Player Matchup

Gilgamesh
Gilgamesh
Hateful Aces
Gilgamesh
Level 127
God Stats
2W - 1L
1,697 SR
Queue Stats
23W - 19L
1,677 Elo+
Party 2
Zhong Kui
Zhong Kui
Official_DR33X
Zhong Kui
Level 88
God Stats
1W - 1L
1,572 SR
Queue Stats
21W - 24L
1,514 Elo+
Party 2
Cupid
Cupid
bradderzvilla
Cupid
Level 154
God Stats
7W - 6L
1,658 SR
Queue Stats
97W - 114L
1,595 Elo+
Party 2
Athena
Athena
bradderzvilla2
Athena
Level 106
God Stats
2W - 1L
1,850 SR
Queue Stats
57W - 60L
1,503 Elo+
Party 2
Team Averages
Level 119
1,694 SR
1,572 Elo+

VS

Team Averages
Level 142
1,403 SR
1,485 Elo+
Discordia
Discordia
Chris Art 10
Discordia
Level 149
God Stats
1W - 1L
1,511 SR
Queue Stats
37W - 67L
1,130 Elo+
Party 1
Hou Yi
Hou Yi
D3ranGed Dr
Hou Yi
Level 124
God Stats
0W - 2L
1,470 SR
Queue Stats
18W - 28L
1,718 Elo+
Party 1
Kuzenbo
Kuzenbo
Gold Charro
Kuzenbo
Level 158
God Stats
26W - 15L
1,243 SR
Queue Stats
226W - 302L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xShAkAx 216
Cu Chulainn
Level 137
God Stats
6W - 6L
1,388 SR
Queue Stats
26W - 36L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hateful Aces
Gilgamesh
14
6 / 2 / 5
9,148
832
9,098
14,662
12,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Official_DR33X
Zhong Kui
15
6 / 0 / 8
9,728
884
10,235
11,867
8,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 0 / 6
9,699
882
10,890
10,716
5,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 0 / 10
9,230
839
5,748
13,792
16,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chris Art 10
Discordia
14
1 / 4 / 0
7,921
720
9,565
7,052
2,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
13
1 / 5 / 1
7,900
718
9,824
8,360
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Gold Charro
Kuzenbo
12
0 / 5 / 1
7,724
702
6,314
13,081
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
xShAkAx 216
Cu Chulainn
11
0 / 5 / 0
6,984
635
4,862
13,895
11,018
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
2
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chris Art 10
Discordia
1
4
0
0.25
L
Hou Yi
1
5
1
0.3
L
Kuzenbo
Gold Charro
Kuzenbo
0
5
1
0.1
W
Gilgamesh
Hateful Aces
Gilgamesh
6
2
5
4.25
W
Zhong Kui
Official_DR33X
Zhong Kui
6
0
8
10
W
5
0
6
8
W
2
0
10
7
L
Cu Chulainn
xShAkAx 216
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
30,565
51,037
Taken
42,388
43,468
Mitigated
34,386
20,966
Healing
3,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chris Art 10
Discordia
9,565
356
0
372
7,052
2,555
0
2,537
4,515
38,629
0
L
Hou Yi
9,824
3,692
0
190
8,360
3,262
216
3,975
4,385
0
31,877
L
Kuzenbo
Gold Charro
Kuzenbo
6,314
2,168
0
1,682
13,081
17,551
0
6,129
6,952
13,793
0
W
Gilgamesh
Hateful Aces
Gilgamesh
9,098
2,211
1,517
3,078
14,662
12,535
601
2,548
12,114
3,917
19,557
W
Zhong Kui
Official_DR33X
Zhong Kui
10,235
710
428
4,939
11,867
8,731
501
4,503
7,364
35,231
0
W
10,890
6,170
1,431
5,816
10,716
5,209
2,216
5,805
4,911
0
52,787
W
5,748
1,141
1,006
2,751
13,792
16,993
584
3,918
9,874
20,336
0
L
Cu Chulainn
xShAkAx 216
Cu Chulainn
4,862
884
0
1,000
13,895
11,018
0
5,232
8,663
0
11,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
30,529
201
Minions Killed
160
10
Camps Cleared
6
895,168
Distance Traveled
686,293
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,921
720
71
6
0
175,018
2
L
Hou Yi
7,900
718
54
5
1
156,167
2
L
Kuzenbo
7,724
702
18
2
1
183,651
1
W
Gilgamesh
9,148
832
33
3
2
215,935
0
W
Zhong Kui
9,728
884
56
5
3
234,171
0
W
Cupid
9,699
882
86
8
2
202,478
0
W
Athena
9,230
839
26
2
3
242,584
0
L
Cu Chulainn
6,984
635
17
2
4
171,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role