Player Matchup

Nemesis
Nemesis
Eagles12345101
Nemesis
Level 23
God Stats
4W - 4L
1,368 SR
Queue Stats
4W - 4L
1,229 Elo+
Party 4
Achilles
Achilles
Hush647
Achilles
Level 29
God Stats
25W - 35L
1,577 SR
Queue Stats
194W - 251L
1,452 Elo+
Solo
Ratatoskr
Ratatoskr
alejomend
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
bruunitto
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Poseidon
Poseidon
immortal_thief45
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,590 Elo+
Party 4
Team Averages
Level 13
1,489 SR
1,327 Elo+

VS

Team Averages
Level 26
1,528 SR
1,399 Elo+
Ao Kuang
Ao Kuang
Habiibh_
Ao Kuang
Level 4
God Stats
5W - 10L
1,723 SR
Queue Stats
52W - 47L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
Izanagi-no-Akuma
Kuzenbo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,140 Elo+
Party 3
Hun Batz
Hun Batz
Morbid_1nsan1ty
Hun Batz
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 3
Agni
Agni
SMF_PineApple
Agni
Level 100
God Stats
1W - 1L
1,488 SR
Queue Stats
90W - 98L
1,442 Elo+
Party 3
Mercury
Mercury
Wyp0
Mercury
Level 7
God Stats
34W - 20L
1,429 SR
Queue Stats
44W - 36L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 13
15,855
1,133
21,226
31,309
17,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Hush647
Achilles
20
10 / 6 / 6
15,220
1,087
20,794
23,582
12,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
alejomend
Ratatoskr
18
1 / 13 / 5
11,204
800
743
18,750
8,281
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cthulhu
bruunitto
Cthulhu
20
4 / 12 / 16
14,656
1,047
18,777
29,687
20,579
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 13 / 14
13,339
953
11,901
18,135
7,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Habiibh_
Ao Kuang
18
2 / 2 / 7
11,917
851
4,311
3,857
1,323
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 14
12,740
910
10,138
16,354
25,209
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
20
7 / 8 / 16
14,029
1,002
17,983
20,524
14,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

20
16 / 3 / 24
18,320
1,309
37,319
18,619
9,363
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Wyp0
Mercury
20
24 / 4 / 15
17,760
1,269
35,392
18,797
9,836
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
128
24
Kills
52
54
Deaths
24
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
10
13
1.45
W
Ao Kuang
Habiibh_
Ao Kuang
2
2
7
2.75
L
Achilles
Hush647
Achilles
10
6
6
2.17
W
3
7
14
1.43
W
Hun Batz
7
8
16
1.88
W
16
3
24
9.33
W
Mercury
Wyp0
Mercury
24
4
15
7.88
L
Ratatoskr
alejomend
Ratatoskr
1
13
5
0.27
L
Cthulhu
bruunitto
Cthulhu
4
12
16
1
L
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,441
Damage
105,143
121,463
Taken
78,151
65,946
Mitigated
60,483
6,509
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,226
11,810
0
2,887
31,309
17,764
0
14,773
16,536
0
43,852
W
Ao Kuang
Habiibh_
Ao Kuang
4,311
1,297
0
877
3,857
1,323
0
1,075
2,782
6,754
0
L
Achilles
Hush647
Achilles
20,794
8,461
305
3,203
23,582
12,240
0
10,968
12,614
0
49,483
W
10,138
2,988
258
297
16,354
25,209
0
7,643
8,711
16,928
0
W
Hun Batz
17,983
7,124
0
1,830
20,524
14,752
0
8,611
11,913
0
27,187
W
37,319
4,068
1,717
5,454
18,619
9,363
0
6,187
12,432
83,853
0
W
Mercury
Wyp0
Mercury
35,392
24,757
0
360
18,797
9,836
0
7,162
11,635
0
50,629
L
Ratatoskr
alejomend
Ratatoskr
743
651
0
0
18,750
8,281
0
7,758
10,117
0
3,610
L
Cthulhu
bruunitto
Cthulhu
18,777
3,147
86
0
29,687
20,579
0
11,456
18,231
49,266
0
L
11,901
3,350
0
28
18,135
7,082
0
6,813
11,294
33,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,274
Gold Earned
74,766
190
Minions Killed
192
8
Camps Cleared
6
1,322,429
Distance Traveled
986,359
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,855
1,133
31
2
3
292,098
0
W
Ao Kuang
11,917
851
5
0
2
103,517
0
L
Achilles
15,220
1,087
56
4
1
302,526
2
W
Kuzenbo
12,740
910
12
1
2
156,152
0
W
Hun Batz
14,029
1,002
35
3
0
199,309
0
W
Agni
18,320
1,309
103
7
0
256,531
0
W
Mercury
17,760
1,269
37
3
2
270,850
0
L
Ratatoskr
11,204
800
1
0
0
243,265
1
L
Cthulhu
14,656
1,047
68
5
2
270,087
0
L
Poseidon
13,339
953
34
2
2
214,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role