Player Matchup

Susano
Susano
Banso
Susano
Level 27
God Stats
1W - 1L
1,223 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 1
Janus
Janus
Gangsta17e
Janus
Level 8
God Stats
6W - 4L
1,503 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 1
Izanami
Izanami
Noaxxe
Izanami
Level 49
God Stats
22W - 13L
1,585 SR
Queue Stats
126W - 116L
1,540 Elo+
Party 3
Sun Wukong
Sun Wukong
SampeV3
Sun Wukong
Level 13
God Stats
4W - 5L
1,642 SR
Queue Stats
67W - 82L
1,590 Elo+
Party 3
Ymir
Ymir
YaBoyTetraxx
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,461 Elo+
Party 3
Team Averages
Level 24
1,491 SR
1,493 Elo+

VS

Team Averages
Level 15
1,495 SR
1,423 Elo+
Bellona
Bellona
Aleix915
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Party 2
Da Ji
Da Ji
AnnaBusadoDemi
Da Ji
Level 16
God Stats
2W - 2L
1,270 SR
Queue Stats
29W - 20L
1,151 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BlankBacon
Morgan Le Fay
Level 25
God Stats
1W - 2L
1,663 SR
Queue Stats
85W - 86L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
La3mbl3r
Kuzenbo
Level 5
God Stats
1W - 1L
1,758 SR
Queue Stats
6W - 4L
1,621 Elo+
Solo
Hachiman
Hachiman
Сатана
Hachiman
Level 28
God Stats
0W - 2L
1,286 SR
Queue Stats
1W - 6L
1,050 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Banso
Susano
19
2 / 6 / 13
13,526
541
8,194
20,753
8,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
20
11 / 5 / 6
14,775
591
19,990
16,426
7,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Noaxxe
Izanami
20
24 / 3 / 5
16,849
674
38,469
24,453
11,346
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
SampeV3
Sun Wukong
19
3 / 2 / 7
14,010
560
6,354
19,109
21,816
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 1 / 25
15,545
622
9,881
21,036
30,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aleix915
Bellona
16
2 / 11 / 5
10,569
423
9,214
24,577
21,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 11 / 4
12,854
514
17,045
23,428
9,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
BlankBacon
Morgan Le Fay
20
7 / 5 / 6
15,243
610
23,216
27,331
11,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
La3mbl3r
Kuzenbo
15
0 / 9 / 8
10,020
401
3,822
20,134
22,074
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Сатана
Hachiman
13
1 / 7 / 1
9,338
374
3,865
11,753
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
42
Kills
16
17
Deaths
43
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aleix915
Bellona
2
11
5
0.41
L
6
11
4
0.73
W
Susano
Banso
Susano
2
6
13
1.42
L
Morgan Le Fay
BlankBacon
Morgan Le Fay
7
5
6
2
W
Janus
11
5
6
2.8
L
Kuzenbo
La3mbl3r
Kuzenbo
0
9
8
0.44
W
Izanami
Noaxxe
Izanami
24
3
5
8.83
W
Sun Wukong
SampeV3
Sun Wukong
3
2
7
3.25
W
2
1
25
14.5
L
Hachiman
Сатана
Hachiman
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,888
Damage
57,162
101,777
Taken
107,223
79,931
Mitigated
67,405
30,308
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aleix915
Bellona
9,214
3,266
0
1,502
24,577
21,513
262
7,731
16,846
0
42,725
L
17,045
5,510
0
4,252
23,428
9,448
0
7,233
16,195
0
83,192
W
Susano
Banso
Susano
8,194
1,303
0
6,273
20,753
8,748
611
4,870
15,883
0
94,164
L
Morgan Le Fay
BlankBacon
Morgan Le Fay
23,216
1,725
0
8,671
27,331
11,324
252
7,317
20,014
134,573
0
W
Janus
19,990
2,441
864
3,820
16,426
7,397
1,230
5,736
10,690
91,494
0
L
Kuzenbo
La3mbl3r
Kuzenbo
3,822
994
0
1,390
20,134
22,074
204
5,017
15,117
39,091
0
W
Izanami
Noaxxe
Izanami
38,469
31,502
0
14,544
24,453
11,346
13,920
7,703
16,750
0
183,783
W
Sun Wukong
SampeV3
Sun Wukong
6,354
1,425
0
1,048
19,109
21,816
1,033
6,459
12,650
0
66,520
W
9,881
1,040
0
3,759
21,036
30,624
1,278
4,019
17,017
39,186
0
L
Hachiman
Сатана
Hachiman
3,865
1,879
0
1,779
11,753
3,046
0
2,573
9,180
0
32,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,705
Gold Earned
58,024
701
Minions Killed
557
0
Camps Cleared
0
2,251,349
Distance Traveled
1,836,604
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,569
423
70
3
0
337,904
0
L
Da Ji
12,854
514
124
5
0
403,514
2
W
Susano
13,526
541
119
5
0
480,384
4
L
Morgan Le Fay
15,243
610
226
9
0
480,961
3
W
Janus
14,775
591
147
6
0
502,107
2
L
Kuzenbo
10,020
401
66
3
0
349,294
0
W
Izanami
16,849
674
228
9
0
417,180
7
W
Sun Wukong
14,010
560
140
6
0
435,469
0
W
Ymir
15,545
622
67
3
0
416,209
5
L
Hachiman
9,338
374
71
3
0
264,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role