Player Matchup

Sylvanus
Sylvanus
Detockz
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,695 Elo+
Solo
Tiamat
Tiamat
GAlphard
Tiamat
Level 4
God Stats
1W - 2L
1,431 SR
Queue Stats
1W - 3L
1,643 Elo+
Solo
Bastet
Bastet
Kodaa187
Bastet
Level 35
God Stats
13W - 7L
1,746 SR
Queue Stats
246W - 259L
1,539 Elo+
Party 2
Neith
Neith
i0CASHCASH0i
Neith
Level 4
God Stats
2W - 3L
1,697 SR
Queue Stats
2W - 3L
1,614 Elo+
Solo
Sol
Sol
mcrenessa
Sol
Level 24
God Stats
2W - 2L
1,493 SR
Queue Stats
154W - 149L
1,515 Elo+
Party 2
Team Averages
Level 19
1,573 SR
1,601 Elo+

VS

Team Averages
Level 43
1,479 SR
1,594 Elo+
Pele
Pele
Brutal_potato69
Pele
Level 128
God Stats
37W - 12L
1,525 SR
Queue Stats
233W - 174L
1,690 Elo+
Party 1
Chaac
Chaac
MonkeyMan7
Chaac
Level 29
God Stats
1W - 1L
1,291 SR
Queue Stats
165W - 156L
1,611 Elo+
Solo
Terra
Terra
SaintPele
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 38L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
Socrateasy
Zhong Kui
Level 27
God Stats
2W - 3L
1,581 SR
Queue Stats
74W - 78L
1,513 Elo+
Solo
Heimdallr
Heimdallr
TJSmoothstone
Heimdallr
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Detockz
Sylvanus
12
3 / 2 / 4
8,686
511
7,401
11,335
11,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
GAlphard
Tiamat
14
0 / 6 / 4
8,207
483
4,334
11,704
6,174
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
Kodaa187
Bastet
13
6 / 5 / 1
8,629
508
12,695
15,011
5,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 4
6,588
388
5,086
13,238
5,903
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 6 / 1
7,201
424
2,765
11,479
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 3 / 1
11,027
649
12,812
12,656
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chaac
17
6 / 1 / 6
10,477
616
12,415
13,918
10,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Terra
SaintPele
Terra
12
1 / 1 / 11
9,213
542
5,690
13,161
11,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Socrateasy
Zhong Kui
15
4 / 2 / 6
9,909
583
7,097
10,865
9,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
TJSmoothstone
Heimdallr
14
3 / 4 / 4
9,185
540
7,129
14,187
5,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
27
27
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
13
3
1
4.5
L
Sylvanus
Detockz
Sylvanus
3
2
4
2.5
L
Tiamat
GAlphard
Tiamat
0
6
4
0.33
L
Bastet
Kodaa187
Bastet
6
5
1
1.3
W
Chaac
6
1
6
9
W
Terra
SaintPele
Terra
1
1
11
6.5
W
Zhong Kui
Socrateasy
Zhong Kui
4
2
6
3.5
W
Heimdallr
TJSmoothstone
Heimdallr
3
4
4
1.25
L
1
8
4
0.38
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
45,143
62,767
Taken
64,787
31,591
Mitigated
41,922
12,579
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,812
3,897
0
3,258
12,656
5,016
400
2,527
10,129
0
77,882
L
Sylvanus
Detockz
Sylvanus
7,401
2,480
905
2,528
11,335
11,084
90
2,974
8,328
21,650
0
L
Tiamat
GAlphard
Tiamat
4,334
530
75
2,366
11,704
6,174
0
2,016
9,688
45,494
0
L
Bastet
Kodaa187
Bastet
12,695
4,315
0
2,616
15,011
5,336
0
3,219
11,625
0
52,935
W
Chaac
12,415
1,246
0
5,327
13,918
10,920
144
2,899
11,019
0
63,510
W
Terra
SaintPele
Terra
5,690
1,099
1,032
2,229
13,161
11,361
109
3,689
9,472
16,998
0
W
Zhong Kui
Socrateasy
Zhong Kui
7,097
441
0
5,689
10,865
9,552
2,909
3,171
7,694
57,357
0
W
Heimdallr
TJSmoothstone
Heimdallr
7,129
5,834
0
5,537
14,187
5,073
2,694
2,460
11,727
0
59,976
L
5,086
2,100
0
754
13,238
5,903
180
3,553
9,661
0
23,567
L
2,765
416
0
3,335
11,479
3,094
0
801
10,678
43,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,311
Gold Earned
49,811
313
Minions Killed
497
0
Camps Cleared
0
1,476,510
Distance Traveled
1,633,313
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,027
649
110
6
0
377,201
2
L
Sylvanus
8,686
511
35
2
0
295,979
3
L
Tiamat
8,207
483
79
5
0
273,105
1
L
Bastet
8,629
508
79
5
0
339,091
1
W
Chaac
10,477
616
132
8
0
336,634
0
W
Terra
9,213
542
26
2
0
345,547
4
W
Zhong Kui
9,909
583
131
8
0
294,647
0
W
Heimdallr
9,185
540
98
6
0
279,284
2
L
Neith
6,588
388
43
3
0
302,052
0
L
Sol
7,201
424
77
5
0
266,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role