Player Matchup

Rama
Rama
 
Rama
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LordGostoso
Mercury
Level 69
God Stats
10W - 12L
1,625 SR
Queue Stats
362W - 356L
1,411 Elo+
Solo
He Bo
He Bo
SouLindoDemaisX
He Bo
Level 62
God Stats
12W - 12L
1,468 SR
Queue Stats
618W - 724L
1,395 Elo+
Solo
Persephone
Persephone
juanfri03
Persephone
Level 62
God Stats
0W - 2L
1,274 SR
Queue Stats
52W - 42L
1,498 Elo+
Party 2
Ymir
Ymir
mula2003
Ymir
Level 16
God Stats
5W - 1L
1,654 SR
Queue Stats
5W - 1L
1,656 Elo+
Party 2
Team Averages
Level 50
1,504 SR
1,492 Elo+

VS

Team Averages
Level 132
1,601 SR
1,598 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Dra_fiufiu
Nu Wa
Level 45
God Stats
9W - 2L
1,572 SR
Queue Stats
97W - 55L
1,631 Elo+
Party 1
Osiris
Osiris
PanicoMutumbo
Osiris
Level 154
God Stats
2W - 1L
1,512 SR
Queue Stats
216W - 192L
1,607 Elo+
Party 1
Jing Wei
Jing Wei
PinguimMutumbo
Jing Wei
Level 141
God Stats
5W - 2L
1,780 SR
Queue Stats
222W - 160L
1,610 Elo+
Party 1
Ares
Ares
Tiboaventura
Ares
Level 160
God Stats
57W - 36L
1,643 SR
Queue Stats
883W - 569L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 3 / 0
5,475
498
4,486
6,252
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
LordGostoso
Mercury
10
1 / 1 / 0
5,675
516
3,322
6,967
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,224
475
1,869
5,624
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
juanfri03
Persephone
11
0 / 3 / 1
6,532
594
4,139
5,545
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
7
0 / 6 / 0
4,355
396
1,437
8,327
3,077
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 0 / 3
6,261
569
4,156
5,774
3,129
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
10
1 / 0 / 2
5,761
524
3,296
4,463
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,333
576
3,828
9,796
5,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
12
4 / 0 / 5
7,103
646
5,390
6,658
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
4 / 0 / 4
6,626
602
3,982
4,483
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
15
15
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Cu Chulainn
 
Cu Chulainn
4
0
3
5.5
W
Nu Wa
1
0
2
2
L
Mercury
LordGostoso
Mercury
1
1
0
1
W
2
1
0
2
W
Jing Wei
4
0
5
6.5
L
0
2
0
0
W
4
0
4
6
L
Persephone
juanfri03
Persephone
0
3
1
0.17
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,253
Damage
20,652
32,715
Taken
31,174
12,118
Mitigated
14,288
3,447
Healing
12,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,486
3,551
0
500
6,252
1,494
0
466
5,732
0
32,978
W
Cu Chulainn
 
Cu Chulainn
4,156
847
0
1,835
5,774
3,129
548
669
5,105
0
32,413
W
Nu Wa
3,296
585
0
841
4,463
1,387
607
1,449
3,014
34,127
0
L
Mercury
LordGostoso
Mercury
3,322
1,038
0
585
6,967
2,230
0
1,609
5,250
0
33,728
W
3,828
898
0
4,344
9,796
5,000
0
3,909
5,887
0
32,995
W
Jing Wei
5,390
3,977
0
3,955
6,658
1,736
0
521
6,137
0
42,065
L
1,869
0
0
943
5,624
1,522
92
1,941
3,557
26,683
0
W
3,982
225
0
1,838
4,483
3,036
311
897
3,586
16,396
0
L
Persephone
juanfri03
Persephone
4,139
455
0
1,259
5,545
3,795
0
483
5,005
34,572
0
L
Ymir
1,437
217
0
160
8,327
3,077
122
2,320
5,891
10,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
32,084
290
Minions Killed
320
0
Camps Cleared
0
1,071,101
Distance Traveled
1,089,255
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,475
498
68
6
0
199,567
2
W
Cu Chulainn
6,261
569
61
6
0
242,336
5
W
Nu Wa
5,761
524
76
7
0
210,030
2
L
Mercury
5,675
516
65
6
0
265,239
3
W
Osiris
6,333
576
82
7
0
206,477
1
W
Jing Wei
7,103
646
87
8
0
198,478
1
L
He Bo
5,224
475
61
6
0
206,700
1
W
Ares
6,626
602
14
1
0
231,934
2
L
Persephone
6,532
594
83
8
0
191,892
3
L
Ymir
4,355
396
13
1
0
207,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role