Player Matchup

Sun Wukong
Sun Wukong
AdversariesOme0
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Hera
Hera
DISBBYDNTCRY
Hera
Level 25
God Stats
6W - 9L
1,371 SR
Queue Stats
25W - 32L
1,510 Elo+
Party 3
Nemesis
Nemesis
E5KH-N8NF-T8TD
Nemesis
Level 20
God Stats
3W - 3L
1,689 SR
Queue Stats
34W - 40L
1,367 Elo+
Party 2
Hel
Hel
SilentPurple23
Hel
Level 13
God Stats
4W - 5L
1,584 SR
Queue Stats
17W - 27L
1,772 Elo+
Party 3
Anubis
Anubis
theworkingdad
Anubis
Level 16
God Stats
5W - 6L
1,500 SR
Queue Stats
38W - 38L
1,312 Elo+
Party 2
Team Averages
Level 16
1,529 SR
1,492 Elo+

VS

Team Averages
Level 19
1,645 SR
1,391 Elo+
Ymir
Ymir
Misanthrope237
Ymir
Level 27
God Stats
31W - 21L
1,703 SR
Queue Stats
254W - 284L
1,399 Elo+
Solo
Izanami
Izanami
PIGEON-KS-gugus
Izanami
Level 5
God Stats
28W - 28L
1,824 SR
Queue Stats
56W - 87L
1,498 Elo+
Party 1
Sobek
Sobek
darck_noa50
Sobek
Level 29
God Stats
8W - 15L
1,473 SR
Queue Stats
135W - 168L
1,376 Elo+
Party 1
Guan Yu
Guan Yu
portoloo
Guan Yu
Level 26
God Stats
4W - 0L
1,725 SR
Queue Stats
48W - 37L
1,519 Elo+
Solo
Scylla
Scylla
talmus
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdversariesOme0
Sun Wukong
12
0 / 20 / 3
8,458
352
4,200
23,715
9,808
18
3 / 11 / 2
11,312
471
18,926
19,637
6,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 4 / 5
10,826
451
9,060
22,018
8,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 12 / 4
9,571
399
11,285
22,737
8,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 1
11,241
468
15,696
18,505
6,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 21
11,634
485
13,177
24,919
22,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
12 / 3 / 17
12,159
507
14,564
16,441
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
6 / 1 / 21
12,954
540
9,101
26,813
36,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
portoloo
Guan Yu
18
8 / 4 / 11
12,165
507
10,098
24,232
25,643
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
talmus
Scylla
20
18 / 1 / 14
13,360
557
33,000
16,826
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
136
11
Kills
52
53
Deaths
14
15
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdversariesOme0
Sun Wukong
0
20
3
0.08
L
3
11
2
0.36
L
3
4
5
1.38
W
8
5
21
3.7
W
12
3
17
6.83
L
1
12
4
0.25
W
6
1
21
16.5
W
Guan Yu
portoloo
Guan Yu
8
4
11
3.38
W
Scylla
talmus
Scylla
18
1
14
25
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,167
Damage
79,940
106,612
Taken
109,231
40,133
Mitigated
97,834
21,948
Healing
38,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdversariesOme0
Sun Wukong
4,200
1,011
0
105
23,715
9,808
122
12,075
11,446
0
32,033
L
18,926
6,949
40
316
19,637
6,909
4,378
11,047
8,102
78,619
0
L
9,060
3,567
0
3,518
22,018
8,267
0
10,535
11,343
0
51,608
W
13,177
3,396
1,273
6,284
24,919
22,463
602
12,506
12,273
47,043
0
W
14,564
9,053
0
6,230
16,441
5,905
3,013
9,027
7,316
0
77,570
L
11,285
1,563
4,073
7,540
22,737
8,402
1,436
12,445
9,965
35,827
0
W
9,101
1,819
0
7,843
26,813
36,387
1,022
14,370
12,285
29,451
0
W
Guan Yu
portoloo
Guan Yu
10,098
2,235
2,049
5,196
24,232
25,643
164
14,348
9,722
193
54,395
W
Scylla
talmus
Scylla
33,000
3,806
1,449
8,058
16,826
7,436
2,892
10,284
6,450
93,191
0
L
15,696
466
0
6,356
18,505
6,747
304
8,358
9,921
56,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
62,272
383
Minions Killed
408
0
Camps Cleared
0
1,866,664
Distance Traveled
2,086,528
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,458
352
26
1
0
371,593
1
L
Hera
11,312
471
157
7
0
350,496
0
L
Nemesis
10,826
451
64
3
0
459,776
1
W
Ymir
11,634
485
58
2
0
370,535
0
W
Izanami
12,159
507
121
5
0
402,155
0
L
Hel
9,571
399
42
2
0
355,034
0
W
Sobek
12,954
540
27
1
0
424,839
1
W
Guan Yu
12,165
507
95
4
0
452,066
4
W
Scylla
13,360
557
107
4
0
436,933
2
L
Anubis
11,241
468
94
4
0
329,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role