Player Matchup

Tyr
Tyr
Assassin Jr TR
Tyr
Level 17
God Stats
6W - 2L
1,648 SR
Queue Stats
59W - 44L
1,525 Elo+
Party 2
Pele
Pele
BIGGREDD2030
Pele
Level 21
God Stats
39W - 38L
1,478 SR
Queue Stats
87W - 91L
1,399 Elo+
Solo
Apollo
Apollo
NAZzeke
Apollo
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 2
Ra
Ra
SGG Chosen
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
StackedupDoz
Guan Yu
Level 4
God Stats
1W - 4L
1,221 SR
Queue Stats
5W - 7L
1,560 Elo+
Party 2
Team Averages
Level 9
1,470 SR
1,497 Elo+

VS

Team Averages
Level 45
1,545 SR
1,651 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ChampagneShane85
Cupid
Level 4
God Stats
9W - 13L
1,500 SR
Queue Stats
18W - 17L
1,746 Elo+
Party 3
Bakasura
Bakasura
OtherGuitar4531
Bakasura
Level 26
God Stats
23W - 9L
1,671 SR
Queue Stats
23W - 9L
1,586 Elo+
Solo
Ymir
Ymir
SpL_AphroTittes
Ymir
Level 28
God Stats
1W - 0L
1,346 SR
Queue Stats
29W - 13L
1,746 Elo+
Party 3
Artemis
Artemis
jesysbestie
Artemis
Level 9
God Stats
2W - 1L
1,707 SR
Queue Stats
24W - 18L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 3
11,839
1,184
16,583
13,136
11,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 7 / 7
9,565
957
8,490
15,135
10,356
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
NAZzeke
Apollo
15
2 / 9 / 5
9,773
977
13,249
20,319
7,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 14 / 6
8,924
892
1,701
17,649
6,754
Guan Yu
StackedupDoz
Guan Yu
15
0 / 8 / 5
8,670
867
5,017
12,622
7,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
11 / 2 / 22
11,802
1,180
20,641
13,778
4,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 2 / 16
9,685
969
4,881
6,940
2,642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
18
9 / 4 / 18
11,843
1,184
14,512
10,176
5,253
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 27
11,566
1,157
14,827
12,621
7,029
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
jesysbestie
Artemis
19
11 / 2 / 19
12,203
1,220
19,703
9,600
3,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
144
11
Kills
42
42
Deaths
11
26
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
2
22
11
L
8
4
3
2.38
L
1
7
7
0.64
W
3
2
16
5.5
L
Apollo
NAZzeke
Apollo
2
9
5
0.5
W
Bakasura
9
4
18
4.5
L
0
14
6
0.21
W
8
1
27
21.5
L
Guan Yu
StackedupDoz
Guan Yu
0
8
5
0.31
W
Artemis
jesysbestie
Artemis
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,040
Damage
74,564
78,861
Taken
53,115
43,698
Mitigated
23,398
5,122
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,641
6,700
697
7,328
13,778
4,663
0
748
13,030
43,590
0
L
16,583
2,057
0
1,516
13,136
11,251
0
4,035
8,931
0
27,446
L
8,490
2,300
0
459
15,135
10,356
0
8,079
7,021
0
29,384
W
4,881
2,165
419
707
6,940
2,642
0
60
6,880
0
30,538
L
Apollo
NAZzeke
Apollo
13,249
7,498
0
1,887
20,319
7,822
0
8,893
10,435
0
39,108
W
Bakasura
14,512
12,184
0
2,037
10,176
5,253
0
235
9,941
0
21,448
L
1,701
920
89
0
17,649
6,754
0
6,761
10,187
5,266
0
W
14,827
3,045
0
1,710
12,621
7,029
0
536
12,085
26,486
0
L
Guan Yu
StackedupDoz
Guan Yu
5,017
1,427
210
961
12,622
7,515
0
7,517
4,940
0
11,564
W
Artemis
jesysbestie
Artemis
19,703
12,511
0
1,723
9,600
3,811
0
122
9,478
0
34,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,771
Gold Earned
57,099
150
Minions Killed
186
2
Camps Cleared
11
756,413
Distance Traveled
940,799
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,802
1,180
49
5
1
181,001
1
L
Tyr
11,839
1,184
26
3
0
179,496
0
L
Pele
9,565
957
33
3
1
155,043
1
W
Cupid
9,685
969
46
5
0
178,188
1
L
Apollo
9,773
977
65
7
1
176,452
0
W
Bakasura
11,843
1,184
36
4
4
210,677
1
L
Ra
8,924
892
11
1
0
123,169
2
W
Ymir
11,566
1,157
26
3
2
191,357
0
L
Guan Yu
8,670
867
15
2
0
122,253
0
W
Artemis
12,203
1,220
29
3
4
179,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role