11W - 21L
1,297 Elo+
Party 3
Ullr
Ullr
peenboi69
Ullr
Level 25
God Stats
11W - 21L
1,406 SR
Queue Stats
177W - 219L
1,396 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,324 Elo+

VS

Team Averages
Level 40
1,365 SR
1,436 Elo+
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Emerson91
Thanatos
Level 8
God Stats
1W - 1L
1,268 SR
Queue Stats
3W - 3L
1,364 Elo+
Party 2
Khepri
Khepri
Herkan3
Khepri
Level 64
God Stats
1W - 1L
1,231 SR
Queue Stats
145W - 150L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
SheffP
Danzaburou
Level 11
God Stats
12W - 19L
1,324 SR
Queue Stats
28W - 44L
1,282 Elo+
Solo
Bellona
Bellona
ybthevoice
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 9 / 2
9,818
982
7,839
18,210
9,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Cbailey19
Cthulhu
15
0 / 13 / 2
8,845
885
5,544
23,587
25,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
JBboots
Nemesis
15
0 / 12 / 2
8,694
869
5,784
18,226
7,295
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Kyraxius
Artemis
15
0 / 11 / 2
8,579
858
7,847
16,463
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
15
4 / 14 / 1
10,630
1,063
11,102
22,427
7,534
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
23 / 0 / 25
13,256
1,326
31,075
5,390
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Emerson91
Thanatos
19
15 / 1 / 30
12,672
1,267
19,466
8,773
3,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Herkan3
Khepri
19
7 / 1 / 33
11,938
1,194
12,386
9,234
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
SheffP
Danzaburou
18
8 / 2 / 22
10,918
1,092
14,789
9,783
4,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
ybthevoice
Bellona
18
5 / 1 / 31
10,977
1,098
11,191
12,184
10,252
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
199
5
Kills
58
59
Deaths
5
9
Assists
141
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
2
0.22
W
Scylla
 
Scylla
23
0
25
35.5
L
Cthulhu
Cbailey19
Cthulhu
0
13
2
0.08
W
Thanatos
Emerson91
Thanatos
15
1
30
30
W
Khepri
Herkan3
Khepri
7
1
33
23.5
L
Nemesis
JBboots
Nemesis
0
12
2
0.08
L
Artemis
Kyraxius
Artemis
0
11
2
0.09
W
Danzaburou
SheffP
Danzaburou
8
2
22
9.5
L
Ullr
4
14
1
0.32
W
Bellona
ybthevoice
Bellona
5
1
31
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,116
Damage
88,907
98,913
Taken
45,364
55,727
Mitigated
30,245
4,357
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,839
1,278
78
1,213
18,210
9,940
0
9,073
9,137
16,848
0
W
Scylla
 
Scylla
31,075
4,212
0
250
5,390
1,977
0
2,293
3,097
46,212
0
L
Cthulhu
Cbailey19
Cthulhu
5,544
1,304
299
0
23,587
25,650
0
9,645
12,570
15,948
0
W
Thanatos
Emerson91
Thanatos
19,466
7,547
0
6,848
8,773
3,259
0
2,967
4,838
0
23,293
W
Khepri
Herkan3
Khepri
12,386
1,501
741
719
9,234
10,033
0
3,090
6,144
25,045
0
L
Nemesis
JBboots
Nemesis
5,784
1,925
0
217
18,226
7,295
0
7,153
11,073
0
16,094
L
Artemis
Kyraxius
Artemis
7,847
3,311
0
439
16,463
5,308
0
6,575
9,888
0
21,948
W
Danzaburou
SheffP
Danzaburou
14,789
11,833
0
428
9,783
4,724
0
2,942
6,841
0
21,946
L
Ullr
11,102
7,557
0
2,111
22,427
7,534
0
11,015
11,412
0
33,749
W
Bellona
ybthevoice
Bellona
11,191
3,566
0
390
12,184
10,252
0
2,091
10,093
0
26,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
59,761
121
Minions Killed
135
3
Camps Cleared
3
829,043
Distance Traveled
946,321
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,818
982
16
2
0
159,568
0
W
Scylla
13,256
1,326
43
4
1
202,183
0
L
Cthulhu
8,845
885
25
3
0
172,698
2
W
Thanatos
12,672
1,267
8
1
2
187,109
0
W
Khepri
11,938
1,194
28
3
0
190,884
0
L
Nemesis
8,694
869
24
2
2
189,047
1
L
Artemis
8,579
858
27
3
0
151,510
0
W
Danzaburou
10,918
1,092
20
2
0
149,141
1
L
Ullr
10,630
1,063
29
3
1
156,220
2
W
Bellona
10,977
1,098
36
4
0
217,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role