Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
BlessTng
Izanami
Level 120
God Stats
2W - 0L
1,718 SR
Queue Stats
55W - 56L
1,501 Elo+
Party 3
Merlin
Merlin
Hegeh
Merlin
Level 62
God Stats
8W - 7L
1,458 SR
Queue Stats
23W - 34L
1,259 Elo+
Party 2
Fenrir
Fenrir
M4nd3n
Fenrir
Level 17
God Stats
17W - 16L
1,414 SR
Queue Stats
30W - 43L
1,201 Elo+
Party 2
Bellona
Bellona
PrayForMahou
Bellona
Level 28
God Stats
12W - 10L
1,454 SR
Queue Stats
55W - 59L
1,478 Elo+
Party 3
Team Averages
Level 50
1,509 SR
1,388 Elo+

VS

Team Averages
Level 63
1,480 SR
1,334 Elo+
Mercury
Mercury
Aspd3n69
Mercury
Level 106
God Stats
9W - 9L
1,246 SR
Queue Stats
258W - 272L
1,383 Elo+
Party 4
Gilgamesh
Gilgamesh
BlaSiusxx
Gilgamesh
Level 17
God Stats
0W - 5L
1,288 SR
Queue Stats
16W - 33L
1,303 Elo+
Party 4
The Morrigan
The Morrigan
TabbiCatMash
The Morrigan
Level 109
God Stats
24W - 34L
1,515 SR
Queue Stats
294W - 271L
1,478 Elo+
Solo
Hachiman
Hachiman
firer115
Hachiman
Level 15
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 8L
1,208 Elo+
Party 1
Athena
Athena
yaislayer
Athena
Level 66
God Stats
1W - 2L
1,852 SR
Queue Stats
25W - 47L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 9
6,336
634
1,372
4,518
1,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
BlessTng
Izanami
11
9 / 1 / 2
7,361
736
8,063
6,885
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Hegeh
Merlin
9
0 / 2 / 1
5,694
569
1,261
4,649
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
M4nd3n
Fenrir
10
3 / 2 / 3
5,943
594
3,442
5,207
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PrayForMahou
Bellona
11
1 / 1 / 0
6,656
666
2,330
5,362
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aspd3n69
Mercury
10
6 / 2 / 0
6,380
638
4,279
5,910
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
BlaSiusxx
Gilgamesh
9
0 / 0 / 0
5,155
516
913
3,940
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
TabbiCatMash
The Morrigan
9
1 / 2 / 5
5,496
550
4,315
4,356
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
firer115
Hachiman
8
0 / 4 / 3
4,488
449
3,481
4,740
930
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Athena
yaislayer
Athena
6
0 / 6 / 3
4,438
444
1,048
8,831
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
14
Kills
7
7
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
9
5.5
L
Mercury
Aspd3n69
Mercury
6
2
0
3
L
Gilgamesh
BlaSiusxx
Gilgamesh
0
0
0
0
W
Izanami
BlessTng
Izanami
9
1
2
10
W
Merlin
Hegeh
Merlin
0
2
1
0.25
W
Fenrir
M4nd3n
Fenrir
3
2
3
2.25
W
Bellona
PrayForMahou
Bellona
1
1
0
1
L
The Morrigan
TabbiCatMash
The Morrigan
1
2
5
1.75
L
Hachiman
firer115
Hachiman
0
4
3
0.38
L
Athena
yaislayer
Athena
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,468
Damage
14,036
26,621
Taken
27,777
10,713
Mitigated
9,217
9,035
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,372
382
1,305
2,234
4,518
1,953
898
934
3,584
7,452
0
L
Mercury
Aspd3n69
Mercury
4,279
1,715
0
522
5,910
2,134
0
234
5,664
0
29,445
L
Gilgamesh
BlaSiusxx
Gilgamesh
913
0
0
940
3,940
1,990
0
0
3,940
3,259
20,243
W
Izanami
BlessTng
Izanami
8,063
5,885
0
2,964
6,885
2,584
3,778
1,129
5,756
0
47,612
W
Merlin
Hegeh
Merlin
1,261
116
0
545
4,649
1,437
1,162
1,362
3,287
23,357
0
W
Fenrir
M4nd3n
Fenrir
3,442
594
0
241
5,207
1,507
357
1,085
4,122
0
19,802
W
Bellona
PrayForMahou
Bellona
2,330
609
0
1,746
5,362
3,232
495
192
5,170
0
27,334
L
The Morrigan
TabbiCatMash
The Morrigan
4,315
319
0
1,380
4,356
1,191
670
881
3,314
30,164
912
L
Hachiman
firer115
Hachiman
3,481
1,398
0
732
4,740
930
0
392
4,336
0
16,723
L
Athena
yaislayer
Athena
1,048
472
100
962
8,831
2,972
0
980
7,851
7,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
25,957
281
Minions Killed
208
0
Camps Cleared
0
991,461
Distance Traveled
956,486
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,336
634
9
1
0
198,478
4
L
Mercury
6,380
638
61
6
0
211,979
3
L
Gilgamesh
5,155
516
52
5
0
215,307
0
W
Izanami
7,361
736
112
11
0
182,739
2
W
Merlin
5,694
569
47
5
0
183,534
0
W
Fenrir
5,943
594
35
4
0
224,083
1
W
Bellona
6,656
666
78
8
0
202,627
1
L
The Morrigan
5,496
550
54
5
0
186,832
2
L
Hachiman
4,488
449
26
3
0
176,190
0
L
Athena
4,438
444
15
2
0
166,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role