Player Matchup

Danzaburou
Danzaburou
BrunaoVraau
Danzaburou
Level 13
God Stats
7W - 5L
1,564 SR
Queue Stats
14W - 16L
1,403 Elo+
Party 1
Bellona
Bellona
ISLeeppyI
Bellona
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 24L
1,324 Elo+
Party 2
Kukulkan
Kukulkan
Stupid banana9
Kukulkan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 29L
1,317 Elo+
Party 2
Set
Set
TaLzin
Set
Level 7
God Stats
4W - 2L
1,455 SR
Queue Stats
10W - 12L
1,378 Elo+
Party 1
Sobek
Sobek
pedrodenoronha
Sobek
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,298 Elo+
Party 1
Team Averages
Level 13
1,504 SR
1,344 Elo+

VS

Team Averages
Level 12
1,305 SR
1,123 Elo+
Mulan
Mulan
MGA_CauaZilla_
Mulan
Level 7
God Stats
8W - 16L
1,166 SR
Queue Stats
14W - 28L
975 Elo+
Party 3
Agni
Agni
guilherme_modolo
Agni
Level 6
God Stats
4W - 14L
1,220 SR
Queue Stats
4W - 20L
991 Elo+
Party 3
Skadi
Skadi
mastermagico
Skadi
Level 11
God Stats
4W - 8L
1,393 SR
Queue Stats
28W - 48L
1,137 Elo+
Party 3
Cerberus
Cerberus
olavoDamorzzMGA
Cerberus
Level 8
God Stats
0W - 9L
1,054 SR
Queue Stats
11W - 32L
1,127 Elo+
Party 3
Kuzenbo
Kuzenbo
samueldjf_
Kuzenbo
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
96W - 110L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunaoVraau
Danzaburou
7
3 / 0 / 2
4,827
603
4,048
2,611
691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ISLeeppyI
Bellona
10
0 / 0 / 0
5,165
646
954
3,133
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
9
4 / 1 / 1
5,217
652
2,361
2,530
736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
TaLzin
Set
8
6 / 1 / 1
5,253
657
2,848
3,974
1,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 3
5,018
627
2,291
4,464
2,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,209
526
963
3,677
1,123
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

6
1 / 6 / 0
4,054
507
1,372
4,114
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 4 / 0
4,220
528
3,682
5,422
1,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
5
0 / 4 / 0
3,594
449
810
5,780
2,222
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kuzenbo
samueldjf_
Kuzenbo
3
0 / 1 / 0
3,533
442
80
1,242
430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
15
Kills
2
2
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrunaoVraau
Danzaburou
3
0
2
4
W
Bellona
ISLeeppyI
Bellona
0
0
0
0
L
0
0
0
0
W
Kukulkan
4
1
1
4.5
W
Set
TaLzin
Set
6
1
1
6.5
L
1
6
0
0.17
L
1
4
0
0.25
L
Cerberus
0
4
0
0
W
2
0
3
3.5
L
Kuzenbo
samueldjf_
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
6,907
16,712
Taken
20,235
7,367
Mitigated
6,166
5,737
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrunaoVraau
Danzaburou
4,048
2,341
0
813
2,611
691
642
123
2,488
0
16,172
W
Bellona
ISLeeppyI
Bellona
954
330
0
2,119
3,133
2,353
0
0
3,133
0
22,856
L
963
43
0
1,542
3,677
1,123
0
0
3,677
0
13,738
W
Kukulkan
2,361
601
0
375
2,530
736
960
981
1,413
17,796
0
W
Set
TaLzin
Set
2,848
1,274
0
643
3,974
1,148
0
350
3,568
0
22,840
L
1,372
286
0
0
4,114
1,216
0
2,141
1,973
7,284
0
L
3,682
1,666
0
1,073
5,422
1,175
0
660
4,762
0
17,295
L
Cerberus
810
0
0
1,650
5,780
2,222
0
1,702
4,078
9,346
0
W
2,291
224
0
1,787
4,464
2,439
364
616
3,848
7,533
0
L
Kuzenbo
samueldjf_
Kuzenbo
80
80
0
0
1,242
430
0
149
1,093
1,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
19,610
180
Minions Killed
123
0
Camps Cleared
0
723,495
Distance Traveled
536,381
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,827
603
29
4
0
104,256
0
W
Bellona
5,165
646
55
7
0
147,165
0
L
Mulan
4,209
526
40
5
0
154,821
1
W
Kukulkan
5,217
652
43
5
0
141,134
0
W
Set
5,253
657
41
5
0
171,556
0
L
Agni
4,054
507
13
2
0
93,059
1
L
Skadi
4,220
528
36
5
0
129,852
0
L
Cerberus
3,594
449
31
4
0
134,074
0
W
Sobek
5,018
627
12
2
0
159,384
1
L
Kuzenbo
3,533
442
3
0
0
24,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role