Player Matchup

Chaac
Chaac
Gold I
eDambo
Chaac
Gold I
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 147L
1,461 MMR
Party 2
Chiron
Chiron
Platinum I
skymaster2
Chiron
Platinum I
Level 82
God Stats
16W - 3L
1,946 SR
Queue Stats
29W - 18L
2,112 MMR
Party 2
Kukulkan
Kukulkan
Platinum III
xWARCHOx
Kukulkan
Platinum III
Level 108
God Stats
25W - 11L
1,765 SR
Queue Stats
54W - 45L
1,933 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,737 SR
1,835 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,696 SR
1,861 MMR
Geb
Geb
Platinum IV
Alvar1
Geb
Platinum IV
Level 160
God Stats
19W - 17L
1,678 SR
Queue Stats
89W - 89L
1,942 MMR
Party 1
Izanami
Izanami
Platinum IV
KoopaTr00pa
Izanami
Platinum IV
Level 146
God Stats
34W - 25L
1,712 SR
Queue Stats
96W - 105L
1,970 MMR
Party 1
Raijin
Raijin
Gold IV
MayoNM
Raijin
Gold IV
Level 122
God Stats
12W - 9L
1,698 SR
Queue Stats
103W - 122L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
eDambo
Chaac
15
2 / 2 / 4
10,572
661
9,237
18,764
20,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
skymaster2
Chiron
15
2 / 4 / 4
10,853
678
12,857
9,601
3,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
xWARCHOx
Kukulkan
15
2 / 2 / 4
10,698
669
12,302
7,566
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothAthenaTiamatSobekGilgamesh

VS

Bans
Morgan Le FayNoxYmirScyllaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Alvar1
Geb
14
1 / 4 / 6
10,838
677
5,712
19,951
24,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
KoopaTr00pa
Izanami
15
3 / 1 / 4
10,454
653
10,905
10,482
5,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
MayoNM
Raijin
16
4 / 1 / 3
10,879
680
13,381
13,138
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
6
Kills
8
8
Deaths
6
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
Alvar1
Geb
1
4
6
1
L
Izanami
KoopaTr00pa
Izanami
3
1
4
5
L
Raijin
MayoNM
Raijin
4
1
3
5.5
W
Chaac
eDambo
Chaac
2
2
4
2
W
Chiron
skymaster2
Chiron
2
4
4
1
W
Kukulkan
xWARCHOx
Kukulkan
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
29,998
35,931
Taken
43,571
26,049
Mitigated
36,442
11,151
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Alvar1
Geb
5,712
690
0
2,214
19,951
24,836
30
5,669
14,282
17,618
0
L
Izanami
KoopaTr00pa
Izanami
10,905
7,719
0
1,787
10,482
5,324
2,459
1,844
8,638
0
57,988
L
Raijin
MayoNM
Raijin
13,381
1,297
454
2,642
13,138
6,282
686
5,247
7,891
59,735
0
W
Chaac
eDambo
Chaac
9,237
1,603
0
5,905
18,764
20,072
349
10,026
8,738
524
38,146
W
Chiron
skymaster2
Chiron
12,857
5,805
1,203
2,511
9,601
3,038
1,709
4,319
5,270
0
43,656
W
Kukulkan
xWARCHOx
Kukulkan
12,302
1,015
214
1,318
7,566
2,939
927
4,736
2,830
63,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
32,171
208
Minions Killed
199
0
Camps Cleared
0
928,529
Distance Traveled
932,136
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,838
677
19
1
0
314,310
7
L
Izanami
10,454
653
87
5
0
319,445
2
L
Raijin
10,879
680
93
6
0
298,381
1
W
Chaac
10,572
661
42
3
0
343,613
3
W
Chiron
10,853
678
60
4
0
285,019
3
W
Kukulkan
10,698
669
106
7
0
299,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role