Player Matchup

He Bo
He Bo
Amilcarona
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,286 Elo+
Party 4
Anubis
Anubis
ArguablyOkay
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Party 4
Cthulhu
Cthulhu
Borrill
Cthulhu
Level 159
God Stats
1W - 2L
1,561 SR
Queue Stats
84W - 80L
1,521 Elo+
Party 3
Set
Set
batata2014
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 51L
1,464 Elo+
Solo
Yemoja
Yemoja
ilovecreamsoda
Yemoja
Level 13
God Stats
1W - 3L
1,270 SR
Queue Stats
27W - 43L
1,410 Elo+
Party 3
Team Averages
Level 59
1,466 SR
1,373 Elo+

VS

Team Averages
Level 84
1,680 SR
1,671 Elo+
Mulan
Mulan
Kotuksb
Mulan
Level 82
God Stats
3W - 7L
1,500 SR
Queue Stats
28W - 42L
1,716 Elo+
Party 1
Ganesha
Ganesha
Krigssnorren
Ganesha
Level 48
God Stats
246W - 45L
2,043 SR
Queue Stats
269W - 52L
1,985 Elo+
Party 2
Merlin
Merlin
PurpGuy
Merlin
Level 117
God Stats
93W - 42L
1,714 SR
Queue Stats
854W - 490L
1,665 Elo+
Party 2
Pele
Pele
Ubivets
Pele
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 29L
1,320 Elo+
Party 1
Artemis
Artemis
caveguy33
Artemis
Level 69
God Stats
17W - 7L
1,644 SR
Queue Stats
350W - 206L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
0 / 13 / 3
8,823
980
8,332
19,180
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
2 / 9 / 1
9,200
1,022
9,164
16,434
5,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Borrill
Cthulhu
15
4 / 6 / 1
10,319
1,147
9,608
24,466
25,005
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 5 / 1
8,077
897
1,524
9,978
2,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 1
8,539
949
2,372
13,130
9,743
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kotuksb
Mulan
17
4 / 1 / 15
9,371
1,041
4,340
4,855
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
Krigssnorren
Ganesha
18
1 / 1 / 31
10,847
1,205
16,080
10,977
9,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
PurpGuy
Merlin
19
12 / 1 / 21
12,328
1,370
24,877
6,832
3,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Ubivets
Pele
17
8 / 2 / 19
10,738
1,193
8,274
8,649
4,986
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
caveguy33
Artemis
17
14 / 1 / 16
12,044
1,338
23,508
7,615
3,141
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
141
6
Kills
39
39
Deaths
6
7
Assists
102
Player
Kills
Deaths
Assists
KDA
L
He Bo
0
13
3
0.12
L
Anubis
2
9
1
0.28
L
Cthulhu
Borrill
Cthulhu
4
6
1
0.75
W
Mulan
Kotuksb
Mulan
4
1
15
11.5
W
Ganesha
Krigssnorren
Ganesha
1
1
31
16.5
W
Merlin
PurpGuy
Merlin
12
1
21
22.5
W
Pele
Ubivets
Pele
8
2
19
8.75
L
0
5
1
0.1
W
Artemis
caveguy33
Artemis
14
1
16
22
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
77,079
83,188
Taken
38,928
47,840
Mitigated
23,762
5,299
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
8,332
248
129
610
19,180
4,543
0
9,316
9,864
23,346
0
L
Anubis
9,164
699
0
1,616
16,434
5,676
0
9,676
6,758
27,044
0
L
Cthulhu
Borrill
Cthulhu
9,608
648
474
554
24,466
25,005
0
8,078
16,388
27,305
0
W
Mulan
Kotuksb
Mulan
4,340
611
0
234
4,855
2,691
0
3,556
1,219
0
6,636
W
Ganesha
Krigssnorren
Ganesha
16,080
570
0
0
10,977
9,397
0
8,757
2,044
26,829
0
W
Merlin
PurpGuy
Merlin
24,877
2,304
689
2,916
6,832
3,547
0
5,449
1,277
62,538
0
W
Pele
Ubivets
Pele
8,274
2,501
0
2,972
8,649
4,986
0
5,204
2,580
0
18,587
L
1,524
401
0
855
9,978
2,873
0
6,288
3,690
0
7,106
W
Artemis
caveguy33
Artemis
23,508
14,264
0
983
7,615
3,141
0
5,976
1,541
0
37,779
L
2,372
133
901
160
13,130
9,743
0
7,599
5,531
6,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
55,328
129
Minions Killed
178
7
Camps Cleared
8
742,402
Distance Traveled
918,563
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,823
980
41
5
1
151,139
0
L
Anubis
9,200
1,022
46
5
2
142,785
0
L
Cthulhu
10,319
1,147
30
3
1
187,979
1
W
Mulan
9,371
1,041
7
1
1
142,405
0
W
Ganesha
10,847
1,205
2
0
0
195,638
3
W
Merlin
12,328
1,370
84
9
2
188,475
0
W
Pele
10,738
1,193
27
3
2
194,338
0
L
Set
8,077
897
9
1
3
137,421
0
W
Artemis
12,044
1,338
58
6
3
197,707
0
L
Yemoja
8,539
949
3
0
0
123,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role