Player Matchup

Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
AN-The-Ghost
Erlang Shen
Level 75
God Stats
9W - 8L
1,500 SR
Queue Stats
367W - 382L
1,417 Elo+
Party 3
Artemis
Artemis
Dav3 P
Artemis
Level 147
God Stats
17W - 12L
1,728 SR
Queue Stats
308W - 269L
1,470 Elo+
Solo
Ymir
Ymir
RILEYGANG2
Ymir
Level 14
God Stats
1W - 1L
1,730 SR
Queue Stats
21W - 21L
1,448 Elo+
Party 2
Hel
Hel
Rasta_Jonny
Hel
Level 139
God Stats
27W - 42L
1,449 SR
Queue Stats
1,450W - 1,525L
1,504 Elo+
Party 3
Team Averages
Level 93
1,581 SR
1,468 Elo+

VS

Team Averages
Level 63
1,592 SR
1,702 Elo+
Izanami
Izanami
DevilStitchdu17
Izanami
Level 125
God Stats
106W - 101L
1,537 SR
Queue Stats
872W - 849L
1,405 Elo+
Solo
Yemoja
Yemoja
Faze LeafyDab
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,897 Elo+
Party 1
Hercules
Hercules
JellyLub
Hercules
Level 29
God Stats
2W - 0L
1,951 SR
Queue Stats
121W - 14L
1,911 Elo+
Party 1
Hades
Hades
Johnmccracken01
Hades
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
260W - 103L
1,708 Elo+
Party 1
Loki
Loki
Kurungee
Loki
Level 102
God Stats
3W - 2L
1,471 SR
Queue Stats
161W - 123L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 5 / 1
6,189
476
5,595
12,405
8,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
AN-The-Ghost
Erlang Shen
12
5 / 3 / 2
7,527
579
6,101
8,765
4,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
Dav3 P
Artemis
13
0 / 3 / 3
7,151
550
4,681
7,380
1,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
6,827
525
3,940
9,300
4,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 2
7,409
570
10,123
8,093
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 6
7,590
584
3,675
5,335
1,474
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 4
8,290
638
9,020
9,122
7,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
JellyLub
Hercules
12
7 / 3 / 6
8,189
630
7,870
12,427
3,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
6,005
462
738
8,858
3,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
13
5 / 2 / 3
7,449
573
6,624
8,114
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
17
17
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
5
1
0.3
L
Erlang Shen
AN-The-Ghost
Erlang Shen
5
3
2
2
L
Artemis
Dav3 P
Artemis
0
3
3
0.5
W
0
2
6
1.5
W
5
0
4
7
W
Hercules
JellyLub
Hercules
7
3
6
3.33
W
0
3
1
0.17
W
Loki
5
2
3
3.25
L
1
3
3
0.83
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,440
Damage
27,927
45,943
Taken
43,856
23,035
Mitigated
18,479
12,721
Healing
15,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,595
1,408
0
2,822
12,405
8,495
0
3,891
8,206
0
26,778
L
Erlang Shen
AN-The-Ghost
Erlang Shen
6,101
3,664
0
2,206
8,765
4,786
0
3,092
5,586
0
37,942
L
Artemis
Dav3 P
Artemis
4,681
1,844
0
2,552
7,380
1,996
738
613
6,754
0
49,545
W
3,675
2,737
0
1,107
5,335
1,474
2,033
831
4,504
0
53,606
W
9,020
2,073
521
4,713
9,122
7,462
0
1,499
7,623
41,238
0
W
Hercules
JellyLub
Hercules
7,870
3,076
0
2,199
12,427
3,990
0
5,049
7,378
0
21,233
W
738
325
256
2,241
8,858
3,113
840
5,377
3,481
26,433
0
W
Loki
6,624
2,273
0
4,159
8,114
2,440
0
1,365
6,749
0
46,269
L
3,940
1,134
186
2,367
9,300
4,786
592
66
9,234
23,512
0
L
10,123
778
1,004
1,584
8,093
2,972
0
1,673
6,405
50,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,103
Gold Earned
37,523
342
Minions Killed
383
0
Camps Cleared
0
1,204,883
Distance Traveled
1,255,046
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,189
476
47
4
0
229,231
4
L
Erlang Shen
7,527
579
61
5
0
251,915
3
L
Artemis
7,151
550
101
8
0
236,038
3
W
Izanami
7,590
584
123
9
0
238,868
3
W
Yemoja
8,290
638
85
7
0
235,163
1
W
Hercules
8,189
630
21
2
0
277,788
2
W
Hades
6,005
462
67
5
0
220,767
2
W
Loki
7,449
573
87
7
0
282,460
1
L
Ymir
6,827
525
38
3
0
234,198
3
L
Hel
7,409
570
95
7
0
253,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role