Player Matchup

Ymir
Ymir
 
Ymir
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KirbyLegend
Da Ji
Level 18
God Stats
38W - 25L
1,441 SR
Queue Stats
219W - 216L
1,440 Elo+
Party 1
Cupid
Cupid
LittleZombo
Cupid
Level 21
God Stats
9W - 1L
1,735 SR
Queue Stats
107W - 106L
1,443 Elo+
Party 1
Chronos
Chronos
StepOffMyCrocs
Chronos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 124L
1,548 Elo+
Solo
Hercules
Hercules
Wilhelm4444
Hercules
Level 17
God Stats
14W - 3L
1,958 SR
Queue Stats
250W - 225L
1,526 Elo+
Party 1
Team Averages
Level 19
1,627 SR
1,491 Elo+

VS

Team Averages
Level 12
1,481 SR
1,382 Elo+
Ares
Ares
AquaRFX
Ares
Level 5
God Stats
2W - 4L
1,637 SR
Queue Stats
3W - 10L
1,342 Elo+
Party 2
Skadi
Skadi
BlazinPanda420
Skadi
Level 18
God Stats
66W - 61L
1,525 SR
Queue Stats
132W - 118L
1,428 Elo+
Party 2
Chaac
Chaac
LordEveningshade
Chaac
Level 23
God Stats
12W - 12L
1,688 SR
Queue Stats
104W - 91L
1,461 Elo+
Party 2
Tyr
Tyr
Pototohead420
Tyr
Level 4
God Stats
7W - 9L
1,325 SR
Queue Stats
31W - 28L
1,303 Elo+
Solo
Nemesis
Nemesis
Rursid3r
Nemesis
Level 12
God Stats
0W - 2L
1,228 SR
Queue Stats
12W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 1 / 6
5,981
598
3,012
5,659
2,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 1
6,511
651
2,523
4,268
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 1 / 4
5,698
570
4,583
3,439
854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 3
6,401
640
3,157
3,042
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Wilhelm4444
Hercules
10
3 / 1 / 1
6,307
631
5,533
4,711
1,791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AquaRFX
Ares
6
0 / 2 / 2
4,019
402
1,112
5,031
2,353
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 0
4,530
453
3,115
5,357
1,430
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 6 / 1
4,713
471
3,290
8,873
3,332
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 0
5,252
525
2,071
8,093
6,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Rursid3r
Nemesis
1
0 / 0 / 0
3,315
332
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
6
5
L
Ares
AquaRFX
Ares
0
2
2
0.5
L
1
3
0
0.33
W
5
0
1
5.5
W
3
1
4
5
L
1
6
1
0.25
L
1
4
0
0.25
L
Nemesis
Rursid3r
Nemesis
0
0
0
0
W
2
0
3
3.5
W
Hercules
Wilhelm4444
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
9,588
21,119
Taken
27,354
7,276
Mitigated
13,325
6,829
Healing
5,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,012
764
0
262
5,659
2,247
148
671
4,988
12,772
0
L
Ares
AquaRFX
Ares
1,112
356
0
0
5,031
2,353
0
1,156
3,875
4,168
0
L
3,115
1,370
0
1,068
5,357
1,430
28
1,597
3,736
0
21,879
W
2,523
598
0
3,390
4,268
1,447
0
70
4,198
0
27,701
W
4,583
1,949
307
955
3,439
854
1,290
271
3,168
0
21,856
L
3,290
777
0
1,796
8,873
3,332
0
3,392
5,481
0
22,186
L
2,071
243
0
2,175
8,093
6,210
0
0
8,093
0
23,147
L
Nemesis
Rursid3r
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
3,157
1,360
0
1,010
3,042
937
1,661
100
2,942
33,205
0
W
Hercules
Wilhelm4444
Hercules
5,533
3,106
0
905
4,711
1,791
908
0
4,711
0
24,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,898
Gold Earned
21,829
259
Minions Killed
142
0
Camps Cleared
0
984,099
Distance Traveled
701,231
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,981
598
12
1
0
190,764
2
L
Ares
4,019
402
7
1
0
182,631
1
L
Skadi
4,530
453
46
5
0
164,758
0
W
Da Ji
6,511
651
66
7
0
200,589
2
W
Cupid
5,698
570
51
5
0
188,442
0
L
Chaac
4,713
471
33
3
0
180,761
2
L
Tyr
5,252
525
56
6
0
173,081
1
L
Nemesis
3,315
332
0
0
0
0
0
W
Chronos
6,401
640
75
8
0
185,650
4
W
Hercules
6,307
631
55
6
0
218,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role