Player Matchup

Yemoja
Yemoja
Danação
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 47L
1,177 Elo+
Party 1
Fenrir
Fenrir
Omega3195
Fenrir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Rafinhapkbr
Bellona
Level 25
God Stats
2W - 1L
1,360 SR
Queue Stats
8W - 13L
1,259 Elo+
Party 1
Da Ji
Da Ji
WRATHGUNNER
Da Ji
Level 28
God Stats
4W - 7L
1,409 SR
Queue Stats
31W - 33L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Zelu e Mayce
Danzaburou
Level 16
God Stats
2W - 0L
1,490 SR
Queue Stats
15W - 24L
1,296 Elo+
Party 1
Team Averages
Level 20
1,452 SR
1,334 Elo+

VS

Team Averages
Level 8
1,564 SR
1,476 Elo+
Cabrakan
Cabrakan
BoltS4
Cabrakan
Level 26
God Stats
5W - 2L
1,821 SR
Queue Stats
96W - 95L
1,379 Elo+
Solo
Susano
Susano
GabrielSMenezs
Susano
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Sorenloren
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
blacknoty
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
petecolas
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danação
Yemoja
17
4 / 0 / 7
11,504
479
6,905
12,987
15,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Omega3195
Fenrir
16
6 / 8 / 7
11,284
470
7,567
16,833
16,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Rafinhapkbr
Bellona
19
6 / 3 / 6
12,198
508
12,890
18,254
13,918
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
22 / 2 / 6
14,266
594
17,067
19,065
13,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Zelu e Mayce
Danzaburou
17
6 / 4 / 3
10,939
456
14,339
15,785
6,093
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BoltS4
Cabrakan
14
2 / 8 / 2
9,528
397
12,999
22,137
28,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 1
7,619
317
3,323
8,160
2,643
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sorenloren
Hachiman
16
0 / 11 / 6
10,130
422
10,630
17,016
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
blacknoty
Janus
18
6 / 11 / 0
11,030
460
11,437
14,128
11,628
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 7 / 2
11,767
490
12,821
19,160
15,910
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
44
Kills
13
17
Deaths
46
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BoltS4
Cabrakan
2
8
2
0.38
W
Yemoja
Danação
Yemoja
4
0
7
7.5
L
0
9
1
0.06
W
Fenrir
Omega3195
Fenrir
6
8
7
1.19
W
Bellona
Rafinhapkbr
Bellona
6
3
6
3
L
Hachiman
Sorenloren
Hachiman
0
11
6
0.27
W
22
2
6
12.5
W
Danzaburou
Zelu e Mayce
Danzaburou
6
4
3
1.88
L
Janus
blacknoty
Janus
6
11
0
0.55
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,768
Damage
51,210
82,924
Taken
80,601
65,523
Mitigated
64,823
17,195
Healing
8,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BoltS4
Cabrakan
12,999
804
165
2,957
22,137
28,112
19
3,383
18,754
44,493
0
W
Yemoja
Danação
Yemoja
6,905
1,204
2,275
1,986
12,987
15,216
313
6,349
6,638
21,435
0
L
3,323
779
0
0
8,160
2,643
430
346
7,814
0
15,392
W
Fenrir
Omega3195
Fenrir
7,567
2,276
0
1,708
16,833
16,306
2,410
2,582
14,251
0
39,596
W
Bellona
Rafinhapkbr
Bellona
12,890
4,138
0
4,931
18,254
13,918
2,422
3,213
15,041
312
55,586
L
Hachiman
Sorenloren
Hachiman
10,630
7,326
0
2,081
17,016
6,530
3,002
1,523
15,493
0
49,486
W
17,067
5,700
0
2,195
19,065
13,990
1,273
4,625
14,440
0
90,021
W
Danzaburou
Zelu e Mayce
Danzaburou
14,339
8,663
0
4,100
15,785
6,093
1,795
7,667
8,118
0
54,687
L
Janus
blacknoty
Janus
11,437
1,817
0
1,150
14,128
11,628
1,169
913
13,215
59,468
0
L
12,821
6,875
0
1,834
19,160
15,910
209
942
18,180
0
65,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,191
Gold Earned
50,074
416
Minions Killed
393
0
Camps Cleared
0
2,021,359
Distance Traveled
1,777,979
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,528
397
76
3
0
372,056
6
W
Yemoja
11,504
479
30
1
0
416,334
0
L
Susano
7,619
317
28
1
0
216,853
1
W
Fenrir
11,284
470
74
3
0
330,681
3
W
Bellona
12,198
508
94
4
0
473,481
2
L
Hachiman
10,130
422
83
3
0
351,702
0
W
Da Ji
14,266
594
132
6
0
435,991
0
W
Danzaburou
10,939
456
86
4
0
364,872
0
L
Janus
11,030
460
107
4
0
365,906
1
L
Set
11,767
490
99
4
0
471,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role