Player Matchup

Odin
Odin
BeAstMoDe3991
Odin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 29L
1,314 Elo+
Party 2
Fenrir
Fenrir
Legaciezz
Fenrir
Level 18
God Stats
3W - 3L
1,465 SR
Queue Stats
135W - 117L
1,435 Elo+
Solo
Sol
Sol
Sharmelo0122
Sol
Level 25
God Stats
17W - 12L
1,521 SR
Queue Stats
137W - 134L
1,435 Elo+
Solo
Skadi
Skadi
codyamullis300
Skadi
Level 15
God Stats
30W - 28L
1,388 SR
Queue Stats
41W - 37L
1,324 Elo+
Party 2
Cabrakan
Cabrakan
godigueya6
Cabrakan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
982 Elo+
Solo
Team Averages
Level 15
1,475 SR
1,298 Elo+

VS

Team Averages
Level 26
1,582 SR
1,377 Elo+
Medusa
Medusa
Mr Brick Shot
Medusa
Level 7
God Stats
5W - 5L
1,706 SR
Queue Stats
127W - 151L
1,292 Elo+
Solo
Bellona
Bellona
PrOz AsHLeY
Bellona
Level 23
God Stats
11W - 4L
1,619 SR
Queue Stats
63W - 70L
1,413 Elo+
Solo
Ymir
Ymir
Ricoking6789293
Ymir
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
152W - 172L
1,283 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpideryDonkey70
Tsukuyomi
Level 66
God Stats
14W - 22L
1,409 SR
Queue Stats
298W - 297L
1,451 Elo+
Party 1
Anubis
Anubis
johnsandypatt
Anubis
Level 28
God Stats
6W - 3L
1,678 SR
Queue Stats
12W - 15L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,776
489
4,332
13,822
7,713
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Legaciezz
Fenrir
18
8 / 1 / 6
11,553
578
8,910
17,226
9,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
6 / 1 / 8
11,633
582
9,857
9,868
4,064
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 5
11,341
567
9,901
10,794
3,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
godigueya6
Cabrakan
15
2 / 3 / 6
10,006
500
3,241
11,577
13,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,694
435
5,369
13,254
4,452
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
PrOz AsHLeY
Bellona
15
3 / 5 / 1
9,534
477
9,811
15,764
11,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 0
5,723
286
0
3,442
2,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
SpideryDonkey70
Tsukuyomi
15
2 / 4 / 4
9,365
468
8,272
12,343
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 8 / 2
8,874
444
5,080
12,333
4,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
24
Kills
9
11
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
Fenrir
Legaciezz
Fenrir
8
1
6
11
L
2
6
0
0.33
L
Bellona
PrOz AsHLeY
Bellona
3
5
1
0.7
L
0
1
0
0
W
6
1
8
10
L
Tsukuyomi
SpideryDonkey70
Tsukuyomi
2
4
4
1
W
7
2
5
4.75
W
Cabrakan
godigueya6
Cabrakan
2
3
6
1.67
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,241
Damage
28,532
63,287
Taken
57,136
38,429
Mitigated
28,364
22,984
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
2,693
0
2,819
13,822
7,713
2,300
1,823
11,999
0
39,415
W
Fenrir
Legaciezz
Fenrir
8,910
2,826
0
8,434
17,226
9,947
649
2,225
15,001
0
84,441
L
5,369
2,365
0
1,384
13,254
4,452
816
2,884
10,370
0
44,255
L
Bellona
PrOz AsHLeY
Bellona
9,811
3,205
0
3,980
15,764
11,884
23
1,280
14,484
0
53,243
L
0
0
0
0
3,442
2,563
0
0
3,442
9,546
0
W
9,857
2,867
0
6,109
9,868
4,064
2,859
2,681
7,187
85,230
0
L
Tsukuyomi
SpideryDonkey70
Tsukuyomi
8,272
1,414
0
3,680
12,343
4,840
48
3,114
9,229
0
63,309
W
9,901
5,255
0
2,273
10,794
3,575
1,659
2,477
8,317
0
61,159
W
Cabrakan
godigueya6
Cabrakan
3,241
405
15
3,334
11,577
13,130
966
1,268
10,309
35,543
0
L
5,080
46
0
1,827
12,333
4,625
0
5,820
6,513
37,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,309
Gold Earned
42,190
478
Minions Killed
340
0
Camps Cleared
0
1,687,341
Distance Traveled
1,489,491
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,776
489
63
3
0
293,663
6
W
Fenrir
11,553
578
117
6
0
379,428
8
L
Medusa
8,694
435
78
4
0
339,160
0
L
Bellona
9,534
477
100
5
0
354,058
1
L
Ymir
5,723
286
10
1
0
92,070
0
W
Sol
11,633
582
128
6
0
359,486
1
L
Tsukuyomi
9,365
468
95
5
0
404,005
0
W
Skadi
11,341
567
95
5
0
336,223
1
W
Cabrakan
10,006
500
75
4
0
318,541
3
L
Anubis
8,874
444
57
3
0
300,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role