Player Matchup

Cthulhu
Cthulhu
DetachedData322
Cthulhu
Level 149
God Stats
18W - 15L
1,545 SR
Queue Stats
550W - 535L
1,519 Elo+
Solo
Heimdallr
Heimdallr
MalcolmFlex17
Heimdallr
Level 98
God Stats
11W - 14L
1,435 SR
Queue Stats
60W - 68L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Prophet of Will
Zhong Kui
Level 122
God Stats
6W - 3L
1,741 SR
Queue Stats
86W - 99L
1,586 Elo+
Party 1
Horus
Horus
StudlyTuna7
Horus
Level 103
God Stats
2W - 2L
1,169 SR
Queue Stats
170W - 179L
1,578 Elo+
Party 1
Kali
Kali
jak_n_dax_
Kali
Level 121
God Stats
4W - 1L
1,741 SR
Queue Stats
62W - 48L
1,591 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,562 Elo+

VS

Team Averages
Level 123
1,590 SR
1,562 Elo+
Artio
Artio
CarmenKroll
Artio
Level 147
God Stats
2W - 3L
1,685 SR
Queue Stats
350W - 327L
1,624 Elo+
Party 2
Erlang Shen
Erlang Shen
D4rk_Snowl__
Erlang Shen
Level 108
God Stats
4W - 4L
1,558 SR
Queue Stats
295W - 273L
1,581 Elo+
Solo
Osiris
Osiris
JustDontBeSad
Osiris
Level 109
God Stats
15W - 15L
1,540 SR
Queue Stats
645W - 589L
1,539 Elo+
Solo
Heimdallr
Heimdallr
bloodlight21
Heimdallr
Level 122
God Stats
4W - 8L
1,484 SR
Queue Stats
368W - 332L
1,570 Elo+
Party 2
Scylla
Scylla
ltz porter
Scylla
Level 130
God Stats
28W - 14L
1,686 SR
Queue Stats
191W - 177L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,343
594
2,921
4,605
2,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MalcolmFlex17
Heimdallr
8
0 / 0 / 0
4,728
525
4,621
4,754
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Prophet of Will
Zhong Kui
10
4 / 1 / 0
5,930
659
5,134
4,222
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 2 / 0
4,436
493
1,437
6,928
2,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
3 / 1 / 1
5,773
641
2,805
4,398
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,803
534
2,901
7,074
2,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
D4rk_Snowl__
Erlang Shen
9
4 / 3 / 0
5,501
611
3,345
6,210
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
4,670
519
2,021
6,332
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
bloodlight21
Heimdallr
9
1 / 1 / 1
4,991
555
4,883
4,924
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ltz porter
Scylla
6
0 / 1 / 1
4,177
464
450
2,365
606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
5
5
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Erlang Shen
D4rk_Snowl__
Erlang Shen
4
3
0
1.33
W
0
1
3
1.5
L
0
2
0
0
W
Heimdallr
MalcolmFlex17
Heimdallr
0
0
0
0
W
Zhong Kui
Prophet of Will
Zhong Kui
4
1
0
4
W
0
2
0
0
L
Heimdallr
bloodlight21
Heimdallr
1
1
1
1.5
W
3
1
1
3.5
L
Scylla
ltz porter
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,918
Damage
13,600
24,907
Taken
26,905
11,194
Mitigated
11,717
9,717
Healing
10,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,901
216
714
2,372
7,074
2,293
0
756
6,310
12,100
0
L
Erlang Shen
D4rk_Snowl__
Erlang Shen
3,345
1,327
0
1,737
6,210
2,729
0
2,021
4,076
0
25,429
W
2,921
760
31
1,490
4,605
2,143
0
0
4,192
27,309
0
L
2,021
374
0
3,105
6,332
4,701
0
2,767
3,531
0
20,473
W
Heimdallr
MalcolmFlex17
Heimdallr
4,621
2,642
0
1,690
4,754
1,320
422
1,445
3,239
0
27,156
W
Zhong Kui
Prophet of Will
Zhong Kui
5,134
170
0
1,902
4,222
2,549
594
409
3,813
29,951
0
W
1,437
963
449
1,929
6,928
2,502
0
1,299
5,372
0
10,521
L
Heimdallr
bloodlight21
Heimdallr
4,883
2,370
0
1,969
4,924
1,388
0
1,040
3,836
0
30,641
W
2,805
1,471
0
2,226
4,398
2,680
0
86
4,189
0
30,760
L
Scylla
ltz porter
Scylla
450
156
0
250
2,365
606
0
1,144
1,097
15,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
24,142
261
Minions Killed
212
0
Camps Cleared
0
900,928
Distance Traveled
753,887
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,803
534
19
2
0
153,944
0
L
Erlang Shen
5,501
611
50
6
0
183,368
2
W
Cthulhu
5,343
594
58
6
0
172,882
3
L
Osiris
4,670
519
53
6
0
163,221
3
W
Heimdallr
4,728
525
50
6
0
150,302
2
W
Zhong Kui
5,930
659
72
8
0
171,092
2
W
Horus
4,436
493
23
3
0
216,673
1
L
Heimdallr
4,991
555
58
6
0
162,338
0
W
Kali
5,773
641
58
6
0
189,979
1
L
Scylla
4,177
464
32
4
0
91,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role