Player Matchup

Serqet
Serqet
AMoistMistake
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,499 Elo+
Party 2
Artemis
Artemis
CharliE777JAJA
Artemis
Level 48
God Stats
5W - 5L
1,557 SR
Queue Stats
61W - 67L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
Joltzzzz
Xing Tian
Level 26
God Stats
4W - 3L
1,649 SR
Queue Stats
44W - 36L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
KoaLOL
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,471 Elo+
Party 2
Hades
Hades
yungcorvax
Hades
Level 18
God Stats
9W - 4L
1,769 SR
Queue Stats
18W - 15L
1,547 Elo+
Party 2
Team Averages
Level 36
1,595 SR
1,505 Elo+

VS

Team Averages
Level 81
1,497 SR
1,583 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
IRedrix
Sobek
Level 87
God Stats
4W - 5L
1,276 SR
Queue Stats
280W - 236L
1,541 Elo+
Party 1
Chang'e
Chang'e
Ramcsu
Chang'e
Level 100
God Stats
9W - 11L
1,629 SR
Queue Stats
328W - 232L
1,664 Elo+
Party 1
Cupid
Cupid
Redwoodchair
Cupid
Level 68
God Stats
6W - 4L
1,500 SR
Queue Stats
239W - 216L
1,592 Elo+
Party 1
Pele
Pele
kzachshadow1999
Pele
Level 42
God Stats
7W - 2L
1,579 SR
Queue Stats
128W - 90L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,306
391
1,089
9,101
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8
1 / 4 / 1
5,170
470
2,777
6,238
1,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Joltzzzz
Xing Tian
8
0 / 3 / 2
5,324
484
2,924
8,999
4,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
KoaLOL
Sun Wukong
9
0 / 5 / 1
5,135
467
4,264
7,141
4,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
10
1 / 2 / 0
5,704
519
2,184
6,078
2,076
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
6 / 1 / 1
6,874
625
3,586
3,543
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
IRedrix
Sobek
9
0 / 0 / 9
5,981
544
3,668
9,895
7,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Ramcsu
Chang'e
12
6 / 1 / 5
6,961
633
8,322
4,507
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 0 / 1
6,542
595
2,857
6,494
1,913
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
6 / 0 / 2
6,638
603
5,927
6,117
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
21
21
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
1
6.5
L
0
7
0
0
L
1
4
1
0.38
W
Sobek
IRedrix
Sobek
0
0
9
4.5
L
Xing Tian
Joltzzzz
Xing Tian
0
3
2
0.33
L
Sun Wukong
KoaLOL
Sun Wukong
0
5
1
0.1
W
Chang'e
Ramcsu
Chang'e
6
1
5
8.5
W
3
0
1
3.5
W
6
0
2
7
L
Hades
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
24,360
37,557
Taken
30,556
15,052
Mitigated
13,526
6,036
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,586
1,134
0
468
3,543
1,266
909
614
2,929
0
31,183
L
1,089
328
0
2,334
9,101
2,453
0
2,637
6,303
0
10,538
L
2,777
1,051
0
446
6,238
1,699
578
2,062
4,096
0
21,556
W
Sobek
IRedrix
Sobek
3,668
327
0
2,941
9,895
7,255
175
2,124
7,771
15,404
0
L
Xing Tian
Joltzzzz
Xing Tian
2,924
310
0
998
8,999
4,128
0
2,857
6,084
10,343
0
L
Sun Wukong
KoaLOL
Sun Wukong
4,264
633
0
852
7,141
4,696
0
1,214
5,835
0
23,304
W
Chang'e
Ramcsu
Chang'e
8,322
399
390
2,240
4,507
1,294
606
1,899
2,608
36,565
0
W
2,857
1,340
84
4,117
6,494
1,913
2,391
0
6,494
0
28,401
W
5,927
1,730
0
843
6,117
1,798
352
471
5,646
0
34,559
L
Hades
2,184
244
34
1,372
6,078
2,076
640
2,671
3,249
18,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
32,996
171
Minions Killed
297
0
Camps Cleared
0
934,217
Distance Traveled
1,027,868
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,874
625
67
6
0
177,303
0
L
Serqet
4,306
391
27
2
0
184,535
0
L
Artemis
5,170
470
29
3
0
177,099
0
W
Sobek
5,981
544
22
2
0
212,545
1
L
Xing Tian
5,324
484
20
2
0
190,859
0
L
Sun Wukong
5,135
467
49
4
0
190,252
0
W
Chang'e
6,961
633
74
7
0
221,509
2
W
Cupid
6,542
595
68
6
0
200,923
3
W
Pele
6,638
603
66
6
0
215,588
0
L
Hades
5,704
519
46
4
0
191,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role