Player Matchup

Thor
Thor
Elpipaelme
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,214 Elo+
Solo
Sun Wukong
Sun Wukong
Neon Cyan
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,343 Elo+
Solo
Cerberus
Cerberus
damarien1102
Cerberus
Level 4
God Stats
5W - 6L
1,791 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Izanami
Izanami
holydeath23
Izanami
Level 17
God Stats
45W - 27L
1,535 SR
Queue Stats
139W - 136L
1,448 Elo+
Solo
Yemoja
Yemoja
xXELGREENXx
Yemoja
Level 28
God Stats
16W - 12L
1,665 SR
Queue Stats
175W - 177L
1,555 Elo+
Solo
Team Averages
Level 13
1,598 SR
1,412 Elo+

VS

Team Averages
Level 21
1,490 SR
1,425 Elo+
Kukulkan
Kukulkan
BigRedT 27
Kukulkan
Level 6
God Stats
25W - 18L
1,398 SR
Queue Stats
181W - 168L
1,469 Elo+
Solo
Chiron
Chiron
DeMoreWoods
Chiron
Level 25
God Stats
9W - 7L
1,495 SR
Queue Stats
16W - 16L
1,405 Elo+
Solo
Hun Batz
Hun Batz
DessaCat
Hun Batz
Level 27
God Stats
2W - 0L
1,569 SR
Queue Stats
54W - 71L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxGR1MR3APERxX9
Morgan Le Fay
Level 28
God Stats
14W - 18L
1,450 SR
Queue Stats
19W - 27L
1,415 Elo+
Solo
Scylla
Scylla
unknownload97
Scylla
Level 18
God Stats
36W - 39L
1,541 SR
Queue Stats
135W - 163L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 1
8,602
782
8,001
19,644
12,365
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Neon Cyan
Sun Wukong
16
0 / 8 / 2
9,434
858
10,590
22,501
21,435
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
damarien1102
Cerberus
15
1 / 6 / 0
9,254
841
4,645
17,673
17,513
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
holydeath23
Izanami
15
2 / 3 / 1
10,140
922
15,239
15,051
5,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
16
0 / 1 / 2
9,560
869
1,711
12,569
15,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

99

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigRedT 27
Kukulkan
17
3 / 0 / 18
10,306
937
15,574
4,873
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
18
6 / 0 / 11
9,755
887
14,829
9,136
3,912
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
DessaCat
Hun Batz
17
5 / 1 / 19
11,109
1,010
12,988
13,040
8,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
XxGR1MR3APERxX9
Morgan Le Fay
17
11 / 1 / 14
12,050
1,095
18,264
9,478
4,522
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 18
11,417
1,038
17,442
7,458
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
110
3
Kills
30
30
Deaths
3
6
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BigRedT 27
Kukulkan
3
0
18
12
W
Chiron
6
0
11
11.5
W
Hun Batz
DessaCat
Hun Batz
5
1
19
14.5
L
0
12
1
0.04
L
Sun Wukong
Neon Cyan
Sun Wukong
0
8
2
0.13
W
Morgan Le Fay
XxGR1MR3APERxX9
Morgan Le Fay
11
1
14
18
L
Cerberus
damarien1102
Cerberus
1
6
0
0.17
L
Izanami
holydeath23
Izanami
2
3
1
0.83
W
5
1
18
14
L
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,186
Damage
79,097
87,438
Taken
43,985
72,279
Mitigated
22,152
16,614
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BigRedT 27
Kukulkan
15,574
1,758
0
0
4,873
2,349
0
343
4,530
39,274
0
W
Chiron
14,829
9,229
491
2,035
9,136
3,912
0
1,604
7,532
0
28,978
W
Hun Batz
DessaCat
Hun Batz
12,988
4,510
461
1,625
13,040
8,297
0
2,774
10,266
0
27,260
L
8,001
2,780
0
0
19,644
12,365
0
10,381
9,103
0
16,941
L
Sun Wukong
Neon Cyan
Sun Wukong
10,590
3,000
0
463
22,501
21,435
0
10,305
11,920
0
29,156
W
Morgan Le Fay
XxGR1MR3APERxX9
Morgan Le Fay
18,264
4,147
0
3,822
9,478
4,522
0
1,055
8,423
29,882
0
L
Cerberus
damarien1102
Cerberus
4,645
424
0
1,080
17,673
17,513
0
11,347
6,010
28,056
0
L
Izanami
holydeath23
Izanami
15,239
9,594
0
1,188
15,051
5,606
0
10,078
4,801
0
44,056
W
17,442
2,679
0
649
7,458
3,072
0
580
6,878
37,763
0
L
Yemoja
1,711
1,138
10,792
3,091
12,569
15,360
0
7,984
4,324
10,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
54,637
193
Minions Killed
214
2
Camps Cleared
5
946,259
Distance Traveled
927,068
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,306
937
63
6
0
174,137
1
W
Chiron
9,755
887
43
4
1
148,768
0
W
Hun Batz
11,109
1,010
25
2
1
215,847
0
L
Thor
8,602
782
6
1
0
150,189
1
L
Sun Wukong
9,434
858
46
4
1
194,941
0
W
Morgan Le Fay
12,050
1,095
27
2
2
204,036
3
L
Cerberus
9,254
841
68
6
0
205,055
0
L
Izanami
10,140
922
52
5
1
196,330
1
W
Scylla
11,417
1,038
56
5
1
184,280
0
L
Yemoja
9,560
869
21
2
0
199,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role