Player Matchup

Tiamat
Tiamat
HannibalTheHun6
Tiamat
Level 27
God Stats
14W - 17L
1,271 SR
Queue Stats
312W - 294L
1,514 Elo+
Party 4
Jormungandr
Jormungandr
ISTOK567
Jormungandr
Level 13
God Stats
0W - 1L
1,187 SR
Queue Stats
2W - 2L
1,561 Elo+
Party 1
Skadi
Skadi
TopherPunch
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 1
Nemesis
Nemesis
folking11
Nemesis
Level 28
God Stats
0W - 3L
1,277 SR
Queue Stats
57W - 56L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
itramtm698
Cu Chulainn
Level 29
God Stats
9W - 8L
1,494 SR
Queue Stats
360W - 369L
1,493 Elo+
Party 4
Team Averages
Level 21
1,346 SR
1,488 Elo+

VS

Team Averages
Level 35
1,541 SR
1,479 Elo+
Hachiman
Hachiman
DrParadox
Hachiman
Level 120
God Stats
1W - 0L
1,717 SR
Queue Stats
16W - 7L
1,642 Elo+
Party 3
Amaterasu
Amaterasu
Salvador052
Amaterasu
Level 11
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 2
Baba Yaga
Baba Yaga
darky979
Baba Yaga
Level 8
God Stats
1W - 0L
1,287 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 2
Ymir
Ymir
stonkexchange
Ymir
Level 29
God Stats
5W - 3L
1,593 SR
Queue Stats
184W - 168L
1,564 Elo+
Solo
Nemesis
Nemesis
tukarp
Nemesis
Level 7
God Stats
6W - 4L
1,631 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
9,567
456
18,777
18,123
9,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ISTOK567
Jormungandr
13
1 / 7 / 0
9,704
462
9,038
20,871
16,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 10 / 1
7,510
358
7,251
12,646
2,435
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
folking11
Nemesis
15
5 / 3 / 2
10,393
495
5,620
13,997
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
itramtm698
Cu Chulainn
16
4 / 3 / 4
10,624
506
12,188
15,125
11,783
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrParadox
Hachiman
20
13 / 1 / 10
13,207
629
24,031
22,104
8,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Salvador052
Amaterasu
16
2 / 5 / 7
10,550
502
6,667
21,318
17,554
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
darky979
Baba Yaga
16
6 / 5 / 5
10,749
512
11,271
15,950
5,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 1 / 10
13,087
623
12,087
14,410
14,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
tukarp
Nemesis
19
4 / 3 / 11
11,952
569
12,567
16,009
7,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
15
Kills
31
31
Deaths
15
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DrParadox
Hachiman
13
1
10
18
L
5
8
2
0.75
L
Jormungandr
ISTOK567
Jormungandr
1
7
0
0.14
W
Amaterasu
Salvador052
Amaterasu
2
5
7
1.1
L
0
10
1
0.05
W
Baba Yaga
darky979
Baba Yaga
6
5
5
1.7
L
Nemesis
folking11
Nemesis
5
3
2
2
L
Cu Chulainn
itramtm698
Cu Chulainn
4
3
4
2
W
6
1
10
11
W
Nemesis
tukarp
Nemesis
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,874
Damage
66,623
80,762
Taken
89,791
44,717
Mitigated
53,907
14,641
Healing
31,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DrParadox
Hachiman
24,031
18,127
0
15,384
22,104
8,697
1,851
7,211
14,767
0
113,637
L
18,777
1,360
0
4,079
18,123
9,360
564
6,890
11,233
56,922
0
L
Jormungandr
ISTOK567
Jormungandr
9,038
2,518
0
0
20,871
16,454
204
3,707
16,832
38,023
0
W
Amaterasu
Salvador052
Amaterasu
6,667
3,038
0
8,929
21,318
17,554
404
4,306
16,283
0
59,934
L
7,251
3,645
0
638
12,646
2,435
1,316
2,870
9,776
0
27,683
W
Baba Yaga
darky979
Baba Yaga
11,271
683
132
4,350
15,950
5,986
188
8,317
6,889
49,792
0
L
Nemesis
folking11
Nemesis
5,620
2,236
0
6,528
13,997
4,685
0
3,417
10,580
0
59,653
L
Cu Chulainn
itramtm698
Cu Chulainn
12,188
1,589
0
3,396
15,125
11,783
192
6,142
8,983
7,219
49,724
W
12,087
3,048
0
1,693
14,410
14,249
160
4,682
9,326
68,554
0
W
Nemesis
tukarp
Nemesis
12,567
5,892
0
1,055
16,009
7,421
1,197
4,742
10,872
0
93,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,798
Gold Earned
59,545
394
Minions Killed
575
0
Camps Cleared
0
1,897,523
Distance Traveled
1,967,859
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,207
629
147
7
0
414,313
2
L
Tiamat
9,567
456
77
4
0
348,409
4
L
Jormungandr
9,704
462
57
3
0
350,836
1
W
Amaterasu
10,550
502
99
5
0
366,916
1
L
Skadi
7,510
358
59
3
0
361,323
3
W
Baba Yaga
10,749
512
80
4
0
366,760
2
L
Nemesis
10,393
495
96
5
0
407,065
0
L
Cu Chulainn
10,624
506
105
5
0
429,890
3
W
Ymir
13,087
623
112
5
0
389,493
2
W
Nemesis
11,952
569
137
7
0
430,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role