Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
BlackWolfRonin
He Bo
Level 36
God Stats
3W - 0L
1,828 SR
Queue Stats
328W - 330L
1,490 Elo+
Solo
Zeus
Zeus
Darkknightepic
Zeus
Level 155
God Stats
44W - 16L
1,774 SR
Queue Stats
337W - 237L
1,663 Elo+
Party 1
Gilgamesh
Gilgamesh
MahChu
Gilgamesh
Level 46
God Stats
42W - 6L
1,960 SR
Queue Stats
70W - 19L
2,009 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Transcendance___
Cu Chulainn
Level 125
God Stats
1W - 0L
1,285 SR
Queue Stats
114W - 77L
1,650 Elo+
Party 1
Team Averages
Level 98
1,669 SR
1,663 Elo+

VS

Team Averages
Level 65
1,590 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Bause Trout
Baron Samedi
Level 108
God Stats
84W - 47L
1,671 SR
Queue Stats
356W - 281L
1,604 Elo+
Party 3
Nike
Nike
GMOD Killer56
Nike
Level 48
God Stats
12W - 9L
1,480 SR
Queue Stats
249W - 297L
1,411 Elo+
Party 2
Bacchus
Bacchus
Mallardduck845
Bacchus
Level 44
God Stats
43W - 40L
1,744 SR
Queue Stats
445W - 409L
1,567 Elo+
Party 3
Hel
Hel
NTL Soul
Hel
Level 18
God Stats
11W - 11L
1,522 SR
Queue Stats
12W - 13L
1,451 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thedugan
Ah Muzen Cab
Level 108
God Stats
1W - 3L
1,532 SR
Queue Stats
347W - 261L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 1 / 15
9,610
961
5,139
7,003
2,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 3 / 19
9,662
966
14,406
7,052
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 18
10,556
1,056
20,508
8,800
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
MahChu
Gilgamesh
17
11 / 1 / 16
12,849
1,285
16,425
22,789
13,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Transcendance___
Cu Chulainn
17
7 / 0 / 17
10,891
1,089
11,348
10,228
7,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

288

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bause Trout
Baron Samedi
16
1 / 3 / 4
9,870
987
10,168
11,993
5,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 6 / 4
8,461
846
9,061
18,175
14,345
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 3
9,626
963
8,859
15,813
25,065
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
0 / 9 / 4
8,515
852
8,314
13,678
10,770
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
thedugan
Ah Muzen Cab
15
3 / 7 / 2
9,654
965
15,142
12,164
5,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
28
Kills
8
8
Deaths
28
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
15
8.5
L
Baron Samedi
Bause Trout
Baron Samedi
1
3
4
1
W
3
3
19
4.17
W
6
3
18
5
L
0
6
4
0.33
W
Gilgamesh
MahChu
Gilgamesh
11
1
16
19
L
4
3
3
1.83
L
0
9
4
0.22
W
Cu Chulainn
Transcendance___
Cu Chulainn
7
0
17
15.5
L
Ah Muzen Cab
thedugan
Ah Muzen Cab
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,826
Damage
51,544
55,872
Taken
71,823
29,032
Mitigated
61,135
11,650
Healing
12,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,139
1,454
0
886
7,003
2,787
0
2,646
4,357
0
25,933
L
Baron Samedi
Bause Trout
Baron Samedi
10,168
669
2,111
2,750
11,993
5,564
0
6,133
5,860
41,479
0
W
14,406
570
0
256
7,052
2,480
0
3,697
3,355
19,203
0
W
20,508
4,347
0
1,469
8,800
3,155
0
4,275
4,525
40,256
0
L
9,061
2,008
0
0
18,175
14,345
0
9,447
8,728
0
17,424
W
Gilgamesh
MahChu
Gilgamesh
16,425
5,301
722
6,072
22,789
13,164
0
13,078
9,711
0
24,975
L
8,859
1,381
0
0
15,813
25,065
0
9,373
6,440
14,162
0
L
8,314
1,648
3,909
2,331
13,678
10,770
0
6,922
6,756
18,510
0
W
Cu Chulainn
Transcendance___
Cu Chulainn
11,348
2,477
0
2,245
10,228
7,446
0
3,645
6,583
6,008
23,917
L
Ah Muzen Cab
thedugan
Ah Muzen Cab
15,142
4,558
0
969
12,164
5,391
0
5,227
6,937
0
37,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,568
Gold Earned
46,126
198
Minions Killed
159
8
Camps Cleared
6
924,196
Distance Traveled
877,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,610
961
65
7
1
177,841
0
L
Baron Samedi
9,870
987
72
7
0
165,086
0
W
He Bo
9,662
966
19
2
1
163,044
0
W
Zeus
10,556
1,056
60
6
2
156,737
1
L
Nike
8,461
846
13
1
2
180,175
1
W
Gilgamesh
12,849
1,285
17
2
2
208,009
1
L
Bacchus
9,626
963
10
1
0
200,593
0
L
Hel
8,515
852
22
2
1
156,565
1
W
Cu Chulainn
10,891
1,089
37
4
2
218,565
0
L
Ah Muzen Cab
9,654
965
42
4
3
175,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role