Player Matchup

Cabrakan
Cabrakan
FishHeads333
Cabrakan
Level 28
God Stats
3W - 3L
1,746 SR
Queue Stats
35W - 34L
1,514 Elo+
Party 2
Bellona
Bellona
LaZZyPenGUiN
Bellona
Level 19
God Stats
6W - 6L
1,500 SR
Queue Stats
52W - 49L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
SamBerg008
Danzaburou
Level 29
God Stats
20W - 18L
1,505 SR
Queue Stats
85W - 93L
1,468 Elo+
Solo
Chang'e
Chang'e
Sggardner
Chang'e
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 34L
1,535 Elo+
Solo
Mercury
Mercury
toxic12341
Mercury
Level 23
God Stats
3W - 1L
1,211 SR
Queue Stats
51W - 51L
1,552 Elo+
Party 2
Team Averages
Level 24
1,493 SR
1,519 Elo+

VS

Team Averages
Level 19
1,393 SR
1,454 Elo+
Rama
Rama
FuturGtAudi
Rama
Level 11
God Stats
1W - 2L
1,186 SR
Queue Stats
21W - 22L
1,523 Elo+
Solo
Pele
Pele
GamerShootsPeep
Pele
Level 25
God Stats
1W - 7L
1,191 SR
Queue Stats
46W - 58L
1,335 Elo+
Party 1
Kuzenbo
Kuzenbo
HimDownStairz420
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,601 Elo+
Solo
Osiris
Osiris
HumbleBBL
Osiris
Level 32
God Stats
11W - 9L
1,558 SR
Queue Stats
104W - 107L
1,407 Elo+
Party 1
Cerberus
Cerberus
awsome zombie23
Cerberus
Level 25
God Stats
22W - 24L
1,531 SR
Queue Stats
70W - 86L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FishHeads333
Cabrakan
17
2 / 5 / 13
12,745
607
7,037
17,835
23,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
LaZZyPenGUiN
Bellona
18
4 / 4 / 6
12,139
578
11,894
16,395
21,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SamBerg008
Danzaburou
18
12 / 1 / 7
13,154
626
14,268
15,110
6,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Sggardner
Chang'e
20
9 / 3 / 6
14,191
676
15,537
11,930
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
toxic12341
Mercury
19
10 / 2 / 8
13,186
628
10,067
15,521
6,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,404
495
4,312
10,210
3,543
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 11 / 4
8,462
403
6,694
15,840
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 11 / 0
8,202
391
1,342
13,760
13,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
HumbleBBL
Osiris
15
9 / 7 / 1
10,730
511
10,809
21,874
17,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
13
3 / 7 / 4
9,347
445
9,429
20,639
13,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
37
Kills
14
15
Deaths
40
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
FishHeads333
Cabrakan
2
5
13
1.7
L
2
4
3
0.88
L
0
11
4
0.18
L
0
11
0
0
L
Osiris
HumbleBBL
Osiris
9
7
1
1.36
W
Bellona
LaZZyPenGUiN
Bellona
4
4
6
1.75
W
Danzaburou
SamBerg008
Danzaburou
12
1
7
15.5
W
Chang'e
Sggardner
Chang'e
9
3
6
4
L
Cerberus
3
7
4
0.71
W
Mercury
toxic12341
Mercury
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,803
Damage
32,586
76,791
Taken
82,323
62,571
Mitigated
53,572
29,337
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
FishHeads333
Cabrakan
7,037
1,730
433
2,531
17,835
23,054
897
3,744
13,469
27,575
0
L
4,312
2,880
585
740
10,210
3,543
2,796
2,130
8,080
0
55,733
L
6,694
2,174
0
2,072
15,840
4,945
273
3,509
12,331
0
44,175
L
1,342
204
0
579
13,760
13,960
64
3,272
10,488
13,311
0
L
Osiris
HumbleBBL
Osiris
10,809
4,115
299
4,751
21,874
17,977
2,008
7,606
14,268
0
39,993
W
Bellona
LaZZyPenGUiN
Bellona
11,894
2,508
0
4,912
16,395
21,744
2,643
1,948
14,400
0
64,162
W
Danzaburou
SamBerg008
Danzaburou
14,268
6,265
101
8,325
15,110
6,401
6,283
3,497
11,365
0
103,930
W
Chang'e
Sggardner
Chang'e
15,537
1,828
1,873
6,397
11,930
4,884
1,528
1,329
10,513
96,222
0
L
Cerberus
9,429
837
0
3,996
20,639
13,147
638
6,057
14,582
22,072
0
W
Mercury
toxic12341
Mercury
10,067
5,879
0
4,765
15,521
6,488
3,324
2,190
13,285
0
96,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,415
Gold Earned
47,145
557
Minions Killed
332
0
Camps Cleared
0
2,061,685
Distance Traveled
1,608,043
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,745
607
31
1
0
346,898
1
L
Rama
10,404
495
140
7
0
354,412
0
L
Pele
8,462
403
72
3
0
381,199
1
L
Kuzenbo
8,202
391
19
1
0
219,535
1
L
Osiris
10,730
511
60
3
0
329,391
0
W
Bellona
12,139
578
113
5
0
425,293
0
W
Danzaburou
13,154
626
129
6
0
416,960
5
W
Chang'e
14,191
676
170
8
0
366,814
0
L
Cerberus
9,347
445
41
2
0
323,506
1
W
Mercury
13,186
628
114
5
0
505,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role