Player Matchup

Amaterasu
Amaterasu
BEATNGU6963
Amaterasu
Level 37
God Stats
40W - 46L
1,415 SR
Queue Stats
89W - 107L
1,320 Elo+
Party 2
Arachne
Arachne
HessenFinessin
Arachne
Level 75
God Stats
41W - 38L
1,507 SR
Queue Stats
503W - 584L
1,420 Elo+
Party 2
Ymir
Ymir
JAXATTACX9188
Ymir
Level 26
God Stats
20W - 30L
1,405 SR
Queue Stats
30W - 45L
1,331 Elo+
Party 2
Janus
Janus
KaosPvP
Janus
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
329W - 390L
1,435 Elo+
Party 2
Cupid
Cupid
LeftHercules tS
Cupid
Level 17
God Stats
6W - 13L
1,373 SR
Queue Stats
11W - 24L
1,272 Elo+
Party 2
Team Averages
Level 45
1,400 SR
1,356 Elo+

VS

Team Averages
Level 74
1,516 SR
1,419 Elo+
Raijin
Raijin
 
Raijin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dale_DemonSlayer
Chaac
Level 136
God Stats
3W - 2L
1,326 SR
Queue Stats
501W - 453L
1,538 Elo+
Party 3
Kumbhakarna
Kumbhakarna
G310_M0N69
Kumbhakarna
Level 8
God Stats
5W - 2L
1,593 SR
Queue Stats
9W - 6L
1,457 Elo+
Party 3
Bakasura
Bakasura
Master_Mysogyny
Bakasura
Level 100
God Stats
52W - 37L
1,663 SR
Queue Stats
662W - 615L
1,479 Elo+
Party 3
Medusa
Medusa
Supercha0s
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BEATNGU6963
Amaterasu
13
2 / 4 / 1
7,336
524
3,401
10,464
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 3 / 2
7,829
559
4,246
10,650
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 3
6,500
464
4,338
14,564
8,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
KaosPvP
Janus
12
2 / 3 / 0
7,048
503
3,728
8,190
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 4 / 2
5,757
411
5,217
8,204
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
7 / 0 / 2
7,824
559
10,206
5,431
2,458
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
6,201
443
1,010
4,170
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
G310_M0N69
Kumbhakarna
9
1 / 1 / 3
5,744
410
2,005
8,163
5,012
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
15
7 / 4 / 0
8,969
641
10,495
11,323
4,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Supercha0s
Medusa
10
2 / 1 / 3
6,573
470
8,223
8,686
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
18
18
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
0
2
8
L
Amaterasu
BEATNGU6963
Amaterasu
2
4
1
0.63
W
1
1
1
1.5
W
Kumbhakarna
G310_M0N69
Kumbhakarna
1
1
3
2.5
L
3
3
2
1.33
L
0
4
3
0.38
L
Janus
KaosPvP
Janus
2
3
0
0.67
L
0
4
2
0.25
W
Bakasura
7
4
0
1.75
W
Medusa
Supercha0s
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,930
Damage
31,939
52,072
Taken
37,773
21,448
Mitigated
16,768
15,731
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,206
773
0
2,651
5,431
2,458
730
1,229
3,980
46,500
0
L
Amaterasu
BEATNGU6963
Amaterasu
3,401
1,504
0
4,853
10,464
4,236
466
0
9,125
0
33,441
W
1,010
0
0
661
4,170
1,781
0
430
3,722
0
35,251
W
Kumbhakarna
G310_M0N69
Kumbhakarna
2,005
488
0
400
8,163
5,012
0
2,204
5,959
9,743
0
L
4,246
2,303
0
2,801
10,650
3,789
0
886
9,264
0
52,860
L
4,338
779
82
2,822
14,564
8,903
240
4,490
10,074
23,483
0
L
Janus
KaosPvP
Janus
3,728
171
0
2,911
8,190
2,266
302
3,465
4,445
42,236
0
L
5,217
1,941
434
1,828
8,204
2,254
773
3,576
4,628
0
27,225
W
Bakasura
10,495
6,732
0
2,792
11,323
4,552
772
476
10,839
0
43,601
W
Medusa
Supercha0s
Medusa
8,223
5,447
0
3,958
8,686
2,965
228
3,433
5,207
0
32,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,470
Gold Earned
35,311
319
Minions Killed
334
0
Camps Cleared
0
1,297,602
Distance Traveled
1,204,642
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,824
559
80
6
0
250,079
5
L
Amaterasu
7,336
524
55
4
0
262,019
0
W
Chaac
6,201
443
73
5
0
194,240
0
W
Kumbhakarna
5,744
410
11
1
0
242,971
1
L
Arachne
7,829
559
101
7
0
300,942
1
L
Ymir
6,500
464
30
2
0
230,783
0
L
Janus
7,048
503
77
6
0
254,828
0
L
Cupid
5,757
411
56
4
0
249,030
1
W
Bakasura
8,969
641
114
8
0
285,110
2
W
Medusa
6,573
470
56
4
0
232,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role