Player Matchup

Kukulkan
Kukulkan
Charlos12
Kukulkan
Level 46
God Stats
0W - 1L
1,596 SR
Queue Stats
141W - 219L
1,344 Elo+
Party 2
Anubis
Anubis
IkerDCM
Anubis
Level 111
God Stats
4W - 7L
1,327 SR
Queue Stats
146W - 173L
1,474 Elo+
Party 2
Apollo
Apollo
Tapias15
Apollo
Level 116
God Stats
2W - 7L
1,389 SR
Queue Stats
125W - 194L
1,353 Elo+
Party 2
Pele
Pele
agpeach01
Pele
Level 83
God Stats
8W - 19L
1,545 SR
Queue Stats
115W - 185L
1,354 Elo+
Party 2
Ganesha
Ganesha
samuelmjackson1
Ganesha
Level 7
God Stats
4W - 9L
1,309 SR
Queue Stats
9W - 24L
1,219 Elo+
Party 2
Team Averages
Level 73
1,433 SR
1,349 Elo+

VS

Team Averages
Level 76
1,558 SR
1,491 Elo+
Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Bodo08
Artemis
Level 145
God Stats
17W - 18L
1,601 SR
Queue Stats
356W - 354L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Floquixx77
Cabrakan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 103L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
Hazik5
Ao Kuang
Level 22
God Stats
2W - 1L
1,686 SR
Queue Stats
265W - 305L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Nasarios
Cthulhu
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 111L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Charlos12
Kukulkan
14
0 / 3 / 0
8,236
458
2,468
6,658
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
IkerDCM
Anubis
17
2 / 4 / 0
10,139
563
7,611
9,422
4,276
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
Tapias15
Apollo
13
1 / 5 / 1
7,942
441
5,367
12,661
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
12
1 / 3 / 0
7,744
430
1,107
12,409
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 2
7,992
444
2,246
6,787
5,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
6 / 0 / 4
10,609
589
9,746
8,228
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Bodo08
Artemis
15
2 / 1 / 3
9,400
522
6,900
9,133
3,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
Floquixx77
Cabrakan
16
2 / 1 / 2
9,781
543
5,944
7,919
6,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
Hazik5
Ao Kuang
15
6 / 1 / 4
10,001
556
4,676
9,670
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Nasarios
Cthulhu
13
0 / 1 / 5
7,685
427
5,866
9,269
7,212
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
4
8
W
Artemis
Bodo08
Artemis
2
1
3
3.5
L
Kukulkan
Charlos12
Kukulkan
0
3
0
0
W
Cabrakan
Floquixx77
Cabrakan
2
1
2
3
W
Ao Kuang
Hazik5
Ao Kuang
6
1
4
8
L
Anubis
IkerDCM
Anubis
2
4
0
0.5
W
Cthulhu
Nasarios
Cthulhu
0
1
5
2.5
L
Apollo
Tapias15
Apollo
1
5
1
0.3
L
Pele
1
3
0
0.33
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
33,132
47,937
Taken
44,219
19,247
Mitigated
22,440
10,798
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
9,746
471
5,321
5,510
8,228
3,025
665
2,428
5,670
83,494
0
W
Artemis
Bodo08
Artemis
6,900
2,447
0
3,705
9,133
3,090
60
957
8,176
0
74,778
L
Kukulkan
Charlos12
Kukulkan
2,468
0
0
42
6,658
2,155
0
4,708
1,934
55,376
0
W
Cabrakan
Floquixx77
Cabrakan
5,944
827
0
1,503
7,919
6,170
353
4,673
3,238
45,264
0
W
Ao Kuang
Hazik5
Ao Kuang
4,676
1,250
0
765
9,670
2,943
0
1,759
7,911
64,077
0
L
Anubis
IkerDCM
Anubis
7,611
270
0
2,744
9,422
4,276
128
7,584
1,589
69,643
0
W
Cthulhu
Nasarios
Cthulhu
5,866
277
0
2,238
9,269
7,212
358
2,458
6,771
30,979
0
L
Apollo
Tapias15
Apollo
5,367
2,589
0
4,271
12,661
3,655
906
4,619
7,832
0
62,522
L
Pele
1,107
274
0
3,512
12,409
3,970
0
5,126
7,283
0
38,981
L
2,246
0
0
229
6,787
5,191
0
3,720
3,067
11,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
47,476
450
Minions Killed
507
0
Camps Cleared
0
1,653,559
Distance Traveled
1,731,825
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,609
589
154
9
0
405,166
7
W
Artemis
9,400
522
130
7
0
288,952
6
L
Kukulkan
8,236
458
104
6
0
344,447
6
W
Cabrakan
9,781
543
102
6
0
290,012
0
W
Ao Kuang
10,001
556
87
5
0
384,816
1
L
Anubis
10,139
563
145
8
0
321,507
5
W
Cthulhu
7,685
427
34
2
0
362,879
3
L
Apollo
7,942
441
118
7
0
298,540
2
L
Pele
7,744
430
83
5
0
349,704
11
L
Ganesha
7,992
444
0
0
0
339,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role