Player Matchup

Anubis
Anubis
ABC199
Anubis
Level 16
God Stats
2W - 5L
1,389 SR
Queue Stats
361W - 401L
1,604 Elo+
Solo
Vamana
Vamana
D3ZTRO
Vamana
Level 39
God Stats
6W - 8L
1,623 SR
Queue Stats
107W - 107L
1,482 Elo+
Party 1
Cerberus
Cerberus
LoboCruzado
Cerberus
Level 29
God Stats
3W - 5L
1,411 SR
Queue Stats
39W - 42L
1,522 Elo+
Solo
Xbalanque
Xbalanque
Yehenito
Xbalanque
Level 3
God Stats
6W - 2L
1,500 SR
Queue Stats
180W - 139L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXxGh0ulxXx
Tsukuyomi
Level 12
God Stats
0W - 1L
1,385 SR
Queue Stats
2W - 4L
1,632 Elo+
Party 1
Team Averages
Level 20
1,462 SR
1,565 Elo+

VS

Team Averages
Level 24
1,521 SR
1,642 Elo+
Horus
Horus
DossUK
Horus
Level 8
God Stats
4W - 1L
1,809 SR
Queue Stats
12W - 8L
1,625 Elo+
Party 2
Mercury
Mercury
IHIooIHI
Mercury
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,726 Elo+
Party 2
Artemis
Artemis
LinceRojo
Artemis
Level 26
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 6L
1,537 Elo+
Party 3
Ganesha
Ganesha
Spoideman
Ganesha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,555 Elo+
Party 3
Ra
Ra
vodasmite
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ABC199
Anubis
17
10 / 10 / 3
11,704
488
15,534
22,257
10,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
D3ZTRO
Vamana
19
1 / 6 / 4
12,070
503
10,679
24,066
16,669
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
LoboCruzado
Cerberus
16
2 / 5 / 14
11,255
469
9,004
21,352
23,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Yehenito
Xbalanque
20
12 / 7 / 4
13,570
565
18,649
23,694
7,527
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
xXxGh0ulxXx
Tsukuyomi
14
6 / 10 / 7
10,620
443
10,840
22,685
6,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DossUK
Horus
19
2 / 4 / 7
13,361
557
8,341
15,109
14,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
IHIooIHI
Mercury
20
17 / 6 / 13
18,585
774
36,663
23,860
13,270
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
LinceRojo
Artemis
17
2 / 8 / 3
11,643
485
5,848
14,523
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Spoideman
Ganesha
16
0 / 8 / 14
12,758
532
6,582
19,999
16,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
17 / 5 / 11
17,481
728
27,802
21,206
8,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
86
31
Kills
38
38
Deaths
31
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Anubis
ABC199
Anubis
10
10
3
1.15
L
Vamana
D3ZTRO
Vamana
1
6
4
0.5
W
Horus
DossUK
Horus
2
4
7
1.38
W
Mercury
IHIooIHI
Mercury
17
6
13
3.92
W
Artemis
LinceRojo
Artemis
2
8
3
0.44
L
Cerberus
LoboCruzado
Cerberus
2
5
14
1.8
W
Ganesha
Spoideman
Ganesha
0
8
14
0.88
L
Xbalanque
Yehenito
Xbalanque
12
7
4
2
W
17
5
11
4.5
L
Tsukuyomi
xXxGh0ulxXx
Tsukuyomi
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,706
Damage
85,236
114,054
Taken
94,697
64,844
Mitigated
58,612
32,260
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ABC199
Anubis
15,534
607
0
6,750
22,257
10,486
704
8,088
13,843
71,876
0
L
Vamana
D3ZTRO
Vamana
10,679
4,012
0
4,694
24,066
16,669
372
4,373
19,580
0
86,036
W
Horus
DossUK
Horus
8,341
4,389
619
5,559
15,109
14,831
758
1,584
13,185
0
61,582
W
Mercury
IHIooIHI
Mercury
36,663
25,615
0
8,103
23,860
13,270
4,314
6,113
17,747
0
183,360
W
Artemis
LinceRojo
Artemis
5,848
3,171
0
1,584
14,523
5,734
5,984
5,193
9,330
0
54,505
L
Cerberus
LoboCruzado
Cerberus
9,004
913
445
6,220
21,352
23,998
444
8,195
12,861
63,474
0
W
Ganesha
Spoideman
Ganesha
6,582
1,042
0
2,011
19,999
16,272
740
3,804
15,025
19,271
0
L
Xbalanque
Yehenito
Xbalanque
18,649
9,107
0
10,060
23,694
7,527
0
5,886
17,696
0
115,133
W
27,802
2,524
4,306
9,652
21,206
8,505
2,344
8,613
12,593
117,437
0
L
Tsukuyomi
xXxGh0ulxXx
Tsukuyomi
10,840
2,774
0
4,091
22,685
6,164
0
6,979
15,414
0
47,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,219
Gold Earned
73,828
688
Minions Killed
571
0
Camps Cleared
0
1,967,169
Distance Traveled
2,364,740
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,704
488
121
5
0
340,730
1
L
Vamana
12,070
503
155
6
0
441,878
1
W
Horus
13,361
557
113
5
0
473,258
7
W
Mercury
18,585
774
180
8
0
551,180
0
W
Artemis
11,643
485
89
4
0
414,961
5
L
Cerberus
11,255
469
156
7
0
393,487
0
W
Ganesha
12,758
532
2
0
0
399,589
4
L
Xbalanque
13,570
565
181
8
0
375,276
2
W
Ra
17,481
728
187
8
0
525,752
2
L
Tsukuyomi
10,620
443
75
3
0
415,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role