Player Matchup

Anubis
Anubis
IDK_MAVID
Anubis
Level 56
God Stats
36W - 38L
1,581 SR
Queue Stats
47W - 48L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
LONGLONZO
Sun Wukong
Level 65
God Stats
7W - 6L
1,581 SR
Queue Stats
47W - 48L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
iwill7585
Danzaburou
Level 65
God Stats
9W - 5L
1,623 SR
Queue Stats
47W - 48L
1,438 Elo+
Party 1
Team Averages
Level 62
1,595 SR
1,438 Elo+

VS

Team Averages
Level 84
1,517 SR
1,569 Elo+
Apollo
Apollo
MindSlapsh
Apollo
Level 121
God Stats
5W - 2L
1,571 SR
Queue Stats
369W - 355L
1,540 Elo+
Party 2
King Arthur
King Arthur
Tempest5096
King Arthur
Level 25
God Stats
8W - 8L
1,484 SR
Queue Stats
43W - 29L
1,582 Elo+
Party 2
Ra
Ra
fierballDX
Ra
Level 106
God Stats
13W - 14L
1,495 SR
Queue Stats
157W - 132L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IDK_MAVID
Anubis
12
1 / 3 / 9
8,692
669
7,200
7,598
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
LONGLONZO
Sun Wukong
11
5 / 3 / 7
9,088
699
7,060
13,699
12,038
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iwill7585
Danzaburou
12
6 / 4 / 4
9,392
722
11,685
10,227
3,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MindSlapsh
Apollo
14
2 / 2 / 7
9,301
715
8,082
8,406
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tempest5096
King Arthur
12
3 / 5 / 4
9,454
727
4,180
13,940
7,565
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
5 / 5 / 5
10,065
774
13,626
11,672
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
10
10
Deaths
12
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
IDK_MAVID
Anubis
1
3
9
1.83
L
Sun Wukong
LONGLONZO
Sun Wukong
5
3
7
2.83
W
Apollo
MindSlapsh
Apollo
2
2
7
2.75
W
King Arthur
Tempest5096
King Arthur
3
5
4
1
W
5
5
5
1.5
L
Danzaburou
iwill7585
Danzaburou
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
25,888
31,524
Taken
34,018
18,246
Mitigated
15,035
3,690
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
IDK_MAVID
Anubis
7,200
80
92
926
7,598
2,809
206
3,408
4,131
28,276
0
L
Sun Wukong
LONGLONZO
Sun Wukong
7,060
1,045
0
1,523
13,699
12,038
0
5,016
8,643
0
18,654
W
Apollo
MindSlapsh
Apollo
8,082
4,283
0
944
8,406
3,348
803
2,616
5,790
0
38,336
W
King Arthur
Tempest5096
King Arthur
4,180
610
1,195
1,379
13,940
7,565
210
2,212
11,728
0
8,423
W
13,626
1,043
2,948
4,630
11,672
4,122
1,421
2,372
9,300
57,679
0
L
Danzaburou
iwill7585
Danzaburou
11,685
4,476
0
1,149
10,227
3,399
277
5,202
5,025
0
30,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
28,820
107
Minions Killed
156
0
Camps Cleared
0
693,345
Distance Traveled
731,993
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,692
669
55
4
0
225,722
0
L
Sun Wukong
9,088
699
9
1
0
248,842
0
W
Apollo
9,301
715
52
4
0
241,553
1
W
King Arthur
9,454
727
7
1
0
239,997
4
W
Ra
10,065
774
97
7
0
250,443
1
L
Danzaburou
9,392
722
43
3
0
218,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role