Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Geru1239
Danzaburou
Level 13
God Stats
8W - 1L
1,738 SR
Queue Stats
30W - 33L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NathNathXD
Morgan Le Fay
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
16W - 25L
1,254 Elo+
Party 1
Ullr
Ullr
Netheryel
Ullr
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 25L
1,220 Elo+
Party 1
Bakasura
Bakasura
cococcho6666
Bakasura
Level 86
God Stats
5W - 3L
1,710 SR
Queue Stats
22W - 18L
1,485 Elo+
Party 2
Team Averages
Level 27
1,550 SR
1,374 Elo+

VS

Team Averages
Level 17
1,442 SR
1,225 Elo+
Rama
Rama
IDiasI
Rama
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 84L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
XXSN0WXX
Gilgamesh
Level 25
God Stats
5W - 1L
1,827 SR
Queue Stats
82W - 88L
1,449 Elo+
Solo
Set
Set
guilherme_modolo
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
975 Elo+
Party 3
Skadi
Skadi
mastermagico
Skadi
Level 12
God Stats
4W - 8L
1,355 SR
Queue Stats
28W - 48L
1,124 Elo+
Party 3
Cerberus
Cerberus
olavoDamorzzMGA
Cerberus
Level 10
God Stats
0W - 9L
1,026 SR
Queue Stats
11W - 32L
1,113 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
4 / 4 / 9
9,979
525
6,584
9,404
5,058
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Geru1239
Danzaburou
14
0 / 2 / 2
9,614
506
3,767
8,569
2,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
NathNathXD
Morgan Le Fay
14
8 / 7 / 5
9,789
515
9,743
12,241
4,455
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
15
2 / 7 / 6
9,886
520
5,734
12,089
4,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
cococcho6666
Bakasura
17
17 / 5 / 4
12,206
642
17,098
16,576
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IDiasI
Rama
18
12 / 4 / 0
11,853
624
10,842
14,738
4,891
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
XXSN0WXX
Gilgamesh
15
8 / 3 / 8
10,200
537
15,613
14,104
10,872
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
3 / 13 / 4
8,201
432
3,277
12,402
3,884
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 10 / 2
7,788
410
5,848
15,800
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 3 / 8
8,022
422
1,183
11,517
7,688
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
47
31
Kills
25
25
Deaths
33
26
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
4
4
9
2.13
W
Danzaburou
Geru1239
Danzaburou
0
2
2
0.5
L
Rama
IDiasI
Rama
12
4
0
3
W
Morgan Le Fay
NathNathXD
Morgan Le Fay
8
7
5
1.5
W
Ullr
2
7
6
0.71
L
Gilgamesh
XXSN0WXX
Gilgamesh
8
3
8
4
W
Bakasura
cococcho6666
Bakasura
17
5
4
3.8
L
3
13
4
0.38
L
1
10
2
0.2
L
Cerberus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,926
Damage
36,763
58,879
Taken
68,561
26,713
Mitigated
31,661
15,214
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,584
920
1,691
3,766
9,404
5,058
1,718
129
9,275
32,604
0
W
Danzaburou
Geru1239
Danzaburou
3,767
1,427
124
3,958
8,569
2,799
2,816
144
8,425
0
48,281
L
Rama
IDiasI
Rama
10,842
8,987
46
4,286
14,738
4,891
3,605
2,492
11,729
0
74,653
W
Morgan Le Fay
NathNathXD
Morgan Le Fay
9,743
2,163
0
998
12,241
4,455
1,341
228
12,013
29,191
0
W
Ullr
5,734
3,231
0
175
12,089
4,376
3,414
310
11,779
0
41,438
L
Gilgamesh
XXSN0WXX
Gilgamesh
15,613
3,378
0
2,511
14,104
10,872
0
2,505
10,498
0
54,264
W
Bakasura
cococcho6666
Bakasura
17,098
11,414
0
4,502
16,576
10,025
2,864
372
16,204
0
51,926
L
3,277
2,244
0
16
12,402
3,884
513
4,623
7,537
0
22,119
L
5,848
3,028
0
3,514
15,800
4,326
120
2,075
13,206
0
41,807
L
Cerberus
1,183
281
0
2,434
11,517
7,688
52
4,632
6,295
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
46,064
384
Minions Killed
369
0
Camps Cleared
0
1,719,778
Distance Traveled
1,610,414
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,979
525
58
3
0
338,843
1
W
Danzaburou
9,614
506
91
5
0
321,424
4
L
Rama
11,853
624
136
7
0
332,066
5
W
Morgan Le Fay
9,789
515
52
3
0
301,642
1
W
Ullr
9,886
520
85
4
0
339,102
1
L
Gilgamesh
10,200
537
79
4
0
393,471
0
W
Bakasura
12,206
642
98
5
0
418,767
0
L
Set
8,201
432
28
1
0
288,200
2
L
Skadi
7,788
410
73
4
0
251,836
0
L
Cerberus
8,022
422
53
3
0
344,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role