Player Matchup

Raijin
Raijin
Silver III
DIEGO_R7T_
Raijin
Silver III
Level 89
God Stats
1W - 2L
1,429 SR
Queue Stats
57W - 67L
966 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
I_am_McSimpin
Sun Wukong
Silver III
Level 147
God Stats
82W - 80L
1,643 SR
Queue Stats
311W - 317L
863 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Oharris777
Kumbhakarna
Silver II
Level 62
God Stats
3W - 8L
1,419 SR
Queue Stats
78W - 86L
845 MMR
Party 1
Loki
Loki
Silver II
WiLDWOMBATT
Loki
Silver II
Level 76
God Stats
57W - 46L
1,569 SR
Queue Stats
121W - 137L
999 MMR
Party 2
Anhur
Anhur
Silver IV
deftdoc07
Anhur
Silver IV
Level 67
God Stats
7W - 8L
1,436 SR
Queue Stats
107W - 131L
715 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,499 SR
878 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,481 SR
891 MMR
Vamana
Vamana
Gold V
AL_JAGER-_-
Vamana
Gold V
Level 129
God Stats
21W - 23L
1,578 SR
Queue Stats
618W - 630L
1,085 MMR
Solo
Danzaburou
Danzaburou
Silver V
ChromeHartTags
Danzaburou
Silver V
Level 44
God Stats
6W - 5L
1,350 SR
Queue Stats
236W - 256L
615 MMR
Party 3
Skadi
Skadi
Silver V
HitStickYoClique
Skadi
Silver V
Level 43
God Stats
16W - 20L
1,546 SR
Queue Stats
34W - 57L
802 MMR
Solo
Bakasura
Bakasura
Bronze IV
ItsKingDj
Bakasura
Bronze IV
Level 39
God Stats
0W - 1L
1,324 SR
Queue Stats
59W - 73L
1,094 MMR
Party 3
Terra
Terra
Silver II
ciaupaz
Terra
Silver II
Level 155
God Stats
5W - 4L
1,607 SR
Queue Stats
89W - 112L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DIEGO_R7T_
Raijin
18
10 / 1 / 7
11,670
614
14,803
8,847
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I_am_McSimpin
Sun Wukong
19
3 / 0 / 7
11,668
614
14,337
14,595
15,021
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Oharris777
Kumbhakarna
14
0 / 0 / 15
10,279
541
6,656
15,931
13,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 3 / 2
11,756
619
11,897
13,480
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
deftdoc07
Anhur
17
9 / 3 / 3
11,359
598
11,045
10,956
3,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArachneMorgan Le FayAthenaArtemisJanus

VS

Bans
ScyllaMedusaAresChironHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
0 / 4 / 1
11,727
617
7,004
21,084
17,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ChromeHartTags
Danzaburou
13
1 / 11 / 2
8,322
438
5,738
17,382
5,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 7 / 1
9,022
475
5,969
12,073
3,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
ItsKingDj
Bakasura
16
6 / 4 / 1
10,251
540
8,234
14,583
6,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
ciaupaz
Terra
12
0 / 6 / 3
8,750
461
5,315
14,809
11,739
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
31
Kills
7
7
Deaths
32
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
1
0.13
L
Danzaburou
ChromeHartTags
Danzaburou
1
11
2
0.18
W
Raijin
DIEGO_R7T_
Raijin
10
1
7
13.5
L
0
7
1
0.07
W
Sun Wukong
I_am_McSimpin
Sun Wukong
3
0
7
6.5
L
Bakasura
ItsKingDj
Bakasura
6
4
1
1.63
W
Kumbhakarna
Oharris777
Kumbhakarna
0
0
15
7.5
W
9
3
2
3.33
L
Terra
ciaupaz
Terra
0
6
3
0.25
W
Anhur
deftdoc07
Anhur
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
32,260
63,809
Taken
79,931
43,598
Mitigated
44,988
11,191
Healing
17,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,004
2,840
0
9,754
21,084
17,635
948
2,278
18,630
0
75,966
L
Danzaburou
ChromeHartTags
Danzaburou
5,738
2,388
0
2,400
17,382
5,519
822
6,332
10,936
0
31,091
W
Raijin
DIEGO_R7T_
Raijin
14,803
1,098
148
1,561
8,847
3,794
1,465
475
8,251
65,321
0
L
5,969
1,728
0
500
12,073
3,870
373
4,193
7,624
0
52,356
W
Sun Wukong
I_am_McSimpin
Sun Wukong
14,337
3,138
0
3,377
14,595
15,021
40
318
14,233
347
77,326
L
Bakasura
ItsKingDj
Bakasura
8,234
5,468
0
2,153
14,583
6,225
0
3,759
10,632
0
60,258
W
Kumbhakarna
Oharris777
Kumbhakarna
6,656
957
0
890
15,931
13,942
772
1,875
13,615
22,183
0
W
11,897
2,787
0
494
13,480
7,378
0
846
12,433
0
95,211
L
Terra
ciaupaz
Terra
5,315
391
1,086
1,855
14,809
11,739
68
4,334
10,319
28,800
0
W
Anhur
deftdoc07
Anhur
11,045
7,712
0
4,721
10,956
3,463
3,431
2,003
8,865
0
75,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,732
Gold Earned
48,072
547
Minions Killed
498
0
Camps Cleared
0
1,906,060
Distance Traveled
1,722,404
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,727
617
171
9
0
328,548
1
L
Danzaburou
8,322
438
46
2
0
275,080
2
W
Raijin
11,670
614
121
6
0
380,883
2
L
Skadi
9,022
475
127
7
0
328,188
1
W
Sun Wukong
11,668
614
145
8
0
382,635
0
L
Bakasura
10,251
540
96
5
0
442,231
3
W
Kumbhakarna
10,279
541
23
1
0
438,842
3
W
Loki
11,756
619
133
7
0
387,251
6
L
Terra
8,750
461
58
3
0
348,357
1
W
Anhur
11,359
598
125
7
0
316,449
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role