Player Matchup

Camazotz
Camazotz
BarrelPrince739
Camazotz
Level 125
God Stats
1W - 6L
1,821 SR
Queue Stats
492W - 418L
1,647 Elo+
Solo
Rama
Rama
TarrierBull
Rama
Level 109
God Stats
2W - 0L
1,729 SR
Queue Stats
274W - 245L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Termpey
Kukulkan
Level 107
God Stats
4W - 2L
1,765 SR
Queue Stats
99W - 94L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
madbuffalo306
Cu Chulainn
Level 124
God Stats
8W - 5L
1,617 SR
Queue Stats
171W - 149L
1,660 Elo+
Solo
Terra
Terra
Ιθki
Terra
Level 137
God Stats
2W - 4L
1,206 SR
Queue Stats
948W - 904L
1,599 Elo+
Solo
Team Averages
Level 120
1,627 SR
1,618 Elo+

VS

Team Averages
Level 93
1,669 SR
1,614 Elo+
Hachiman
Hachiman
JahWasTaken
Hachiman
Level 69
God Stats
5W - 7L
1,669 SR
Queue Stats
387W - 240L
1,670 Elo+
Party 1
Achilles
Achilles
Loki is the bes
Achilles
Level 140
God Stats
8W - 6L
1,669 SR
Queue Stats
667W - 626L
1,583 Elo+
Solo
Nemesis
Nemesis
Shikanorii
Nemesis
Level 83
God Stats
5W - 3L
1,695 SR
Queue Stats
485W - 366L
1,619 Elo+
Party 1
Geb
Geb
Somar16
Geb
Level 55
God Stats
9W - 6L
1,685 SR
Queue Stats
219W - 151L
1,632 Elo+
Party 1
Ra
Ra
sonicbewm
Ra
Level 117
God Stats
0W - 1L
1,629 SR
Queue Stats
117W - 113L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
10 / 0 / 0
8,811
629
9,110
9,232
2,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 1
7,173
512
1,492
9,107
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Termpey
Kukulkan
14
0 / 0 / 5
8,263
590
6,145
3,165
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
madbuffalo306
Cu Chulainn
14
0 / 0 / 2
8,216
587
6,493
6,212
3,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Ιθki
Terra
8
1 / 4 / 1
6,510
465
2,459
9,055
4,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JahWasTaken
Hachiman
14
2 / 1 / 2
7,724
552
7,568
6,006
1,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
10
0 / 1 / 0
5,551
397
3,196
6,901
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Shikanorii
Nemesis
11
3 / 4 / 0
6,769
484
4,185
9,232
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
9
1 / 0 / 3
6,057
433
3,026
9,682
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 1
7,074
505
3,117
8,074
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
6
6
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Camazotz
10
0
0
10
L
Hachiman
JahWasTaken
Hachiman
2
1
2
3
L
Achilles
0
1
0
0
L
Nemesis
Shikanorii
Nemesis
3
4
0
0.75
L
Geb
1
0
3
2.5
W
0
2
1
0.25
W
Kukulkan
Termpey
Kukulkan
0
0
5
2.5
W
Cu Chulainn
madbuffalo306
Cu Chulainn
0
0
2
1
L
0
5
1
0.1
W
Terra
Ιθki
Terra
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
21,092
36,771
Taken
39,895
14,039
Mitigated
18,951
14,564
Healing
11,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
9,110
2,389
0
5,087
9,232
2,666
130
1,996
6,978
0
53,515
L
Hachiman
JahWasTaken
Hachiman
7,568
4,511
0
2,984
6,006
1,589
0
1,291
4,715
0
62,170
L
Achilles
3,196
483
0
2,575
6,901
6,475
0
627
5,878
0
23,497
L
Nemesis
Shikanorii
Nemesis
4,185
1,760
0
3,089
9,232
2,705
0
1,022
8,074
0
39,475
L
Geb
3,026
406
0
1,412
9,682
5,550
0
4,763
4,919
20,085
0
W
1,492
1,197
0
3,192
9,107
2,697
0
1,219
7,888
0
51,646
W
Kukulkan
Termpey
Kukulkan
6,145
623
0
484
3,165
1,124
0
1,250
1,827
59,787
0
W
Cu Chulainn
madbuffalo306
Cu Chulainn
6,493
533
0
3,150
6,212
3,053
0
594
4,931
5,165
51,807
L
3,117
163
171
1,612
8,074
2,632
528
1,427
6,601
45,677
0
W
Terra
Ιθki
Terra
2,459
987
226
2,425
9,055
4,499
0
1,116
7,939
20,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,973
Gold Earned
33,175
462
Minions Killed
374
0
Camps Cleared
0
1,316,659
Distance Traveled
1,325,849
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,811
629
85
6
0
292,329
1
L
Hachiman
7,724
552
118
8
0
259,987
6
L
Achilles
5,551
397
38
3
0
189,716
1
L
Nemesis
6,769
484
76
5
0
307,216
3
L
Geb
6,057
433
23
2
0
301,382
2
W
Rama
7,173
512
88
6
0
222,713
3
W
Kukulkan
8,263
590
132
9
0
284,952
5
W
Cu Chulainn
8,216
587
123
9
0
283,323
3
L
Ra
7,074
505
119
9
0
267,548
3
W
Terra
6,510
465
34
2
0
233,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role