Player Matchup

Sol
Sol
DeltaScorpii777
Sol
Level 54
God Stats
0W - 2L
1,431 SR
Queue Stats
0W - 5L
1,201 Elo+
Party 1
King Arthur
King Arthur
GospelTruth
King Arthur
Level 12
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
MrLostFade
Athena
Level 29
God Stats
4W - 4L
1,624 SR
Queue Stats
15W - 21L
1,332 Elo+
Solo
Apollo
Apollo
UltraSmegma
Apollo
Level 15
God Stats
1W - 2L
1,509 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Set
Set
ashep226
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 23
1,538 SR
1,363 Elo+

VS

Team Averages
Level 9
1,502 SR
1,502 Elo+
Chronos
Chronos
EugeneBigween
Chronos
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
67W - 55L
1,449 Elo+
Solo
Hun Batz
Hun Batz
Shadowlaslo
Hun Batz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
kakaupasiv
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
sPeeedbOaT
Fafnir
Level 15
God Stats
9W - 5L
1,511 SR
Queue Stats
144W - 92L
1,562 Elo+
Solo
Neith
Neith
tetsback
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,525
426
10,584
13,209
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GospelTruth
King Arthur
8
0 / 9 / 1
6,417
321
2,584
13,113
4,968
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
MrLostFade
Athena
14
2 / 2 / 3
9,274
464
4,312
14,430
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
13
3 / 4 / 2
8,597
430
8,366
11,794
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 10 / 0
6,553
328
2,416
11,960
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
18
11 / 1 / 4
11,614
581
14,023
11,904
6,177
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
Shadowlaslo
Hun Batz
13
0 / 4 / 0
8,476
424
243
11,245
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
kakaupasiv
Yemoja
12
1 / 3 / 4
9,512
476
3,246
8,292
7,572
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
sPeeedbOaT
Fafnir
17
13 / 0 / 1
12,042
602
15,756
18,423
15,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
tetsback
Neith
15
5 / 1 / 6
10,067
503
14,347
11,099
4,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
30
30
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Chronos
11
1
4
13
L
King Arthur
GospelTruth
King Arthur
0
9
1
0.06
L
Athena
MrLostFade
Athena
2
2
3
1.75
W
Hun Batz
Shadowlaslo
Hun Batz
0
4
0
0
L
Apollo
3
4
2
1
L
0
10
0
0
W
Yemoja
kakaupasiv
Yemoja
1
3
4
1
W
Fafnir
sPeeedbOaT
Fafnir
13
0
1
13.5
W
Neith
tetsback
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,262
Damage
47,615
64,506
Taken
60,963
29,359
Mitigated
37,259
8,190
Healing
22,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,584
3,273
0
3,890
13,209
3,919
2,097
8,920
4,289
52,554
0
W
Chronos
14,023
5,613
0
4,742
11,904
6,177
7,668
3,134
8,632
82,709
0
L
King Arthur
GospelTruth
King Arthur
2,584
619
0
0
13,113
4,968
0
5,985
7,128
0
10,508
L
Athena
MrLostFade
Athena
4,312
1,219
0
2,382
14,430
12,553
269
5,892
8,538
18,214
0
W
Hun Batz
Shadowlaslo
Hun Batz
243
102
0
2,772
11,245
3,752
480
651
10,554
0
43,723
L
Apollo
8,366
5,867
0
1,687
11,794
3,597
2,334
5,912
5,882
0
45,318
L
2,416
1,832
0
231
11,960
4,322
0
6,316
5,644
0
11,975
W
Yemoja
kakaupasiv
Yemoja
3,246
1,158
1,198
117
8,292
7,572
354
2,327
5,923
17,942
0
W
Fafnir
sPeeedbOaT
Fafnir
15,756
4,070
0
9,054
18,423
15,432
1,737
7,098
10,875
73,430
0
W
Neith
tetsback
Neith
14,347
5,860
559
3,598
11,099
4,326
1,306
992
10,083
0
65,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
51,711
233
Minions Killed
462
0
Camps Cleared
0
1,352,459
Distance Traveled
1,550,632
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,525
426
94
5
0
257,955
0
W
Chronos
11,614
581
168
8
0
349,425
3
L
King Arthur
6,417
321
17
1
0
204,060
1
L
Athena
9,274
464
17
1
0
374,553
4
W
Hun Batz
8,476
424
64
3
0
263,436
2
L
Apollo
8,597
430
86
4
0
294,232
3
L
Set
6,553
328
19
1
0
221,659
0
W
Yemoja
9,512
476
28
1
0
287,376
0
W
Fafnir
12,042
602
104
5
0
335,579
0
W
Neith
10,067
503
98
5
0
314,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role