Player Matchup

Jormungandr
Jormungandr
DaystarL
Jormungandr
Level 22
God Stats
18W - 21L
1,360 SR
Queue Stats
375W - 437L
1,332 Elo+
Party 4
Artemis
Artemis
LemonCOOOKIE
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,211 Elo+
Party 3
Cthulhu
Cthulhu
Lorelei7469
Cthulhu
Level 22
God Stats
78W - 111L
1,448 SR
Queue Stats
390W - 450L
1,332 Elo+
Party 4
Cerberus
Cerberus
Slenderping
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,452 Elo+
Party 3
Arachne
Arachne
VisionVampire
Arachne
Level 5
God Stats
3W - 11L
1,500 SR
Queue Stats
34W - 39L
1,211 Elo+
Party 3
Team Averages
Level 14
1,462 SR
1,308 Elo+

VS

Team Averages
Level 10
1,328 SR
1,348 Elo+
Anhur
Anhur
BuckwheatBidoof
Anhur
Level 8
God Stats
1W - 2L
1,263 SR
Queue Stats
23W - 27L
1,282 Elo+
Party 2
Bacchus
Bacchus
DeafBidoof
Bacchus
Level 8
God Stats
9W - 10L
1,341 SR
Queue Stats
17W - 23L
1,265 Elo+
Party 2
Bellona
Bellona
OmegaBidoof
Bellona
Level 8
God Stats
5W - 6L
1,037 SR
Queue Stats
21W - 23L
1,280 Elo+
Party 2
Hel
Hel
Stone_Condor
Hel
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,590 Elo+
Party 1
Thor
Thor
ToasterShowers
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaystarL
Jormungandr
16
2 / 12 / 0
11,287
941
17,131
26,017
29,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
LemonCOOOKIE
Artemis
17
0 / 12 / 1
10,469
872
9,150
19,726
7,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Lorelei7469
Cthulhu
16
0 / 5 / 1
9,925
827
8,805
18,280
11,315
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Slenderping
Cerberus
16
0 / 7 / 1
9,828
819
14,790
24,436
32,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
16
1 / 10 / 2
10,741
895
11,124
19,564
6,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 15
12,729
1,061
25,250
13,738
6,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DeafBidoof
Bacchus
20
6 / 0 / 32
13,776
1,148
9,033
13,655
21,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
OmegaBidoof
Bellona
20
10 / 0 / 25
13,248
1,104
27,389
15,477
14,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 0 / 29
11,792
983
13,383
9,809
8,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 2 / 15
13,776
1,148
26,404
15,753
9,583
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
162
3
Kills
46
46
Deaths
3
5
Assists
116
Player
Kills
Deaths
Assists
KDA
W
13
1
15
20.5
L
Jormungandr
DaystarL
Jormungandr
2
12
0
0.17
W
Bacchus
DeafBidoof
Bacchus
6
0
32
22
L
Artemis
LemonCOOOKIE
Artemis
0
12
1
0.04
L
Cthulhu
Lorelei7469
Cthulhu
0
5
1
0.1
W
Bellona
OmegaBidoof
Bellona
10
0
25
22.5
L
Cerberus
Slenderping
Cerberus
0
7
1
0.07
W
2
0
29
16.5
W
15
2
15
11.25
L
Arachne
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,000
Damage
101,459
108,023
Taken
68,432
86,763
Mitigated
59,978
7,385
Healing
21,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,250
13,936
0
1,593
13,738
6,872
0
8,177
5,337
0
41,480
L
Jormungandr
DaystarL
Jormungandr
17,131
3,725
0
933
26,017
29,061
0
6,783
19,234
53,042
0
W
Bacchus
DeafBidoof
Bacchus
9,033
2,107
0
0
13,655
21,361
0
8,308
4,876
26,964
0
L
Artemis
LemonCOOOKIE
Artemis
9,150
5,176
0
1,267
19,726
7,138
0
4,122
15,604
0
21,627
L
Cthulhu
Lorelei7469
Cthulhu
8,805
539
0
50
18,280
11,315
0
3,449
14,831
32,970
0
W
Bellona
OmegaBidoof
Bellona
27,389
12,720
0
1,010
15,477
14,131
0
9,971
5,226
0
49,856
L
Cerberus
Slenderping
Cerberus
14,790
976
0
3,640
24,436
32,466
0
5,539
18,897
26,355
0
W
13,383
42
12,286
6,443
9,809
8,031
0
7,049
2,486
25,630
0
W
26,404
7,996
0
0
15,753
9,583
0
5,741
8,896
0
47,239
L
Arachne
11,124
7,083
0
1,495
19,564
6,783
0
2,523
17,041
0
24,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,250
Gold Earned
65,321
187
Minions Killed
233
5
Camps Cleared
10
981,676
Distance Traveled
1,213,956
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,729
1,061
37
3
3
217,514
2
L
Jormungandr
11,287
941
79
7
0
191,609
0
W
Bacchus
13,776
1,148
33
3
0
256,407
0
L
Artemis
10,469
872
33
3
0
142,779
0
L
Cthulhu
9,925
827
31
3
2
208,912
0
W
Bellona
13,248
1,104
64
5
1
280,288
0
L
Cerberus
9,828
819
33
3
1
212,750
0
W
Hel
11,792
983
38
3
0
258,270
0
W
Thor
13,776
1,148
61
5
6
201,477
0
L
Arachne
10,741
895
11
1
2
225,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role