Player Matchup

Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
HiNightmare
Chronos
Level 46
God Stats
22W - 24L
1,555 SR
Queue Stats
101W - 99L
1,513 Elo+
Party 3
Loki
Loki
Kangaroo26
Loki
Level 124
God Stats
21W - 7L
1,837 SR
Queue Stats
94W - 84L
1,529 Elo+
Party 3
Janus
Janus
Mekix2
Janus
Level 128
God Stats
6W - 7L
1,526 SR
Queue Stats
42W - 29L
1,552 Elo+
Party 3
Team Averages
Level 91
1,584 SR
1,519 Elo+

VS

Team Averages
Level 69
1,518 SR
1,502 Elo+
Janus
Janus
Blurrax
Janus
Level 68
God Stats
0W - 1L
1,520 SR
Queue Stats
16W - 19L
1,463 Elo+
Party 2
Erlang Shen
Erlang Shen
CTZooooN
Erlang Shen
Level 41
God Stats
5W - 3L
1,719 SR
Queue Stats
20W - 28L
1,413 Elo+
Party 2
Ymir
Ymir
DemoR6
Ymir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 112L
1,470 Elo+
Party 2
Gilgamesh
Gilgamesh
JRAodin
Gilgamesh
Level 131
God Stats
19W - 30L
1,353 SR
Queue Stats
165W - 157L
1,472 Elo+
Solo
Neith
Neith
ehlole
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 3
8,896
635
10,279
8,269
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
11
0 / 2 / 10
6,450
461
2,970
7,043
3,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos
HiNightmare
Chronos
14
1 / 2 / 3
8,318
594
8,446
12,617
6,713
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 6
7,949
568
5,902
8,368
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Mekix2
Janus
15
8 / 0 / 2
9,016
644
6,931
5,259
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Blurrax
Janus
9
0 / 4 / 0
5,959
426
1,513
5,162
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
CTZooooN
Erlang Shen
12
4 / 4 / 1
7,572
541
7,008
11,981
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
DemoR6
Ymir
9
1 / 3 / 3
5,673
405
2,714
10,422
7,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
JRAodin
Gilgamesh
14
1 / 4 / 2
7,459
533
7,498
10,277
5,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
ehlole
Neith
9
0 / 5 / 1
5,616
401
2,355
7,101
2,074
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
20
Kills
6
7
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
3
3.75
W
Horus
 
Horus
0
2
10
2.5
L
Janus
Blurrax
Janus
0
4
0
0
L
Erlang Shen
CTZooooN
Erlang Shen
4
4
1
1.13
L
Ymir
DemoR6
Ymir
1
3
3
0.83
W
Chronos
HiNightmare
Chronos
1
2
3
1.25
L
Gilgamesh
JRAodin
Gilgamesh
1
4
2
0.5
W
5
1
6
8
W
Janus
Mekix2
Janus
8
0
2
9
L
Neith
ehlole
Neith
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
21,088
41,556
Taken
44,943
17,099
Mitigated
21,361
16,283
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,279
6,682
0
5,387
8,269
2,335
560
1,015
7,254
75,770
0
W
Horus
 
Horus
2,970
1,442
721
1,208
7,043
3,577
0
1,534
5,469
0
15,132
L
Janus
Blurrax
Janus
1,513
43
0
878
5,162
1,429
0
3,339
1,823
27,295
0
L
Erlang Shen
CTZooooN
Erlang Shen
7,008
4,793
0
1,556
11,981
4,777
0
4,251
7,730
0
49,515
L
Ymir
DemoR6
Ymir
2,714
258
0
750
10,422
7,183
0
5,722
4,700
15,631
0
W
Chronos
HiNightmare
Chronos
8,446
1,890
0
4,157
12,617
6,713
1,139
0
12,617
51,876
0
L
Gilgamesh
JRAodin
Gilgamesh
7,498
2,206
0
2,589
10,277
5,898
153
7,206
3,071
0
44,084
W
5,902
2,269
0
3,394
8,368
2,802
0
424
7,915
0
42,979
W
Janus
Mekix2
Janus
6,931
722
0
1,416
5,259
1,672
167
1,343
3,842
56,951
0
L
Neith
ehlole
Neith
2,355
897
0
736
7,101
2,074
160
5,138
1,963
0
26,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,629
Gold Earned
32,279
468
Minions Killed
288
0
Camps Cleared
0
1,351,228
Distance Traveled
1,218,942
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,896
635
126
9
0
234,398
2
W
Horus
6,450
461
17
1
0
273,677
2
L
Janus
5,959
426
55
4
0
175,600
0
L
Erlang Shen
7,572
541
85
6
0
282,043
4
L
Ymir
5,673
405
33
2
0
247,145
0
W
Chronos
8,318
594
126
9
0
232,608
2
L
Gilgamesh
7,459
533
75
5
0
275,289
2
W
Loki
7,949
568
80
6
0
284,150
4
W
Janus
9,016
644
119
9
0
326,395
2
L
Neith
5,616
401
40
3
0
238,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role