Player Matchup

Rama
Rama
Béltain
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 2
Ymir
Ymir
EstebanLøthbrøk
Ymir
Level 18
God Stats
2W - 2L
1,497 SR
Queue Stats
2W - 6L
1,129 Elo+
Party 2
Persephone
Persephone
Petertd104
Persephone
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
k1daa_
Nemesis
Level 8
God Stats
7W - 11L
1,392 SR
Queue Stats
15W - 18L
1,219 Elo+
Solo
Heimdallr
Heimdallr
tutti345
Heimdallr
Level 18
God Stats
3W - 1L
1,705 SR
Queue Stats
50W - 88L
1,322 Elo+
Solo
Team Averages
Level 11
1,519 SR
1,260 Elo+

VS

Team Averages
Level 20
1,544 SR
1,368 Elo+
Loki
Loki
DOG_BONZ0-_-
Loki
Level 12
God Stats
4W - 4L
1,554 SR
Queue Stats
16W - 23L
1,280 Elo+
Party 1
Jing Wei
Jing Wei
Kahdja
Jing Wei
Level 27
God Stats
48W - 43L
1,502 SR
Queue Stats
71W - 79L
1,387 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zaqueu7
Morgan Le Fay
Level 23
God Stats
9W - 13L
1,453 SR
Queue Stats
41W - 60L
1,316 Elo+
Solo
Chaac
Chaac
bonzoumet
Chaac
Level 12
God Stats
6W - 8L
1,713 SR
Queue Stats
24W - 40L
1,354 Elo+
Party 1
Nox
Nox
vsfvitor
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
10 / 3 / 5
8,327
555
12,238
10,366
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 2 / 8
7,391
493
5,275
10,858
10,606
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Petertd104
Persephone
12
1 / 4 / 0
7,380
492
4,365
5,836
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
k1daa_
Nemesis
13
2 / 3 / 5
8,220
548
3,580
8,400
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
tutti345
Heimdallr
15
3 / 3 / 1
8,368
558
7,162
9,483
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 3 / 1
9,515
634
9,472
10,303
3,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Kahdja
Jing Wei
10
1 / 8 / 2
6,589
439
6,189
11,909
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zaqueu7
Morgan Le Fay
12
1 / 2 / 3
7,163
478
2,410
6,852
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
bonzoumet
Chaac
12
0 / 2 / 2
7,054
470
3,810
9,646
10,806
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 7 / 5
6,653
444
6,617
9,064
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
21
Kills
15
15
Deaths
22
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
10
3
5
4.17
L
13
3
1
4.5
W
5
2
8
4.5
L
Jing Wei
Kahdja
Jing Wei
1
8
2
0.25
W
Persephone
Petertd104
Persephone
1
4
0
0.25
L
Morgan Le Fay
Zaqueu7
Morgan Le Fay
1
2
3
1.25
L
Chaac
bonzoumet
Chaac
0
2
2
0.5
W
Nemesis
k1daa_
Nemesis
2
3
5
1.5
W
Heimdallr
tutti345
Heimdallr
3
3
1
1.17
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
28,498
44,943
Taken
47,774
22,300
Mitigated
23,935
10,338
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,238
9,565
0
1,654
10,366
3,007
54
2,049
8,317
0
36,832
L
9,472
3,648
0
2,330
10,303
3,433
562
1,821
8,482
0
43,445
W
5,275
1,436
0
1,910
10,858
10,606
54
4,137
6,721
17,124
0
L
Jing Wei
Kahdja
Jing Wei
6,189
5,391
0
3,173
11,909
3,432
0
1,973
9,936
0
29,781
W
Persephone
Petertd104
Persephone
4,365
290
0
898
5,836
1,759
84
1,999
3,423
31,406
0
L
Morgan Le Fay
Zaqueu7
Morgan Le Fay
2,410
70
0
2,120
6,852
2,585
932
3,686
3,166
27,697
0
L
Chaac
bonzoumet
Chaac
3,810
675
0
4,171
9,646
10,806
0
0
9,646
0
30,116
W
Nemesis
k1daa_
Nemesis
3,580
1,483
0
2,934
8,400
3,022
345
431
7,969
0
49,613
W
Heimdallr
tutti345
Heimdallr
7,162
3,094
0
2,942
9,483
3,906
327
0
9,483
0
43,164
L
6,617
1,043
0
462
9,064
3,679
198
2,160
6,904
20,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
36,974
326
Minions Killed
252
0
Camps Cleared
0
1,325,473
Distance Traveled
1,380,792
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,327
555
56
4
0
266,294
2
L
Loki
9,515
634
80
5
0
388,244
2
W
Ymir
7,391
493
30
2
0
253,435
3
L
Jing Wei
6,589
439
48
3
0
236,355
1
W
Persephone
7,380
492
56
4
0
252,114
0
L
Morgan Le Fay
7,163
478
49
3
0
221,621
0
L
Chaac
7,054
470
52
3
0
279,809
1
W
Nemesis
8,220
548
95
6
0
302,696
0
W
Heimdallr
8,368
558
89
6
0
250,934
0
L
Nox
6,653
444
23
2
0
254,763
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role