Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LiDragon
Neith
Level 127
God Stats
2W - 2L
1,809 SR
Queue Stats
110W - 118L
1,488 Elo+
Solo
Terra
Terra
Mollseby
Terra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 128L
1,478 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,493 Elo+

VS

Team Averages
Level 114
1,453 SR
1,468 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
dreuney
Raijin
Level 105
God Stats
1W - 1L
1,293 SR
Queue Stats
118W - 116L
1,503 Elo+
Solo
Mercury
Mercury
neomon
Mercury
Level 136
God Stats
1W - 0L
1,449 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 1
Kukulkan
Kukulkan
wanMarte
Kukulkan
Level 102
God Stats
10W - 6L
1,523 SR
Queue Stats
588W - 657L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
18
6 / 2 / 10
10,500
808
10,984
14,285
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
 
Serqet
15
2 / 4 / 11
8,891
684
9,526
13,354
15,291
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
 
Freya
8
0 / 1 / 5
7,161
551
1,547
2,014
742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Neith
LiDragon
Neith
19
9 / 3 / 9
11,122
856
14,922
13,909
6,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Mollseby
Terra
17
3 / 3 / 15
9,844
757
11,106
14,139
20,175
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 2
10,122
779
11,141
10,290
4,664
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
17
2 / 3 / 2
9,232
710
4,141
17,984
21,137
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
dreuney
Raijin
15
1 / 6 / 5
9,314
716
10,252
10,322
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
neomon
Mercury
17
4 / 5 / 4
10,942
842
9,104
10,473
4,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
wanMarte
Kukulkan
17
1 / 3 / 4
10,158
781
11,754
6,121
2,971
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
20
Kills
12
13
Deaths
20
50
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
6
2
10
5.5
L
Serqet
 
Serqet
2
4
11
1.88
L
Freya
 
Freya
0
1
5
2.5
W
Sol
 
Sol
4
3
2
1.67
W
Sylvanus
 
Sylvanus
2
3
2
1
L
Neith
LiDragon
Neith
9
3
9
4.5
L
Terra
Mollseby
Terra
3
3
15
3.5
W
Raijin
dreuney
Raijin
1
6
5
0.58
W
Mercury
neomon
Mercury
4
5
4
1.2
W
Kukulkan
wanMarte
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,085
Damage
46,392
57,701
Taken
55,190
50,038
Mitigated
37,020
26,315
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
10,984
1,650
633
5,397
14,285
7,266
90
9,463
4,822
0
35,337
L
Serqet
 
Serqet
9,526
1,138
505
2,483
13,354
15,291
729
8,672
4,664
0
9,452
L
Freya
 
Freya
1,547
585
521
322
2,014
742
0
1,959
55
4,387
321
W
Sol
 
Sol
11,141
4,555
529
1,253
10,290
4,664
2,197
2,290
7,962
26,965
0
W
Sylvanus
 
Sylvanus
4,141
790
3,617
4,579
17,984
21,137
496
3,997
12,535
8,128
0
L
Neith
LiDragon
Neith
14,922
7,215
2,478
3,646
13,909
6,564
1,153
8,236
5,673
0
33,929
L
Terra
Mollseby
Terra
11,106
1,313
6,665
3,665
14,139
20,175
170
8,958
5,181
16,346
0
W
Raijin
dreuney
Raijin
10,252
1,011
436
732
10,322
3,836
343
2,643
7,587
25,238
0
W
Mercury
neomon
Mercury
9,104
4,230
331
1,654
10,473
4,412
2,210
1,935
8,386
0
13,755
W
Kukulkan
wanMarte
Kukulkan
11,754
551
1,240
749
6,121
2,971
255
1,625
4,496
39,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,518
Gold Earned
49,768
136
Minions Killed
133
0
Camps Cleared
0
965,189
Distance Traveled
1,209,184
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,500
808
54
4
0
211,493
0
L
Serqet
8,891
684
9
1
0
239,663
0
L
Freya
7,161
551
9
1
0
70,407
1
W
Sol
10,122
779
29
2
0
245,143
1
W
Sylvanus
9,232
710
3
0
0
206,456
5
L
Neith
11,122
856
58
4
0
199,107
0
L
Terra
9,844
757
6
0
0
244,519
0
W
Raijin
9,314
716
36
3
0
207,575
1
W
Mercury
10,942
842
10
1
0
284,286
4
W
Kukulkan
10,158
781
55
4
0
265,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role