Player Matchup

Xbalanque
Xbalanque
Georgemoball
Xbalanque
Level 82
God Stats
43W - 55L
1,474 SR
Queue Stats
64W - 79L
1,463 Elo+
Party 2
King Arthur
King Arthur
Killer2O2O
King Arthur
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,659 Elo+
Party 2
Fenrir
Fenrir
Ollieus202
Fenrir
Level 75
God Stats
2W - 1L
1,472 SR
Queue Stats
82W - 70L
1,531 Elo+
Party 2
Scylla
Scylla
kobels126
Scylla
Level 69
God Stats
15W - 10L
1,500 SR
Queue Stats
82W - 84L
1,517 Elo+
Party 2
Geb
Geb
spendog69
Geb
Level 69
God Stats
5W - 3L
1,533 SR
Queue Stats
62W - 53L
1,540 Elo+
Party 2
Team Averages
Level 72
1,496 SR
1,542 Elo+

VS

Team Averages
Level 112
1,480 SR
1,487 Elo+
Fafnir
Fafnir
InvictušM
Fafnir
Level 137
God Stats
1W - 6L
1,241 SR
Queue Stats
313W - 318L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
KingCarlGustaf
Amaterasu
Level 58
God Stats
4W - 6L
1,377 SR
Queue Stats
51W - 88L
1,332 Elo+
Solo
Bakasura
Bakasura
Manéo
Bakasura
Level 158
God Stats
20W - 15L
1,604 SR
Queue Stats
333W - 332L
1,558 Elo+
Party 1
Poseidon
Poseidon
MystériéuxMaîtré
Poseidon
Level 149
God Stats
79W - 54L
1,583 SR
Queue Stats
146W - 156L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
SaltManWasTaken
Danzaburou
Level 57
God Stats
10W - 8L
1,596 SR
Queue Stats
296W - 267L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Georgemoball
Xbalanque
20
11 / 1 / 4
14,567
633
21,550
17,721
7,315
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Killer2O2O
King Arthur
18
0 / 3 / 6
11,669
507
11,227
20,837
15,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Ollieus202
Fenrir
20
10 / 4 / 6
13,385
582
10,573
19,494
12,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
kobels126
Scylla
20
5 / 1 / 12
13,158
572
15,245
8,908
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 7
11,479
499
6,178
18,230
19,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
InvictušM
Fafnir
13
0 / 3 / 5
10,566
459
9,116
18,813
22,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KingCarlGustaf
Amaterasu
17
2 / 5 / 2
10,732
467
8,509
20,791
15,855
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Manéo
Bakasura
19
4 / 6 / 4
12,047
524
16,224
18,916
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 8 / 1
10,939
476
14,993
13,304
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SaltManWasTaken
Danzaburou
16
1 / 6 / 2
10,430
453
6,128
14,291
4,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
11
11
Deaths
28
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Georgemoball
Xbalanque
11
1
4
13
L
Fafnir
InvictušM
Fafnir
0
3
5
0.83
W
King Arthur
Killer2O2O
King Arthur
0
3
6
1
L
Amaterasu
KingCarlGustaf
Amaterasu
2
5
2
0.6
L
Bakasura
Manéo
Bakasura
4
6
4
1
L
4
8
1
0.56
W
Fenrir
Ollieus202
Fenrir
10
4
6
3.25
L
Danzaburou
SaltManWasTaken
Danzaburou
1
6
2
0.33
W
Scylla
kobels126
Scylla
5
1
12
11
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,773
Damage
54,970
85,190
Taken
86,115
58,003
Mitigated
54,982
32,166
Healing
18,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Georgemoball
Xbalanque
21,550
13,943
0
9,880
17,721
7,315
6,175
8,571
8,850
0
133,016
L
Fafnir
InvictušM
Fafnir
9,116
2,125
0
2,216
18,813
22,547
0
6,535
12,159
35,278
0
W
King Arthur
Killer2O2O
King Arthur
11,227
1,356
0
8,542
20,837
15,834
151
2,085
17,714
0
72,974
L
Amaterasu
KingCarlGustaf
Amaterasu
8,509
4,091
0
4,943
20,791
15,855
572
2,837
17,831
0
53,642
L
Bakasura
Manéo
Bakasura
16,224
8,598
0
6,321
18,916
8,857
0
4,819
13,948
0
81,807
L
14,993
2,321
0
1,178
13,304
3,423
0
3,743
9,388
67,766
0
W
Fenrir
Ollieus202
Fenrir
10,573
3,090
0
8,600
19,494
12,352
503
4,369
13,929
0
96,488
L
Danzaburou
SaltManWasTaken
Danzaburou
6,128
2,882
0
3,853
14,291
4,300
0
2,930
11,302
0
72,282
W
Scylla
kobels126
Scylla
15,245
985
0
3,329
8,908
3,460
483
2,842
5,184
94,518
0
W
6,178
1,603
0
1,815
18,230
19,042
215
5,084
12,370
34,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
54,714
712
Minions Killed
581
0
Camps Cleared
0
2,280,615
Distance Traveled
2,092,335
37
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,567
633
211
9
0
434,368
10
L
Fafnir
10,566
459
40
2
0
433,289
13
W
King Arthur
11,669
507
121
5
0
439,630
3
L
Amaterasu
10,732
467
114
5
0
423,087
2
L
Bakasura
12,047
524
162
7
0
484,849
7
L
Poseidon
10,939
476
122
5
0
399,802
4
W
Fenrir
13,385
582
150
7
0
498,372
9
L
Danzaburou
10,430
453
143
6
0
351,308
2
W
Scylla
13,158
572
194
8
0
469,757
10
W
Geb
11,479
499
36
2
0
438,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role