Player Matchup

Fafnir
Fafnir
Coolbitz
Fafnir
Level 109
God Stats
3W - 1L
1,507 SR
Queue Stats
263W - 154L
1,627 Elo+
Party 1
Hades
Hades
LORDTEDDY123
Hades
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 42L
1,545 Elo+
Party 1
Loki
Loki
MisterSaff
Loki
Level 128
God Stats
13W - 4L
1,669 SR
Queue Stats
357W - 246L
1,600 Elo+
Party 1
Team Averages
Level 110
1,559 SR
1,591 Elo+

VS

Team Averages
Level 32
1,500 SR
1,412 Elo+
Artio
Artio
DuJudensohn
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,710 Elo+
Party 2
Scylla
Scylla
Tadrer
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,284 Elo+
Party 2
Fenrir
Fenrir
schmiddi07
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Coolbitz
Fafnir
13
5 / 0 / 11
10,305
736
8,237
8,681
13,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
7 / 1 / 6
10,043
717
11,596
7,447
3,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 9
10,114
722
10,508
10,460
3,478
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,442
603
3,310
14,433
15,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Tadrer
Scylla
10
0 / 8 / 4
7,560
540
1,677
8,803
3,339
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
schmiddi07
Fenrir
12
3 / 7 / 2
8,796
628
8,000
12,810
6,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
17
Kills
5
5
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Coolbitz
Fafnir
5
0
11
10.5
L
2
2
2
1.5
W
7
1
6
10
W
5
4
9
2.38
L
Scylla
Tadrer
Scylla
0
8
4
0.25
L
Fenrir
schmiddi07
Fenrir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
12,987
26,588
Taken
36,046
20,666
Mitigated
25,204
8,005
Healing
2,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Coolbitz
Fafnir
8,237
2,642
0
1,344
8,681
13,190
206
1,986
6,695
22,350
0
L
3,310
672
463
1,410
14,433
15,735
0
7,877
6,556
14,104
0
W
11,596
780
1,604
3,889
7,447
3,998
1,495
1,624
5,823
39,536
0
W
10,508
1,883
0
1,168
10,460
3,478
140
1,377
9,083
0
45,233
L
Scylla
Tadrer
Scylla
1,677
319
0
0
8,803
3,339
0
6,501
2,302
13,261
0
L
Fenrir
schmiddi07
Fenrir
8,000
2,113
0
586
12,810
6,130
0
5,455
7,355
0
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,462
Gold Earned
24,798
134
Minions Killed
75
0
Camps Cleared
0
737,208
Distance Traveled
681,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,305
736
14
1
0
241,291
0
L
Artio
8,442
603
17
1
0
272,140
0
W
Hades
10,043
717
61
4
0
252,727
0
W
Loki
10,114
722
59
4
0
243,190
0
L
Scylla
7,560
540
22
2
0
168,307
0
L
Fenrir
8,796
628
36
3
0
241,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role