Player Matchup

Artemis
Artemis
Aazmeer
Artemis
Level 29
God Stats
15W - 16L
1,395 SR
Queue Stats
22W - 19L
1,788 Elo+
Solo
Cthulhu
Cthulhu
Afrosdfgh
Cthulhu
Level 20
God Stats
4W - 1L
1,760 SR
Queue Stats
21W - 5L
1,735 Elo+
Party 2
Discordia
Discordia
CandaPat
Discordia
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 37L
1,683 Elo+
Party 2
Pele
Pele
Ruffias_03
Pele
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 97L
1,559 Elo+
Party 2
Zhong Kui
Zhong Kui
ViZki_Nw
Zhong Kui
Level 28
God Stats
15W - 12L
1,415 SR
Queue Stats
89W - 56L
1,563 Elo+
Party 2
Team Averages
Level 39
1,514 SR
1,666 Elo+

VS

Team Averages
Level 20
1,591 SR
1,321 Elo+
Hun Batz
Hun Batz
LOPU2005
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,103 Elo+
Party 1
Cernunnos
Cernunnos
Micka-du-49
Cernunnos
Level 28
God Stats
20W - 11L
1,689 SR
Queue Stats
66W - 47L
1,574 Elo+
Party 3
Cerberus
Cerberus
TP_4s13r
Cerberus
Level 16
God Stats
2W - 5L
1,738 SR
Queue Stats
150W - 147L
1,181 Elo+
Party 1
Scylla
Scylla
alancri1
Scylla
Level 28
God Stats
2W - 5L
1,255 SR
Queue Stats
48W - 52L
1,181 Elo+
Party 1
Anubis
Anubis
miel-bidoof
Anubis
Level 24
God Stats
2W - 2L
1,773 SR
Queue Stats
70W - 52L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aazmeer
Artemis
14
3 / 3 / 9
8,346
522
6,450
9,479
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Afrosdfgh
Cthulhu
13
7 / 2 / 13
9,188
574
11,159
14,169
12,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
CandaPat
Discordia
16
15 / 1 / 8
10,212
638
14,786
6,388
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 3 / 6
9,182
574
5,091
11,335
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ViZki_Nw
Zhong Kui
13
3 / 2 / 4
7,568
473
6,058
9,766
6,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LOPU2005
Hun Batz
10
1 / 11 / 2
7,132
446
4,522
12,690
3,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Micka-du-49
Cernunnos
12
3 / 5 / 3
7,671
479
9,024
10,378
3,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TP_4s13r
Cerberus
11
3 / 9 / 0
7,392
462
4,621
12,187
8,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
alancri1
Scylla
9
1 / 8 / 1
6,553
410
3,188
9,007
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
14
3 / 3 / 2
8,471
529
9,348
9,820
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
36
Kills
11
11
Deaths
36
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aazmeer
Artemis
3
3
9
2.5
W
Cthulhu
Afrosdfgh
Cthulhu
7
2
13
6.75
W
Discordia
CandaPat
Discordia
15
1
8
19
L
Hun Batz
LOPU2005
Hun Batz
1
11
2
0.18
L
Cernunnos
Micka-du-49
Cernunnos
3
5
3
0.9
W
8
3
6
3.67
L
Cerberus
TP_4s13r
Cerberus
3
9
0
0.33
W
Zhong Kui
ViZki_Nw
Zhong Kui
3
2
4
2.5
L
Scylla
alancri1
Scylla
1
8
1
0.19
L
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,544
Damage
30,703
51,137
Taken
54,082
27,161
Mitigated
22,434
13,004
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aazmeer
Artemis
6,450
2,823
0
2,229
9,479
2,770
0
3,299
6,180
0
58,372
W
Cthulhu
Afrosdfgh
Cthulhu
11,159
1,046
379
1,112
14,169
12,375
0
4,083
9,838
37,205
0
W
Discordia
CandaPat
Discordia
14,786
1,266
0
172
6,388
1,929
236
1,676
4,590
62,646
0
L
Hun Batz
LOPU2005
Hun Batz
4,522
1,428
0
965
12,690
3,833
0
6,372
6,318
0
24,791
L
Cernunnos
Micka-du-49
Cernunnos
9,024
5,651
0
2,287
10,378
3,176
638
6,080
4,298
0
35,140
W
5,091
1,336
0
4,179
11,335
3,746
0
3,181
8,116
0
55,569
L
Cerberus
TP_4s13r
Cerberus
4,621
620
0
1,013
12,187
8,385
556
6,647
5,540
23,414
0
W
Zhong Kui
ViZki_Nw
Zhong Kui
6,058
348
0
4,933
9,766
6,341
0
4,506
5,256
33,526
0
L
Scylla
alancri1
Scylla
3,188
421
0
0
9,007
2,630
0
6,916
2,091
18,564
0
L
Anubis
9,348
307
0
4,549
9,820
4,410
0
5,988
3,832
52,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
37,219
414
Minions Killed
271
0
Camps Cleared
0
1,567,418
Distance Traveled
1,381,228
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,346
522
87
5
0
301,869
5
W
Cthulhu
9,188
574
37
2
0
328,519
1
W
Discordia
10,212
638
119
7
0
317,791
5
L
Hun Batz
7,132
446
43
3
0
280,215
1
L
Cernunnos
7,671
479
60
4
0
294,009
0
W
Pele
9,182
574
105
7
0
356,926
0
L
Cerberus
7,392
462
40
3
0
305,732
2
W
Zhong Kui
7,568
473
66
4
0
262,313
0
L
Scylla
6,553
410
35
2
0
253,945
1
L
Anubis
8,471
529
93
6
0
247,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role