Player Matchup

Medusa
Medusa
AnnoyedVetMC
Medusa
Level 101
God Stats
9W - 7L
1,529 SR
Queue Stats
214W - 206L
1,525 Elo+
Party 1
Bacchus
Bacchus
JSmeezy8807
Bacchus
Level 15
God Stats
12W - 13L
1,350 SR
Queue Stats
51W - 50L
1,512 Elo+
Party 1
Discordia
Discordia
M Tango89
Discordia
Level 148
God Stats
1W - 4L
1,537 SR
Queue Stats
382W - 411L
1,528 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,522 Elo+

VS

Team Averages
Level 84
1,507 SR
1,559 Elo+
Bakasura
Bakasura
MindSlapsh
Bakasura
Level 121
God Stats
2W - 3L
1,401 SR
Queue Stats
369W - 355L
1,529 Elo+
Party 2
Sol
Sol
Tempest5096
Sol
Level 24
God Stats
11W - 9L
1,655 SR
Queue Stats
43W - 29L
1,571 Elo+
Party 2
Ra
Ra
fierballDX
Ra
Level 106
God Stats
13W - 14L
1,463 SR
Queue Stats
157W - 132L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
6 / 3 / 5
11,717
689
14,104
12,118
4,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
JSmeezy8807
Bacchus
13
0 / 8 / 10
9,695
570
4,892
15,661
20,166
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
M Tango89
Discordia
16
5 / 3 / 6
11,331
667
18,716
11,633
4,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MindSlapsh
Bakasura
17
9 / 4 / 3
12,721
748
9,308
15,419
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 5 / 6
10,563
621
7,842
13,800
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 2 / 8
12,100
712
13,032
14,967
6,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
11
Kills
14
14
Deaths
11
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
3
5
2.83
L
Bacchus
JSmeezy8807
Bacchus
0
8
10
0.63
L
Discordia
M Tango89
Discordia
5
3
6
2.67
W
Bakasura
MindSlapsh
Bakasura
9
4
3
2.63
W
1
5
6
0.8
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
30,182
39,412
Taken
44,186
28,448
Mitigated
20,000
6,220
Healing
13,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
14,104
5,235
0
2,867
12,118
4,277
1,314
7,997
3,941
0
56,846
L
Bacchus
JSmeezy8807
Bacchus
4,892
281
0
1,379
15,661
20,166
255
7,029
8,207
9,594
0
L
Discordia
M Tango89
Discordia
18,716
723
0
1,974
11,633
4,005
226
5,439
6,094
61,337
0
W
Bakasura
MindSlapsh
Bakasura
9,308
6,056
0
2,668
15,419
7,972
2,157
7,503
7,538
0
33,790
W
7,842
1,421
448
1,876
13,800
5,095
512
6,301
7,017
35,822
2,008
W
13,032
842
2,616
5,998
14,967
6,933
404
8,344
6,023
75,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,743
Gold Earned
35,384
203
Minions Killed
220
0
Camps Cleared
0
880,881
Distance Traveled
1,023,726
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,717
689
94
6
0
319,183
2
L
Bacchus
9,695
570
4
0
0
271,254
2
L
Discordia
11,331
667
105
6
0
290,444
0
W
Bakasura
12,721
748
64
4
0
386,030
3
W
Sol
10,563
621
39
2
0
307,651
4
W
Ra
12,100
712
117
7
0
330,045
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role