Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Death-The-Kiddv2
Anhur
Level 89
God Stats
0W - 2L
1,313 SR
Queue Stats
188W - 170L
1,539 Elo+
Party 1
Kali
Kali
Grimm_Being
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Party 2
Pele
Pele
henroc12
Pele
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 135L
1,530 Elo+
Party 1
Thoth
Thoth
stormbless12
Thoth
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,234 Elo+
Party 2
Team Averages
Level 79
1,463 SR
1,506 Elo+

VS

Team Averages
Level 53
1,376 SR
1,487 Elo+
Ra
Ra
 
Ra
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blazerhawk
Cthulhu
Level 109
God Stats
2W - 0L
1,070 SR
Queue Stats
111W - 93L
1,519 Elo+
Solo
Apollo
Apollo
Kelngu
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 107L
1,405 Elo+
Solo
Bastet
Bastet
WewaWizard96
Bastet
Level 27
God Stats
1W - 1L
1,310 SR
Queue Stats
87W - 115L
1,473 Elo+
Solo
Odin
Odin
krash33
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
3 / 4 / 3
7,404
740
10,595
10,483
3,933
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 7 / 4
7,002
700
6,544
9,567
2,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 9 / 1
6,303
630
5,080
11,693
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
4 / 6 / 1
7,848
785
8,870
11,567
3,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 8 / 5
6,615
662
5,915
11,334
3,091
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 17
8,987
899
9,664
10,331
6,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Blazerhawk
Cthulhu
16
4 / 3 / 18
9,429
943
10,565
14,019
15,071
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
Kelngu
Apollo
16
11 / 2 / 13
9,622
962
10,086
11,732
4,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
4 / 4 / 16
8,292
829
8,924
7,405
2,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
krash33
Odin
16
10 / 1 / 19
9,850
985
9,358
17,096
9,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
117
9
Kills
34
34
Deaths
11
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
3
1.13
W
Ra
 
Ra
5
1
17
13.5
W
Cthulhu
Blazerhawk
Cthulhu
4
3
18
4.33
L
2
7
4
0.57
L
0
9
1
0.06
W
Apollo
Kelngu
Apollo
11
2
13
8.75
W
Bastet
4
4
16
3
L
Pele
4
6
1
0.75
W
Odin
krash33
Odin
10
1
19
19.5
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
48,597
54,644
Taken
60,583
17,571
Mitigated
37,913
12,322
Healing
34,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,595
379
1,802
3,698
10,483
3,933
0
3,977
6,076
22,707
0
W
Ra
 
Ra
9,664
760
12,669
7,212
10,331
6,310
1,626
3,583
6,748
26,645
0
W
Cthulhu
Blazerhawk
Cthulhu
10,565
432
1,499
891
14,019
15,071
449
2,925
11,094
21,063
0
L
6,544
3,411
724
809
9,567
2,596
0
2,258
7,175
0
9,362
L
5,080
1,456
0
667
11,693
4,114
0
5,074
6,346
0
13,035
W
Apollo
Kelngu
Apollo
10,086
5,704
876
3,395
11,732
4,230
1,593
3,595
8,137
0
24,029
W
Bastet
8,924
2,226
0
0
7,405
2,738
951
2,418
4,987
0
9,419
L
Pele
8,870
1,410
366
3,018
11,567
3,837
0
4,178
7,241
0
13,936
W
Odin
krash33
Odin
9,358
1,676
724
6,907
17,096
9,564
438
3,989
11,638
0
14,407
L
5,915
1,003
209
1,029
11,334
3,091
0
4,742
6,422
11,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
46,180
70
Minions Killed
107
0
Camps Cleared
0
800,115
Distance Traveled
942,794
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,404
740
20
2
0
187,510
0
W
Ra
8,987
899
35
4
0
176,031
2
W
Cthulhu
9,429
943
26
3
0
183,217
0
L
Anhur
7,002
700
7
1
0
151,282
0
L
Kali
6,303
630
16
2
0
139,206
0
W
Apollo
9,622
962
33
3
0
194,938
0
W
Bastet
8,292
829
1
0
0
187,827
0
L
Pele
7,848
785
16
2
0
173,300
1
W
Odin
9,850
985
12
1
0
200,781
0
L
Thoth
6,615
662
11
1
0
148,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role