Player Matchup

Ah Puch
Ah Puch
Flasher
Ah Puch
Level 27
God Stats
15W - 6L
1,576 SR
Queue Stats
61W - 35L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
G4M3R420
Guan Yu
Level 15
God Stats
8W - 1L
1,760 SR
Queue Stats
48W - 13L
1,688 Elo+
Party 2
Khepri
Khepri
Jackosmith99
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,536 Elo+
Party 2
Osiris
Osiris
MarDerVinx
Osiris
Level 17
God Stats
10W - 4L
1,711 SR
Queue Stats
12W - 6L
1,707 Elo+
Party 2
Hera
Hera
Zerzaaa
Hera
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 77L
1,594 Elo+
Party 1
Team Averages
Level 31
1,609 SR
1,619 Elo+

VS

Team Averages
Level 31
1,500 SR
1,557 Elo+
Raijin
Raijin
 
Raijin
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Lavacalola
Rama
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 20L
1,542 Elo+
Solo
Amaterasu
Amaterasu
Linqus
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 128L
1,545 Elo+
Solo
Set
Set
Omnivael
Set
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,536 Elo+
Party 3
Nox
Nox
RajinBahamut
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flasher
Ah Puch
19
8 / 2 / 20
12,643
1,054
26,808
11,711
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
G4M3R420
Guan Yu
19
15 / 1 / 17
13,905
1,159
25,587
26,852
39,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
19
1 / 3 / 30
11,198
933
9,302
17,992
23,787
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
MarDerVinx
Osiris
19
4 / 3 / 20
11,466
956
11,296
15,818
16,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
Zerzaaa
Hera
19
10 / 1 / 20
13,160
1,097
29,394
8,091
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

257

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
3 / 3 / 4
11,801
983
27,499
21,287
7,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 7 / 4
10,215
851
12,179
18,287
5,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Linqus
Amaterasu
17
3 / 11 / 5
11,598
967
12,084
28,259
25,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 11 / 2
10,645
887
11,408
24,669
19,119
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 6 / 7
10,087
841
7,353
14,837
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
32
38
Kills
10
10
Deaths
38
107
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
3
4
1.67
W
Ah Puch
Flasher
Ah Puch
8
2
20
9
W
Guan Yu
G4M3R420
Guan Yu
15
1
17
23.5
W
Khepri
1
3
30
5.33
L
2
7
4
0.57
L
Amaterasu
Linqus
Amaterasu
3
11
5
0.5
W
Osiris
MarDerVinx
Osiris
4
3
20
4.67
L
2
11
2
0.27
L
0
6
7
0.58
W
Hera
Zerzaaa
Hera
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,387
Damage
70,523
80,464
Taken
107,339
87,907
Mitigated
62,120
28,593
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
27,499
2,408
717
6,782
21,287
7,730
0
14,307
6,838
65,927
0
W
Ah Puch
Flasher
Ah Puch
26,808
1,178
0
4,345
11,711
5,418
0
4,313
7,398
54,375
0
W
Guan Yu
G4M3R420
Guan Yu
25,587
4,976
6,381
11,803
26,852
39,509
0
10,340
16,068
0
42,499
W
Khepri
9,302
1,176
0
0
17,992
23,787
0
9,243
8,749
14,152
0
L
12,179
10,707
0
0
18,287
5,004
0
10,109
7,908
0
22,518
L
Amaterasu
Linqus
Amaterasu
12,084
7,060
0
4,661
28,259
25,513
0
18,771
9,103
0
19,632
W
Osiris
MarDerVinx
Osiris
11,296
6,753
829
3,384
15,818
16,083
0
5,752
10,066
0
23,780
L
11,408
5,193
0
1,156
24,669
19,119
0
13,187
11,240
0
24,127
L
7,353
851
0
0
14,837
4,754
0
7,971
6,746
14,461
0
W
Hera
Zerzaaa
Hera
29,394
6,460
861
990
8,091
3,110
0
5,204
2,887
46,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,372
Gold Earned
54,346
188
Minions Killed
169
8
Camps Cleared
4
1,158,662
Distance Traveled
1,003,333
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,801
983
69
6
1
211,883
0
W
Ah Puch
12,643
1,054
66
6
0
225,660
0
W
Guan Yu
13,905
1,159
25
2
3
278,612
0
W
Khepri
11,198
933
7
1
1
203,729
1
L
Rama
10,215
851
24
2
1
173,518
0
L
Amaterasu
11,598
967
16
1
2
240,731
0
W
Osiris
11,466
956
33
3
1
221,105
0
L
Set
10,645
887
41
3
0
205,199
0
L
Nox
10,087
841
19
2
0
172,002
1
W
Hera
13,160
1,097
57
5
3
229,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role