Player Matchup

Hercules
Hercules
DeandreAyton
Hercules
Level 122
God Stats
7W - 1L
1,757 SR
Queue Stats
238W - 143L
1,692 Elo+
Party 2
Cernunnos
Cernunnos
Derawn
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,651 Elo+
Party 2
Sun Wukong
Sun Wukong
Flerken
Sun Wukong
Level 129
God Stats
3W - 0L
1,494 SR
Queue Stats
316W - 199L
1,671 Elo+
Party 2
Fenrir
Fenrir
Geotech7
Fenrir
Level 64
God Stats
4W - 1L
1,656 SR
Queue Stats
131W - 81L
1,614 Elo+
Party 2
Anhur
Anhur
Rapidible
Anhur
Level 148
God Stats
8W - 3L
1,706 SR
Queue Stats
424W - 278L
1,694 Elo+
Party 2
Team Averages
Level 122
1,623 SR
1,664 Elo+

VS

Team Averages
Level 151
1,586 SR
1,566 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
EMSHAWNN
Cthulhu
Level 142
God Stats
5W - 5L
1,765 SR
Queue Stats
510W - 554L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
Ole Biz
Cernunnos
Level 156
God Stats
1W - 3L
1,459 SR
Queue Stats
127W - 148L
1,597 Elo+
Party 3
Merlin
Merlin
RODRITANI
Merlin
Level 159
God Stats
4W - 6L
1,650 SR
Queue Stats
236W - 183L
1,628 Elo+
Party 1
Olorun
Olorun
Richardx801
Olorun
Level 148
God Stats
4W - 4L
1,557 SR
Queue Stats
383W - 341L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeandreAyton
Hercules
15
0 / 3 / 20
9,222
838
12,220
15,532
15,132
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
Derawn
Cernunnos
17
8 / 2 / 13
10,387
944
24,119
13,328
5,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Flerken
Sun Wukong
16
5 / 3 / 15
9,838
894
10,209
12,747
10,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Geotech7
Fenrir
15
4 / 4 / 13
9,015
820
4,967
14,210
10,255
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Rapidible
Anhur
17
6 / 3 / 12
10,061
915
16,054
10,568
3,951
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 5 / 8
8,446
768
4,388
16,886
15,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
EMSHAWNN
Cthulhu
18
8 / 2 / 6
10,934
994
12,510
21,814
13,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Ole Biz
Cernunnos
13
3 / 7 / 8
7,877
716
12,543
12,721
4,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
RODRITANI
Merlin
15
3 / 4 / 6
8,412
765
15,276
9,190
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
13
1 / 5 / 8
7,568
688
6,494
10,407
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
23
Kills
15
15
Deaths
23
73
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
5
8
0.8
W
Hercules
DeandreAyton
Hercules
0
3
20
3.33
W
Cernunnos
Derawn
Cernunnos
8
2
13
7.25
L
Cthulhu
EMSHAWNN
Cthulhu
8
2
6
5.5
W
Sun Wukong
Flerken
Sun Wukong
5
3
15
4.17
W
Fenrir
Geotech7
Fenrir
4
4
13
2.63
L
Cernunnos
Ole Biz
Cernunnos
3
7
8
1
L
Merlin
RODRITANI
Merlin
3
4
6
1.5
W
Anhur
Rapidible
Anhur
6
3
12
4
L
Olorun
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,569
Damage
51,211
66,385
Taken
71,018
45,689
Mitigated
40,636
22,895
Healing
20,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,388
370
985
3,022
16,886
15,687
41
1,111
15,606
0
9,634
W
Hercules
DeandreAyton
Hercules
12,220
2,114
1,077
3,931
15,532
15,132
466
6,419
9,113
1,146
17,827
W
Cernunnos
Derawn
Cernunnos
24,119
12,215
2,278
4,734
13,328
5,593
2,831
7,315
6,013
0
37,660
L
Cthulhu
EMSHAWNN
Cthulhu
12,510
394
2,076
7,656
21,814
13,096
0
1,013
20,381
25,744
0
W
Sun Wukong
Flerken
Sun Wukong
10,209
886
1,144
1,878
12,747
10,758
566
6,832
5,915
5,764
21,906
W
Fenrir
Geotech7
Fenrir
4,967
494
1,186
3,269
14,210
10,255
314
6,760
7,450
182
5,077
L
Cernunnos
Ole Biz
Cernunnos
12,543
4,183
0
1,115
12,721
4,537
0
616
12,105
0
22,839
L
Merlin
RODRITANI
Merlin
15,276
322
356
821
9,190
3,113
0
145
9,045
27,159
0
W
Anhur
Rapidible
Anhur
16,054
7,974
948
2,450
10,568
3,951
1,349
6,954
3,614
0
28,405
L
Olorun
6,494
3,998
2,370
1,873
10,407
4,203
0
525
9,882
12,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,523
Gold Earned
43,237
111
Minions Killed
102
0
Camps Cleared
0
1,126,660
Distance Traveled
1,069,255
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,446
768
13
1
0
227,853
0
W
Hercules
9,222
838
17
2
0
238,397
0
W
Cernunnos
10,387
944
39
4
0
229,122
2
L
Cthulhu
10,934
994
28
3
0
251,379
0
W
Sun Wukong
9,838
894
32
3
0
243,776
0
W
Fenrir
9,015
820
3
0
0
201,901
1
L
Cernunnos
7,877
716
21
2
0
178,948
0
L
Merlin
8,412
765
29
3
0
211,103
1
W
Anhur
10,061
915
20
2
0
213,464
0
L
Olorun
7,568
688
11
1
0
199,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role